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Main - ROM Hacking - Togetic (MegaMan 3 hack) New thread | New reply

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Zieldak
Posted on 10-22-15 08:39 PM Link | Quote | ID: 161568


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Posted by Trinitronity
Uhm...there is no Enemy Editor avaible for Scene Screen Mode...
Also, did the GFX set for the question mark change during the transition from Improved1.3 to Improved2.1 as well?


Simply open it up when editing a stage. And maybe it did, I dunno. I edited my own question mark because I thought it's unused (lol), and that caused this problem for me.

Trinitronity
Posted on 10-22-15 10:05 PM Link | Quote | ID: 161570


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Posted by Zieldak
Posted by Trinitronity
Uhm...there is no Enemy Editor avaible for Scene Screen Mode...
Also, did the GFX set for the question mark change during the transition from Improved1.3 to Improved2.1 as well?


Simply open it up when editing a stage.

Tried, still doesn't let me (the screen closes as soon as I switch to Scene Screen Mode).

Zieldak
Posted on 10-22-15 11:29 PM (rev. 2 of 10-22-15 11:34 PM) Link | Quote | ID: 161571


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Uhh... Don't switch to Scene Screen Mode. You can only modify GFX sets without SSM, or with a hex editor. And actually, ALL stages share ALL GFX sets, even the Robot Master Introductions are using these GFX sets and stuff. Keep that in mind. There are also some stages that are share SBD banks, Wily stages for example. Wily Intro cutscene also shares tilesets with Hard. And etc. etc. etc...

Trinitronity
Posted on 10-24-15 09:27 AM Link | Quote | ID: 161575


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Okay, now I'm completely confused.
If only Kuja Killer could help me there...

kuja killer
Posted on 10-24-15 11:07 AM (rev. 2 of 10-24-15 11:08 AM) Link | Quote | ID: 161577


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alright... show me a screenshot so i can know wether the X/Y positions data got corrupted, or if it turns out to be something else.

Trinitronity
Posted on 10-24-15 02:24 PM Link | Quote | ID: 161581


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Sure thing:

kuja killer
Posted on 10-24-15 04:17 PM (rev. 7 of 10-24-15 04:30 PM) Link | Quote | ID: 161582


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okay try copy-pasting this at..

329D8:
F8F0F8F8F800F80800F000F800000008F0F0F00808F80800F0F8F000

There's way too much black in that screenshot which suggests the tiles are wrong, not the X/Y positions i posted above.

-------------------------------------------------------------------------

If that didnt fix it, then let's try restoring the tile ids too.
Do both of these pastes

2B891:
0D60F402F502F602F7026F02F802F9026F02F002F302E002E102F102F202

Trinitronity
Posted on 10-24-15 04:52 PM Link | Quote | ID: 161583


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I did both, but nothing changed.

Zieldak
Posted on 10-24-15 04:59 PM Link | Quote | ID: 161584


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I really should've upgraded the game for ya. I will make you a special patch or something. Continue hacking your game for now, don't bother fixing it yet.

kuja killer
Posted on 10-24-15 05:01 PM Link | Quote | ID: 161585


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alright well there's nothing else left except this:

http://postimg.org/image/szcv1jwo9/

All i can think of is that you deleted or replaced the original graphic tiles from this spot i circled ...if that's the case, then you'd have to restore the graphics in that spot (which seems to be mixed in with pieces of wily's spaceship)

Trinitronity
Posted on 10-24-15 05:51 PM (rev. 2 of 10-24-15 05:51 PM) Link | Quote | ID: 161586


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Well, it sounds like a good idea, but:

As you can see, I never replaced or deleted them.

I'm now getting more and more the feeling that there seems to be something trivial that I am missing.

Zieldak
Posted on 10-24-15 07:44 PM (rev. 4 of 10-24-15 08:08 PM) Link | Quote | ID: 161587


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Try applyling this... It fixes GFX Set 1E's values, and sets 1E to be used by the Doc intros. Make sure you make a backup first, because this patch was made using my hack, but I've checked the patch file with a hex editor, it shouldn't corrupt anything.
http://acmlm.kafuka.org/uploader/get.php?id=4942


Trinitronity
Posted on 10-24-15 09:04 PM (rev. 2 of 10-24-15 09:04 PM) Link | Quote | ID: 161588


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Oh, now I understand!
Welp, looks like I really changed some banks in the GFX Set 1E by accident.
After changing them back to what was displayed by you, the question marks finally display properly again, so thanks.

Trinitronity
Posted on 10-25-15 08:25 PM Link | Quote | ID: 161598


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Posted by Trinitronity
This is also the part where I will finally can reveal the identity of the first PokéMaster, who is the MagnetMan replacement.
It's Mismagius, the Ghost-type POKéMON. What I would like is someone to sprite that POKéMON, but not just sprite it, but sprite it like that so it would fit MagnetMan's spots perfectly.
I mean, I would have tried it myself if I could, but I'm sadly not much of a spriter (the shape of Togetic's head is off-model, for starters, and still has room for improvement.


Still in need of a spriter, BTW.

Mike-Tech
Posted on 11-16-15 01:08 PM Link | Quote | ID: 161927

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Posted by Trinitronity
Posted by Trinitronity
This is also the part where I will finally can reveal the identity of the first PokéMaster, who is the MagnetMan replacement.
It's Mismagius, the Ghost-type POKéMON. What I would like is someone to sprite that POKéMON, but not just sprite it, but sprite it like that so it would fit MagnetMan's spots perfectly.
I mean, I would have tried it myself if I could, but I'm sadly not much of a spriter (the shape of Togetic's head is off-model, for starters, and still has room for improvement.


Still in need of a spriter, BTW.



If your still in limbo waiting for a spriter or artist, you could ask this man here.
http://acmlm.kafuka.org/board/profile.php?id=1346

Trinitronity
Posted on 11-16-15 01:22 PM Link | Quote | ID: 161928


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Thanks, just sended a PM to him.
But...are you sure that he is open to requests? I mean, he has lots of work to do, from what I have heard.

Mike-Tech
Posted on 11-16-15 02:11 PM Link | Quote | ID: 161930

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Posted by Trinitronity
Thanks, just sended a PM to him.
But...are you sure that he is open to requests? I mean, he has lots of work to do, from what I have heard.



He'll be open minded if he is being compensated, none the less he is good at what he does.
If he says no your only option is to look into http://www.deviantart.com/ and ask them.
If you don't need very much at all, you should be able to pay a small fee.


Trinitronity
Posted on 11-16-15 02:23 PM Link | Quote | ID: 161931


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Sadly, I'm worried that I'm asking for a lot.
I'm asking for a POKéMON to be sprited.
But said POKéMON should not only have the same animations like MagnetMan, but the sprite tiles of the POKéMON needs to fit in the spots of MagnetMan's sprite tiles in yy-chr perfectly.

Mike-Tech
Posted on 11-17-15 05:54 AM Link | Quote | ID: 161954

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Posted by Trinitronity
Sadly, I'm worried that I'm asking for a lot.
I'm asking for a POKéMON to be sprited.
But said POKéMON should not only have the same animations like MagnetMan, but the sprite tiles of the POKéMON needs to fit in the spots of MagnetMan's sprite tiles in yy-chr perfectly.



Well you shouldn't be afraid to ask, depending on the work load you need he might be expensive.
You'll be eating a poor mans breakfest and dinner for the next month once hes done working for you

If your wanting something like this to be a robot masters, I don't think it'll work out. :/
https://38.media.tumblr.com/4eef911f99dfedd473e4cd58ae9eaf6e/tumblr_muhaitHDQe1qdtcfzo1_400.gif

You can ask this good friend of mine here too, I think he does artistic work last I checked his posts.

http://forum.metroidconstruction.com/index.php?action=profile;u=4

Trinitronity
Posted on 11-17-15 08:51 AM Link | Quote | ID: 161955


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Posted by Mike-Tech
Posted by Trinitronity
Sadly, I'm worried that I'm asking for a lot.
I'm asking for a POKéMON to be sprited.
But said POKéMON should not only have the same animations like MagnetMan, but the sprite tiles of the POKéMON needs to fit in the spots of MagnetMan's sprite tiles in yy-chr perfectly.

If your wanting something like this to be a robot masters, I don't think it'll work out. :/
https://38.media.tumblr.com/4eef911f99dfedd473e4cd58ae9eaf6e/tumblr_muhaitHDQe1qdtcfzo1_400.gif

You can ask this good friend of mine here too, I think he does artistic work last I checked his posts.

http://forum.metroidconstruction.com/index.php?action=profile;u=4

Don't worry, I already know that the original sprites wont work, hence why I'm asking for custom sprites.
But they need to fit in MagnetMan't spots perfectly, with no holes or cut off pixels.
Also, just checked this guy's posts.
Appearantly, those are his own tiles used in his Metroid hack, and they actually look quite nice.
Sadly, I'm not signed up at this forum, so maybe if he's interested in helping me, he could join this forum, maybe?
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Main - ROM Hacking - Togetic (MegaMan 3 hack) New thread | New reply

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