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Main - Super Mario RPG Hacking - Music editor problems.....percussion..... | New thread | New reply |
Darkkefka |
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Red Koopa Level: 26 Posts: 91/123 EXP: 94186 Next: 8089 Since: 04-09-11 Last post: 3124 days Last view: 3292 days |
I'm having a major problem here....I can't get the percussions to play properly.
I don't see what I'm doing wrong...... It's playing some funny weird annoying high pitched sounds. This is the last part I need to do to complete my song..... |
giangurgolo |
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Level: 34 Posts: 210/219 EXP: 249573 Next: 4078 Since: 02-01-08 Last post: 3249 days Last view: 3249 days |
You must insert a "Percussion mode on" command before the start of the percussive notes. |
Darkkefka |
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Red Koopa Level: 26 Posts: 92/123 EXP: 94186 Next: 8089 Since: 04-09-11 Last post: 3124 days Last view: 3292 days |
Yeah I did that, but that wasn't the problem. I read up on it right after I posted..I should have done that before....
I had more than 12 instruments... That's why. I had no idea that making music on this thing could be so difficult.... Anyway..the song I made is the Shadow Queen Battle theme from Paper Mario!! And damn was this hard to do..... |
SuperMarioRPGHacker |
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Octorok Level: 11 Posts: 18/21 EXP: 5824 Next: 161 Since: 04-18-14 Last post: 3660 days Last view: 3660 days |
i think is because the gamecube and snes are 2 diferent things and them put an music from gc in snes will bug because gamecube is more advanced why snes. ____________________ FINAL FANTASY MARIO BLOG: http://finalfantasymario.blogspot.com.br Some SMRPG Hacking questions? Ask me here: http://finalfantasymario.blogspot.com.br/2014/04/smrpg-hacking-questions.html |
Main - Super Mario RPG Hacking - Music editor problems.....percussion..... | New thread | New reply |
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