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Main - ROM Hacking - Chinese Arkanoid - Prerelease thread | New thread | New reply |
Superjustinbros |
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Koopa Level: 24 Posts: 52/105 EXP: 74972 Next: 3153 Since: 01-09-11 From: United States Last post: 3198 days Last view: 2446 days |
I'm proud to present the world's first in-depth Arkanoid ROM hack: Chinese Arkanoid.
This is a full 32-level modification of the Japanese version, based on a (rather incomplete and sloppy) Chinese translation you can find online should you look in the right places. Combined with putting the Arkalavista editor to full use, as well as my very high intrest in Asian culture (Japanese, Chinese, and Korean) I had no choice but to try this out. And with what I have so far, every major detail in the hack is very much complete, but I'm not considering this 100% finished until I get more of the graphics altered and the starting lives at a proper number, not 240 as it's set now. I also want to finalize the levels and the level order, though as it stands, the hack is still fully playable. Layouts for the first 16 boards: Download the pre-release here. http://www.mediafire.com/download/cyczc1vcf9fd9pa/Chinese_Arkanoid_(Rev_A).zip |
Chaobomr |
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Buster Beetle Banned: Spammer takeover? Level: 45 Posts: 126/467 EXP: 638773 Next: 21391 Since: 05-07-13 From: The dirty south Last post: 3480 days Last view: 3478 days |
Sounds cool! Just don't rely on Google Translate, or it'll look like Zero Wing's Engrish translation! ____________________ Sorry for the stupidity. That jerk will be dealt with in the most insane way possible. |
Superjustinbros |
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Koopa Level: 24 Posts: 53/105 EXP: 74972 Next: 3153 Since: 01-09-11 From: United States Last post: 3198 days Last view: 2446 days |
Actually, I don't have any intent on changing around the text; everything is exactly how it was printed in the original ROM this hack was built off of.
I've updated the hack to Reversion A; you can grab it in the OP. |
Superjustinbros |
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Koopa Level: 24 Posts: 54/105 EXP: 74972 Next: 3153 Since: 01-09-11 From: United States Last post: 3198 days Last view: 2446 days |
Double post, I know, but this is pretty major.
I finished playtesting the hack. Apparently I made the final three rounds before DOH too difficult even with savestates and rewinding and I ended up sacrificing several lives just to speed down the ball and pass them. If the Mac version of NEStopia supported the Arkanoid Vaus controller I would have kept these levels as they were, but when you play with the D-pad/Arrow Keys, it's troublesome. QAQ Also, when I met DOH on Round 33, I was greeted by a pile of garbage tiles. Since the CHR for any Japanese version of Arkanoid is incomplete, it reads the wrong tiles when facing DOH. If I knew how to expand the CHR in YY-CHR I'd import the graphics for DOH from a US ROM into this hack (as well as vanilla JP Arkanoid if I ever do another 33-level hack) and then edit it to fit the rest of the hack. |
Superjustinbros |
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Koopa Level: 24 Posts: 56/105 EXP: 74972 Next: 3153 Since: 01-09-11 From: United States Last post: 3198 days Last view: 2446 days |
Progress update: With help from Arkalavista's programer Trax, I was able to get Chinese Arkanoid's final boss and ending sequence working by porting everything into a working US dump that doesn't have the Vaus bug (where the Vaus is stuck permanently on the lest side of the board); all that remains is to basically design the extra 3 levels in the slots that the US version of Arkanoid opens up. I also received a patch to double the speed of the Vaus by holding B, like you could do in all the Arkanoid console ports starting with Arkanoid II. |
Moo |
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Micro-Goomba Level: 8 Posts: 8/10 EXP: 2017 Next: 170 Since: 03-05-13 Last post: 3628 days Last view: 3622 days |
Nothing wrong with Doh. Just call the boss Noid instead of Doh. |
Main - ROM Hacking - Chinese Arkanoid - Prerelease thread | New thread | New reply |
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