Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
Views: 88,497,695
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 04-28-24 09:25 PM
Guest: Register | Login

0 users currently in Gaming | 1 guest

Main - Gaming - Keiji Inafune develops spiritual Megaman Successor Mighty #9 New thread | New reply


Thanatos-Zero
Posted on 09-02-13 09:36 AM Link | Quote | ID: 154710


Nipper Plant
Level: 45

Posts: 314/423
EXP: 652986
Next: 7178

Since: 11-25-08
From: Germany - Rheinlandpfalz - Wittlich - Zur Phillippsburg 25

Last post: 1093 days
Last view: 1056 days
<iframe width="800" height="600" src="http://www.kickstarter.com/projects/mightyno9/mighty-no-9/widget/video.html" frameborder="0"> </iframe>

Classic Japanese side-scrolling action, evolved and transformed by Keiji Inafune, an all-star team of veteran Mega Man devs...and YOU!

日本のファンの皆さんはこちらから
WHAT/ WHO IS MIGHTY No. 9?


Mighty No. 9 is an all-new Japanese side-scrolling action game that takes the best aspects of the 8- and 16-bit era classics you know and love, and transforms them with modern tech, fresh mechanics, and fan input into something fresh and amazing!

You play as Beck, the 9th in a line of powerful robots, and the only one not infected by a mysterious computer virus that has caused mechanized creatures the world over to go berserk. Run, jump, blast, and transform your way through six stages (or more, via stretch goals) you can tackle in any order you choose, using weapons and abilities stolen from your enemies to take down your fellow Mighty Number robots and confront the final evil that threatens the planet!

Note: All images on this page are concept art and not actual in-game screens.Note: All images on this page are concept art and not actual in-game screens.

Every aspect of development—art, level design, music, programming, etc.—is being handled by veteran Japanese game creators with extensive experience in the genre, and with Mega Man in particular, all the way up to and including the project’s leader, Keiji Inafune himself! Backers will have unprecedented access to seeing this team at work through blogs, podcasts, videos, concept art—the works!

Mighty No. 9 is being developed for the PC with gamepad support (of course!), and will be made available through Steam and DRM-free digital distribution methods. Other platforms, including home consoles, Mac, and Linux, are a high priority, but only if we can afford them via stretch goals. Should we reach those goals, anyone funding the project will be allowed to choose which version of the game they would like to receive. The estimated release date is spring 2015.

This project is on Kickstarter so it can involve YOU, the fans! Not only will this make it possible, through crowdfunding, for us to make the game exactly as we envision it, but it also allows us to bring dedicated fans of this genre together to assist the team in shaping aspects of the game’s design. We need your help! Let’s make something amazing, and let’s do it together!


Source: http://www.kickstarter.com/projects/mightyno9/mighty-no-9



(Could someone help me to enable the video?)

____________________
I was a prisoner enclosed in the void, were everything might end up just as myself.
There I was called the death in the void, but after a long sleep my drill was ready to pierce the void.
I came back... to guide those who are in doubt and to crush any corrupted mind.
"Just who in the hell do you think I am?!".

MiniCompute
Posted on 09-26-13 04:53 AM (rev. 2 of 09-26-13 04:57 AM) Link | Quote | ID: 154839


Bubble
Level: 66

Posts: 455/981
EXP: 2421937
Next: 39914

Since: 04-25-07

Last post: 492 days
Last view: 700 days
Posted by Thanatos-Zero
<iframe width="800" height="600" src="http://www.kickstarter.com/projects/mightyno9/mighty-no-9/widget/video.html" frameborder="0"> </iframe>

(Could someone help me to enable the video?)


Iframe is your main problem here, I don't know what type of html black used to code the forum with, but it won't support it.
But this might work too use the tag to get it to jump start in html or strict xhtml websites.
You might want to seek help from of the admins to see if they could jump start it.
Note to staff, please use the edit feature to view my reply and cope the code from it and see if this is doable or not.



NightKev
Posted on 09-26-13 05:05 AM Link | Quote | ID: 154840


Cape Luigi
Level: 131

Posts: 4779/4792
EXP: 26235144
Next: 189476

Since: 03-15-07

Last post: 3737 days
Last view: 3649 days
Just link the page normally. http://www.kickstarter.com/projects/mightyno9/mighty-no-9/

____________________

MiniCompute
Posted on 09-26-13 11:42 AM (rev. 2 of 09-26-13 12:00 PM) Link | Quote | ID: 154843


Bubble
Level: 66

Posts: 456/981
EXP: 2421937
Next: 39914

Since: 04-25-07

Last post: 492 days
Last view: 700 days
Posted by NightKev
Just link the page normally. http://www.kickstarter.com/projects/mightyno9/mighty-no-9/


Meaning what ? should he cosider using youtubes embed code or someting to enable the clip without the use of Iframe ?
Note: nevermind for now, I took the video and reuploaded it.
I'll speak with the kickstarter team and see if its alright if I use this for now.



NightKev
Posted on 09-26-13 12:05 PM Link | Quote | ID: 154844


Cape Luigi
Level: 131

Posts: 4780/4792
EXP: 26235144
Next: 189476

Since: 03-15-07

Last post: 3737 days
Last view: 3649 days
I don't think it'll be possible to link the actual video without overly much CSS3/HTML5 trickery, some of which is no doubt disabled on the board.

____________________

Chaobomr
Posted on 09-26-13 05:02 PM Link | Quote | ID: 154846


Buster Beetle
Banned: Spammer takeover?
Level: 45

Posts: 131/467
EXP: 638989
Next: 21175

Since: 05-07-13
From: The dirty south

Last post: 3482 days
Last view: 3481 days
If you can embed it normally, take advantage of that. YouTube's share function is a semi-perfect example.
Otherwise, you might have to use html's a href tag or this forum's url tag.

____________________
Sorry for the stupidity. That jerk will be dealt with in the most insane way possible.

Main - Gaming - Keiji Inafune develops spiritual Megaman Successor Mighty #9 New thread | New reply

Acmlmboard 2.1+4δ (2023-01-15)
© 2005-2023 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 0.021 seconds. (321KB of memory used)
MySQL - queries: 62, rows: 76/77, time: 0.015 seconds.