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Main - ROM Hacking - The hookshot is not on top over all objects (hyrule magic) | New thread | New reply |
Jandazekon |
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Level: 13 Posts: 24/26 EXP: 9406 Next: 861 Since: 07-15-10 Last post: 2702 days Last view: 2005 days |
When i use the hookshot in a room i designed. The hookshot gets blocked by objects in front of it.
The objects i use in (·) (1) are: 003 095 The objects i use in (·) (2) are: 007 0C2 008 The objects i use in (·) (3) are: 0C6 |
puzzledude |
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Porcupo Level: 39 Posts: 265/302 EXP: 371179 Next: 33592 Since: 08-16-10 Last post: 2274 days Last view: 2274 days |
I don't know exactly what types did you assign to the tiles, but by default the hookshot will not go through object 095 (jar), but will rather hook onto it. It should go through object 003 (bg2 wall) though (but this can be relative, since sometimes you can throw bomb into bg2, sometimes not, same with hookshot).
It should go through objects 0C2, 0C6 (normal pit), as well as 007, 008 (going into the pit perspective tile = has same properties as pit). |
Jandazekon |
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Level: 13 Posts: 25/26 EXP: 9406 Next: 861 Since: 07-15-10 Last post: 2702 days Last view: 2005 days |
Impossible. |
Main - ROM Hacking - The hookshot is not on top over all objects (hyrule magic) | New thread | New reply |
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