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Main - Super Mario RPG Hacking - Super Mario RPG Lua Testing/Cheat System | New thread | New reply |
Kyle873 |
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Newcomer Level: 6 Posts: 3/4 EXP: 550 Next: 357 Since: 05-25-11 Last post: 4087 days Last view: 4086 days |
Hello!
I haven't been around here in a while, but in my boredom I've been working on a lua script for SMRPG which lets you edit many values in the RAM in real-time using a GUI and the 2nd controller as input. I hope this can be useful to people both just playing the game and fooling around and to help mod authors do things such as test items, adjust stats on the fly, test specific conditions, and etc. You will need an emulator which supports lua such as snes9x-rr. Overview Inventory - Edit items, equipment, special Items and misc items Characters - Edit each character's stats World - Edit world-related stats and view world-related vars Battle - Edit battle-related vars including enemy stats and view battle-related vars Currently Working On - System Menu which allows read/write access to the game's registers on both the CPU and SA-1 - Compacting and easing the use of the UI, merging menus and making navigation easier Issues - The input is still very fast and finicky, I'm working on that. - The Item listing isn't finished yet, right now I'm writing it with the SMRPG Revolution 5.0 hack loaded but I'll soon change them back to the vanilla names. You can still see the specific Item ID's though. Controls Up/Down - Move Menu cursor up/down Left/Right - Currently selected value left/right X - Hide/show menu B - Previous Menu A - Action (Menu sensitive) L - Sub-menu left (Characters, Enemies, etc) R - Sub-menu Right (Characters, Enemies, etc) Screenshots Download |
Mecakoto |
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Shyguy Level: 23 Posts: 87/93 EXP: 66964 Next: 759 Since: 01-28-09 From: A computer. Last post: 3469 days Last view: 3363 days |
Very well done! ____________________ http://www.youtube.com/user/mecakoto |
Kyle873 |
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Newcomer Level: 6 Posts: 4/4 EXP: 550 Next: 357 Since: 05-25-11 Last post: 4087 days Last view: 4086 days |
Posted by Mecakoto Thanks! I've been slowly implementing things using the doc_ram-addr.txt as a guide. If anybody has any suggestions or anything feel free to ask. I'll have quite a bit of time to work on this over the next week. I was thinking of maybe coding a legitimate GUI system with draggable windows, buttons, etc instead of using the finicky keyboard and joypad input. |
CaptainSwag101 |
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Micro-Goomba Level: 10 Posts: 2/14 EXP: 3342 Next: 1072 Since: 03-11-13 From: The Alpha Quadrant Last post: 2417 days Last view: 2417 days |
I like it! ____________________ --Captain Swag, of the U.S.S. Enderman |
Main - Super Mario RPG Hacking - Super Mario RPG Lua Testing/Cheat System | New thread | New reply |
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