| ~zkip: Hi!
I've read several documents and tutorials on C# and I'm having a terrible time applying things I've learned into ROM hacking. I'm trying to program a NES metatile editor and I can't for the life of me figure out how to apply this darn class/method stuff. Well, I understand the concept but I don't understand how to apply it to hacking ROMs. I understand I need a class for an 8x8 Tile, AND a class for a 16x16 tile AND a class for the graphics? I've learned several things about C# in the past couple weeks (hell, I've basically re-learned the language), but I can't comprehend how to apply it to what I want to do. So far all I've been able to complete was drawing an single 2BPP 8x8 tile to a picturebox within a single class (form1).
I'm very confused when it comes to this overly complicated OOP concept and how to apply it to make a metatile editor.
Any help please?
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