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Main - Super Mario RPG Hacking - Issues importing sprites | New thread | New reply |
CAPTCHASUCK |
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Newcomer Level: 6 Posts: 3/5 EXP: 730 Next: 177 Since: 08-20-12 Last post: 4270 days Last view: 4269 days |
I'm trying to replace the star pieces with arrows. I exported the sprite sheet, and edited everything up in photoshop making certain not to stray outside of the original boundaries or color palette. When I go to import, half of my sprites either don't import at all or import cut off. I can't seem to find a way to fix this.
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giangurgolo |
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Level: 34 Posts: 150/219 EXP: 249689 Next: 3962 Since: 02-01-08 Last post: 3254 days Last view: 3254 days |
I assume you're referring to the import button at the top-left? Are you importing the arrows as 8 separate images? Also, are you choosing "Yes" to replace current molds? Doing both of these things should work. |
CAPTCHASUCK |
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Newcomer Level: 6 Posts: 4/5 EXP: 730 Next: 177 Since: 08-20-12 Last post: 4270 days Last view: 4269 days |
Yes, I've replaced all molds. I even converted it to .gif just to be sure it wasn't something in the PNG, and that didn't work either. It can't be my rom either, since I tried a clean copy as well. If you'd like to try reproducing my issue, here are both the cropped and uncropped versions of the molds. http://d.pr/f/xLto |
giangurgolo |
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Level: 34 Posts: 151/219 EXP: 249689 Next: 3962 Since: 02-01-08 Last post: 3254 days Last view: 3254 days |
OK, I found the source of the problem and fixed it, thanks for the bug report. Expect the next release in a couple of weeks. |
CAPTCHASUCK |
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Newcomer Level: 6 Posts: 5/5 EXP: 730 Next: 177 Since: 08-20-12 Last post: 4270 days Last view: 4269 days |
Sure thing, thanks for fixing it so quickly. I'll be keeping an eye out for it. |
Main - Super Mario RPG Hacking - Issues importing sprites | New thread | New reply |
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