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Main - Gaming - Shmup Engine [WIP] | New thread | New reply |
Garoslaw |
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Level: 33 Posts: 159/211 EXP: 219682 Next: 9497 Since: 04-10-10 From: Poland Last post: 2670 days Last view: 2641 days |
I was playing with Game Maker, literally.
The point of this is the following: Make myself an Engine that I could base off of for whatever future game I would plan to make This is the current look of the engine itself If you want to help me out, or just want to see how it looks like, or do whatever, Pick the game file Here. I give the link to it because I thought it would be used by others Or that I would get some handy tips onto what to add to the engine itself. Currently, It's a simple mechanic with the player, two firing modes, score and life meter. ____________________
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ninjablooper |
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Bullet Bill Level: 49 Posts: 398/509 EXP: 836190 Next: 47693 Since: 10-27-09 From: Earth Last post: 3006 days Last view: 2981 days |
This looks very nice so far. What features do you plan on implementing? ____________________ -Ninjablooper |
Garoslaw |
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Level: 33 Posts: 160/211 EXP: 219682 Next: 9497 Since: 04-10-10 From: Poland Last post: 2670 days Last view: 2641 days |
A score multiplier of sorts.
Bombs. A small something indicating the Extra number of lives when it's more than five. Ship Select screen. A new menu. i should reeeeally learn a bit more about gml sometimes. ____________________
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Nicole |
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Mole Level: 43 Posts: 363/363 EXP: 548226 Next: 16820 Since: 02-19-07 From: Massachusetts/Virginia Last post: 4357 days Last view: 3336 days |
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Garoslaw |
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Level: 33 Posts: 162/211 EXP: 219682 Next: 9497 Since: 04-10-10 From: Poland Last post: 2670 days Last view: 2641 days |
Posted by Nicole It's probably the firing modes. I was rather aiming for bullet hell like Radio Zonde, rather than Touhou. ____________________
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Main - Gaming - Shmup Engine [WIP] | New thread | New reply |
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