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Main - ROM Hacking - Zelda - The Legend of Link (v10-23-17) Released New thread | New reply

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B.B.Link
Posted on 09-28-14 10:47 PM Link | Quote | ID: 158555


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Posted by Vanya
Puzzledude, I'm only going to say this, you are quite mistaken about the legality of romhacking.

The fact that Crimson Echoes was only going to be distributed as a patch and wasn't even out yet didn't stop Square-Enix from sending out C&D letters.
And it has never stopped any other companies from doing the same.

It doesn't matter if the mod is for private use or not because it must be applied to a ROM and ROMs are not legal. The right to keep a back up is a new aspect of copyright laws that was intended for digital and perishable media.

And the attitude of romhackers against repro makers is absurd.
What you guys do is no more morally or legally right than what they do.
If you really do what you do for the love of it, then what do you care what others do with it?
If the copyright holders who have legal right to fight repro carts don't care to then what does your opinion matter when you have no rights to your own work?
And make no mistake, when you make a mod for someone else's game without permission the copyright to your mod goes to the owner of the original game's copyright.
The smart companies hire the hackers to work for them like what happened with the romhackers who were hired to make the iOS versions of Sonic CD and Sonic 2.

Your wishes for the use of your work are just that wishes.
Would it be cool of the repro guys respected your wishes? Yes.
Would it be cool if hack authors could get a fair cut from the use of your work? Yes.
Is any of that going to stop it from happening? No.
That is the price you pay for doing what you do.

You know what I never hear from romhackers when they complain about repro carts?
When did you ask permission from the game creators to distribute a mod of their game?
When did you respect their wishes to not have their software modified?
That is hypocrisy.


That's exactly what i been try to say all along. Why can't they understand that?

puzzledude
Posted on 09-28-14 10:48 PM Link | Quote | ID: 158556


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This thread got off topic by the way.


Bottom line, get off your high-horse and embrace your dark side.

This reminds me of Star Wars for some reason, and on this: I once wanted to buy Adobe Acrobat. No store had it. The salesman said: No change of getting this. Since none of the cracks actually worked I readopted the dll to directly disable all activation. This was done only, since the seminar deadline was pushing the entire class to present their pdf-s to the teacher and nobody could convert it with Win8 or 7, since the pdf factory, as a digital printer, was giving us constant errors.

So what was that, dark side or a rescue of half of the class from getting an F. For security reasons I did all the converting and never presented this dll to the public.




And there lies the problem. You think "Rom Hacking" is labor. Sure, learning asm, using debuggers, .etc is work, but the game you "mod" is 100% done for you. All your doing is modifying the original data to be something different than the original, that's all. All the real "labour" is already done from the original company that made the game in the first place. I admit I don't know nothing about the "legal" or "illegal" issues surrounding rom hacking. But one thing I do know is that you as "rom hacker" has no rights to anything that your "work" came from if its from a copyrighted commercial game. If you take your work that seriously then you should have made your stuff from scratch instead of modifying copyrighted material.

The problem is that we are not a company, and thus we can never make a game from scratch. By the way, so called Complete hacks can be regarded as "new games", since all the "level" content has been done from scratch. This is game design, but the engine, ie the programing is entirely based on the original (obviously). The same could be said for gfx. We don't have the capability to draw all of them from scratch.



Would it be cool of the repro guys respected your wishes? Yes.

Finally something we can agree on. That's all there is to it, honour and respect. That's what the repro guys are lacking. And there is another thing that they are lacking: keeping quiet. Maybe the most bothersome are those You tube "deboxing" bragging videos and public sites which endorce carting. Can't they just make a cart and sell it on a street (partial sarcasm).

But ironically there was one time I actually saw this in real life. A "yard sale" sort of speak. You could get anything there, from cracks to pirated cd-s to old bykes. But guess what: no part of this yard sale was on You tube or ebay or an internet site.



That is the price you pay for doing what you do.

I once wanted to write a seminar on this: "the life of the romhacker", with the final closure: don't romhack.


When did you respect their wishes to not have their software modified?
That is hypocrisy.

The easiest way to answer this is through one fine statue: "Victory" by Michelangelo. Unfortunately it was to late when the "victor" actually realized that he "lost", when he defeated an old man. The same could be said for me, when I realized, that I released a mod, which changed the name of Shigeru Miyamoto into mine. Then I at least remodeled the first intro massage back to Nintendo presents.

I hope that with 8 million copies soled for A Link to the past can at least compensate for our changes. But this was only done, since the sequel was never released. But as Insectduel said the modding originated from translation.

The whole thing reminds me of this: the famous Bill Gates and his Microsoft made Windows7... without some basic buttons such as copy and paste,on the Windows explorer main bar. It was one unknown common person, who programmed a so called Classic Shell to bring some old vital and more than necessary features into it. So what is he, a bad guy? He never asked permission for the mod and never got any money for it. You can call him a hypocrit, but I call him a hero.

The very same can be said for romhackers such as Infidelity (Zelda for NES), Digital Mantra (Super Metroid for SNES), Green Kirby/Crysalis (Super Metroid for SNES) and Fusoya! (SMW TLC + SMW editor). These authors brought us something, that the original authors failed or didn't do. One of the best games for NES and SNES never got sequels.

However Nintendo is learning and actually made an official editor (a game actually) for Wii, with which you can make your own Mario levels.
http://e3.nintendo.com/games/wiiu/mario-maker/


Mike-Tech
Posted on 09-28-14 11:56 PM Link | Quote | ID: 158557

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Posted by puzzledude
This thread got off topic by the way.

However Nintendo is learning and actually made an official editor (a game actually) for Wii, with which you can make your own Mario levels.
http://e3.nintendo.com/games/wiiu/mario-maker/




I saw that on my 3ds e shop video at first glance I had to laugh at it.
Why you say ? well nintendo developers and programmers are starting to get the picture.
To let the gamers of the past and new generation make their own games every once and awhile.
That and so many previous editors are already out there for old and new rom hackers.
Atleast nintendo themselves might able to see what we do with it and may do other official editors for oldie games.

Longs as the editor is full featured with clear instructions I wouldn't mind taking a stab it for laughs.

B.B.Link
Posted on 09-29-14 12:09 AM Link | Quote | ID: 158558


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So i ran out of magic in the 2nd dungeon fighting the Dodongo. Since its impossible to fight him if I can't see him how can I refill it?

bmw
Posted on 09-29-14 12:36 AM Link | Quote | ID: 158559

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Posted by B.B.Link
So i ran out of magic in the 2nd dungeon fighting the Dodongo. Since its impossible to fight him if I can't see him how can I refill it?


There are fairies on the overworld who will refill both your life and your magic. Also, without giving out any spoilers, I'll be vague and say that the blue lantern is not the only way to light up dungeons.

Unfortunately this thread got hi-jacked big time, so I'll repost my question as well which I suspect got totally lost in the OT conversation which immediately followed.

"I've been playing through the game, and I made it to the skull level (the 4th dungeon) and after I died inside the dungeon and saved the game, now when I go back, the gate to the dungeon is once again closed, the "I am Error" guy is protecting the gate, and I no longer have a blue letter to show him to pass. I even went back to the dungeon 1 where I got it and its no longer there.

So I'm completely stuck. Is there another way into the dungeon, or have I stumbled onto a bug?"

I ask this because I really don't want to re-start from scratch.

Mike-Tech
Posted on 09-29-14 01:05 AM Link | Quote | ID: 158560

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Posted by bmw

"I've been playing through the game, and I made it to the skull level (the 4th dungeon) and after I died inside the dungeon and saved the game, now when I go back, the gate to the dungeon is once again closed, the "I am Error" guy is protecting the gate, and I no longer have a blue letter to show him to pass. I even went back to the dungeon 1 where I got it and its no longer there.

So I'm completely stuck. Is there another way into the dungeon, or have I stumbled onto a bug?"

I ask this because I really don't want to re-start from scratch.


Send your pm to infidelt ask him to check make sure the letter you got in dungeon 2 is permanent.
Also ask him to make sure error reads your approval letter he moves aside and disssappears for good.

Reminds me of the issue I see with most dungeons in his hack.
If you die in the middle of playing in it, hit save and come back to it later.
9 times out of 10 the game will reseal the dungeon lock.
Meaning you "link" must travel Lo-Rule fucking "AGAIN" and find another key if you don't have a spare. :/
Just ask infildelt to look into it for you and validate it to be true again.
Remember to save your sram file so you wont have to play through the whole game again.

B.B.Link
Posted on 09-29-14 03:27 AM Link | Quote | ID: 158561


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Posted by bmw
Posted by B.B.Link
So i ran out of magic in the 2nd dungeon fighting the Dodongo. Since its impossible to fight him if I can't see him how can I refill it?


There are fairies on the overworld who will refill both your life and your magic. Also, without giving out any spoilers, I'll be vague and say that the blue lantern is not the only way to light up dungeons.


I know the Red candle is in the game. If there's another way to light up dungeons or know where the red candle is hit me up on a spoiler tag.

lollapalooza
Posted on 09-29-14 04:24 AM Link | Quote | ID: 158563

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Been playing through this one over the past few days and am extremely impressed. I could use some help in the endgame though...

Which dungeon(s) if any contain the red ring and the silver arrows? Ive made it to the final boss of the game but havent come across these

Is there a Map in the final dungeon?

Any chance of getting a list of heart pieces? I got 20 but i think the last one was a glitch (bottom left corner of map, when i revisited there was an empty chest sitting atop a new one with a second heart piece...after this it turned into stairs leading to a shop with another heart piece...on leaving the glitched chest was back.

Thanks for the help

Chaobomr
Posted on 09-29-14 06:34 PM Link | Quote | ID: 158567


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Posted by B.B.Link
I know the Red candle is in the game. If there's another way to light up dungeons or know where the red candle is hit me up on a spoiler tag.
I can play the vague game, too. There is an old lady near your starting point you have to bribe.

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Vanya
Posted on 09-29-14 07:21 PM Link | Quote | ID: 158568


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Posted by MikeTechno
Posted by bmw

"I've been playing through the game, and I made it to the skull level (the 4th dungeon) and after I died inside the dungeon and saved the game, now when I go back, the gate to the dungeon is once again closed, the "I am Error" guy is protecting the gate, and I no longer have a blue letter to show him to pass. I even went back to the dungeon 1 where I got it and its no longer there.

So I'm completely stuck. Is there another way into the dungeon, or have I stumbled onto a bug?"

I ask this because I really don't want to re-start from scratch.


Send your pm to infidelt ask him to check make sure the letter you got in dungeon 2 is permanent.
Also ask him to make sure error reads your approval letter he moves aside and disssappears for good.

Reminds me of the issue I see with most dungeons in his hack.
If you die in the middle of playing in it, hit save and come back to it later.
9 times out of 10 the game will reseal the dungeon lock.
Meaning you "link" must travel Lo-Rule fucking "AGAIN" and find another key if you don't have a spare. :/
Just ask infildelt to look into it for you and validate it to be true again.
Remember to save your sram file so you wont have to play through the whole game again.



This sounds more like the problem I had when I didn't save after getting the pegasus boots and they disappeared from my inventory when I reset without saving.


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lollapalooza
Posted on 09-29-14 10:14 PM Link | Quote | ID: 158575

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Posted by lollapalooza
Been playing through this one over the past few days and am extremely impressed. I could use some help in the endgame though...

Which dungeon(s) if any contain the red ring and the silver arrows? Ive made it to the final boss of the game but havent come across these

Is there a Map in the final dungeon?

Any chance of getting a list of heart pieces? I got 20 but i think the last one was a glitch (bottom left corner of map, when i revisited there was an empty chest sitting atop a new one with a second heart piece...after this it turned into stairs leading to a shop with another heart piece...on leaving the glitched chest was back.

Thanks for the help


Well, i found the arrows, ring, and map. All that's left is one final heart piece. I'll bet its the same one leviathanmist was working on when he was stuck at 19 also...any clues?

infidelity
Posted on 09-30-14 04:09 PM Link | Quote | ID: 158590


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There should be no saving issues in v3.2. I cannot re-create the glitch with the gate being closed again. Spolier Once you deliver the letter to Error, he will open a portion of the blockade, so that you can pass & enter the Light World Ganon castle. This should not be resetting at all. The only thing that resets, is Error, since he has the letter. You can not re-obtain the letter. However, the blockade that Error opened for Link, SHOULD still remain open forever.

Again, please make sure to be using v3.2 on a clean PRG0 rom, and not using any previously created save states, or battery backed save files. All heart pieces should be working as well too. I have played & saved on FCEUX pc, Nestopia on WiiU, & on my NES, and have had no issues with those items.

If you are able to re-create those issues more than once, and can submit video evidence so I can see how this was triggered, i'll take a look when I can, but I'm pretty much burnt out with rom hacking and this particular project in general. I do apologize for any inconveniences during gameplay, but v3.2 is pretty much the final version of my work, and it's the most stable.

Chaobomr
Posted on 10-01-14 02:58 AM Link | Quote | ID: 158599


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Alright, where's the letter? Level 1 or 2?

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Sorry for the stupidity. That jerk will be dealt with in the most insane way possible.

mcwave
Posted on 10-01-14 03:44 AM Link | Quote | ID: 158600

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Posted by Chaobomr
Alright, where's the letter? Level 1 or 2?


I believe numero uno. The west wing has a false wall.

Chaobomr
Posted on 10-02-14 08:33 PM Link | Quote | ID: 158620


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Posted by mcwave
Posted by Chaobomr
Alright, where's the letter? Level 1 or 2?


I believe numero uno. The west wing has a false wall.
False walls; the bane of my existance.

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Vanya
Posted on 10-02-14 11:23 PM Link | Quote | ID: 158621


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That wall kicked my ass the first few times.
The timing is SO tight.
A split second too late and it'll be butt-stabbings for poor Link.

Where the hell is the Hammer?

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RetroRain
Posted on 10-03-14 08:10 AM (rev. 6 of 10-03-14 08:39 AM) Link | Quote | ID: 158626


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I encountered a minor bug, but I don't know how to reproduce it. Basically, when I went into the house that had the old woman who said she wish she had a book to pass the time, after I left the house, I went down one screen, and jumped with the Roc's Feather from the grass on the left side to the grass on the right side, on the top of the screen. When I landed on the right side, the player fell into a hole, even though there was no hole there. I don't know how to reproduce this though.

A minor error in the overworld design:



The player can get stuck in that spot, but can simply move left to get out. Still, it's not something that should exist.

Also, I hope this doesn't sound like a stupid question, but how the hell do you use the Pegasus Boots? I got them, but holding down the A button doesn't do a damn thing. And doing a bunch of combination buttons doesn't work either. I also checked the readme and the first page of this thread to see if there was any information on the usage of this item.

EDIT: Apparently, if you have the Pegasus Boots equipped in the A button slot, you can't use them. They have to be equipped in the B button slot. But also, they can be equipped in both slots, and that's where problems come along.

This happens:





It treats the boots in Button A like a sword, as you are dashing with them.

And then, if you are at the border of the screen, facing right, like in this picture, if you hold the B button down to charge the boots, you will never run. You will just sit there charging the boots.



I patched version 3.2 to a clean ROM, and I haven't used any savestates. However, whether the ROM I have is PRG0 or PRG1, I don't know how to tell. If the boots graphics showing up as a sword doesn't happen in a different PRG ROM, then it could be the ROM I'm using. I just wanted to point that out just incase.

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infidelity
Posted on 10-03-14 02:49 PM Link | Quote | ID: 158629


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@Vanya: Level-4

@RetroRain: The edge of screens with Pegasus boots is needed, to stop link from appearing on the opposite side of the screen. Everything else you posted, thank you for that.

RetroRain
Posted on 10-03-14 10:47 PM (rev. 9 of 10-04-14 03:31 AM) Link | Quote | ID: 158633


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Possibly a minor bug:



I had the bombs equipped in the first item slot. I had only one bomb left. The feather and map were in the slots that are shown in the image above. After I used the last bomb to blow the cave wall open, and enterted the shop, after I left the shop, all of the item slots were empty. I don't know if the graphics were just not being displayed, or the items actually were unequipped.

There's a possibility that if you equip the bombs, use them, and run out, and enter a shop, or a shop that was exposed by using a bomb, the game has a minor glitch with the item slots. Just wanted to report this. It is very minor, but it is worth mentioning.

EDIT: The Roc's Feather/Hole-Fall happened again. And somehow I got it to be triggered when I was simply jumping with the sword equipped.

Is there a reason that there are a lot of dead-end caves? I noticed one of the caves has two highlights on the floor.

EDIT 2: Confirmed. When you blow a hole in a wall, and it is your last bomb, and you walk through the passage, the game un-equips the items in your item slots.

EDIT 3:



If you don't have any keys, you are trapped. You are forced to die and start the dungeon from the beginning. Not really a bug since you can die and start over, but whether it is a good thing or not is questionable.

EDIT 4:

When I first got to the dark world, I couldn't toggle the items in the item slots with the select button. When I used the ocarina, then I could.

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thesubcon3
Posted on 10-04-14 03:02 AM Link | Quote | ID: 158634

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Posted by infidelity
There should be no saving issues in v3.2. I cannot re-create the glitch with the gate being closed again. Spolier Once you deliver the letter to Error, he will open a portion of the blockade, so that you can pass & enter the Light World Ganon castle. This should not be resetting at all. The only thing that resets, is Error, since he has the letter. You can not re-obtain the letter. However, the blockade that Error opened for Link, SHOULD still remain open forever.

Again, please make sure to be using v3.2 on a clean PRG0 rom, and not using any previously created save states, or battery backed save files. All heart pieces should be working as well too. I have played & saved on FCEUX pc, Nestopia on WiiU, & on my NES, and have had no issues with those items.

If you are able to re-create those issues more than once, and can submit video evidence so I can see how this was triggered, i'll take a look when I can, but I'm pretty much burnt out with rom hacking and this particular project in general. I do apologize for any inconveniences during gameplay, but v3.2 is pretty much the final version of my work, and it's the most stable.


I have the Flashback cartridge version, which I assume is 3.2, and I just ran into the gate glitch.
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Main - ROM Hacking - Zelda - The Legend of Link (v10-23-17) Released New thread | New reply

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