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Main - ROM Hacking - Zelda - The Legend of Link (v3-12-20) Released New thread | New reply

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sjdswanlund
Posted on 09-09-14 07:07 AM Link | Quote | ID: 158226

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I thought I did that but I'll give it another shot.

LeviathanMist
Posted on 09-09-14 11:41 AM Link | Quote | ID: 158241


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I have a suggestion for this hack - it might be too much work, but I at least want to throw it out there.

While playing, I've noticed there are only 3 or 4 things I ever spend my rupees on - and 90% of my rupees end up being spent on keys, since I have nothing else to spend them on. That's why I have 30+ keys by the end of the game that I don't need. Well here are a couple suggestions for better ways for players to spend unwanted rupees.

Option 1: A fairy fountain like that in A Link to the Past. Spend 100 rupees and you will be able to add 4 to your arrow or bomb count. You could lower the default maximums to 30 arrows and 10 bombs for this (like in ALttP), and raise the maximum to something like 99. If all those rupees I spent on keys went to expanding my arrow/bomb reserve, I'd feel more like I was doing something useful with my rupees.

Option 2: A slot randomizer. Spend 10, 50, or 250 rupees, and have a chance to get a rare item, some rupees back, or an empty chest. Here's a sample list of what could be the chance to win each prize:
--10 rupees-- (available in the first town)
8/16: Empty chest
3/16: 4 arrows
3/16: Outworld map
1/16: Red lantern
1/16: Big Shield

--50 rupees-- (hidden in the light world)
8/16: Empty chest
3/16: Big Shield
3/16: 50 rupees
1/16: Blue ring
1/16: Magical Boomerang

--250 rupees-- (hidden in the dark world)
8/16: Heart Piece (becomes empty chest after you win this)
3/16: 50 rupees
3/16: A key
1/16: Red ring
1/16: Hover boots

infidelity
Posted on 09-09-14 12:45 PM Link | Quote | ID: 158242


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I appreciate you taking the time to suggest all of that, but I just don't have the extra prg-rom to pull all of that off. plus when I wrote the asm for everything, I had a plan for everything, and if I keep going back and altering stuff, things will end up breaking, and I pretty much have to re-write things that I did years ago. I apologize for the lack of attention the shops had during the course of this project. But this is as good as its going to get. But I do thank you for taking the time to write all your thoughts down.

LeviathanMist
Posted on 09-09-14 12:54 PM Link | Quote | ID: 158243


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Don't get me wrong, it's still an excellent hack. probably the best Legend of Zelda hack, and easily one of the best NES hacks I've ever played. I always have high aspirations for stuff like this

infidelity
Posted on 09-09-14 01:36 PM (rev. 2 of 09-09-14 02:00 PM) Link | Quote | ID: 158244


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Thank you for that! :-)

UPDATE

v1.5 released
Direct Link
http://acmlm.kafuka.org/uploader/get.php?id=4695

Front Page For Revision List
http://acmlm.kafuka.org/board/thread.php?pid=150457#150457

EggplantPimp
Posted on 09-09-14 10:27 PM Link | Quote | ID: 158246


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I'll download the hack when you reach 2.0 Just kidding, thanks for another update.

____________________
- Nikki

Vanya
Posted on 09-10-14 01:03 AM (rev. 6 of 09-10-14 10:08 AM) Link | Quote | ID: 158249


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Heya.
I just noticed something.
After I beat the 3rd dungeon I went exploring, died once and continued.
I got to every screen I could and found the Pegasus Boots and bought a red potion before moving on to the castle.
I died a couple of times at the castle and decided to reset instead of saving so that I wouldn't loose the potion.
When I started again the map was still as it should be, but the potion and Pegasus Boots are gone.
I know that saving in dungeon 9 is basically disabled for technical reasons, but having to go back to get the boots again is a pain in the ass.
Any way of maybe having it save right as you enter Dungeon 9?

Also was wondering if there was any room left in SRAM to save the items in the B button list?
It's a minor annoyance, but it would be nice not to have to reset them every time I go back to play.

EDIT:
I went to go get the Pegasus Boots back and the chest is open, so they are permanently gone.

____________________
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sjdswanlund
Posted on 09-10-14 05:45 AM Link | Quote | ID: 158254

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I was lucky I had two save states, because in one of them I got a thing for Error, and after having it in my inventory select never quickly changed items. I believe I got after getting the first two tri-forces but not the Titan's Mitts.

Everything worked out, now I finished three dungeons.

kuja killer
Posted on 09-10-14 06:07 AM (rev. 2 of 09-10-14 06:13 AM) Link | Quote | ID: 158255


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http://tasvideos.org/forum/viewtopic.php?p=386313#386313
huh, what's this about ?? skipping castle level apparently ? wow.

LeviathanMist
Posted on 09-10-14 10:38 AM Link | Quote | ID: 158256


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I haven't gotten the chance to play 1.5, but I'll be working on that now.

Posted by kuja killer
http://tasvideos.org/forum/viewtopic.php?p=386313#386313
huh, what's this about ?? skipping castle level apparently ? wow.


I'm not sure what he means by "jumping into the water" - there's no place to jump into the water. Unless he means dash-jumping off the ledge/cliff near the bottom, to jump over the land below and into the water. Even still, this won't help, not even in a TAS, because you need to have the ocarina to get into dungeons 4 and 7. You can't just skip the ocarina.

infidelity
Posted on 09-10-14 01:57 PM Link | Quote | ID: 158259


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Heh, sneaky move! But you will trap yourself big time. Thats a good trick, you ARE able to step into the dark world from the light world, but you need to force links y tile id he is standing on in $49E, so he can walk through shit.

I'll fix this.

LeviathanMist
Posted on 09-10-14 01:59 PM Link | Quote | ID: 158260


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Posted by infidelity
Heh, sneaky move! But you will trap yourself big time. Thats a good trick, you ARE able to step into the dark world from the light world, but you need to force links y tile id he is standing on in $49E, so he can walk through shit.

I'll fix this.


I sent you a message showing how to do this, and what you can do with the glitch. The key is to Up+A once you scroll off the bottom, and the game will warp you to the starting point of the dark world. I was able to grab a few heart pieces, and even get the hookshot, without having the Ocarina. That's about the extent of it though, you simply can't beat the game without the Ocarina.

infidelity
Posted on 09-10-14 02:09 PM Link | Quote | ID: 158261


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Oh I'll definitely take care of this. I do like how people are trying to cheat, lol.

Vanya
Posted on 09-10-14 06:03 PM Link | Quote | ID: 158263


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That is a very important part of play testing.

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LeviathanMist
Posted on 09-10-14 08:53 PM Link | Quote | ID: 158266


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I did another playthrough, but I didn't record it this time. I did record a quick play of the Game Clear file, to show what happens in the light world to some of the chests. Ready for this round of bugs and glitches? There aren't many left to squash; you've done a fine job.

1. The glitch we discussed earlier on how to get to the dark world without the ocarina. I'm just listing this for the sake of having it in the list.

2. Using the ocarina on ice. It can still be done if you mash the B button enough times, especially if you're standing still. I also discovered that the issue I had with Link getting stuck and unable to move, seems to occur when you hit the B button with the ocarina equipped, but fail to get it to play. This happens a lot on ice, where it's possible, but harder to get it to play. You'll also notice when this happens, all the enemies on the screen will appear to be stuck as well. This happened once to me while I wasn't on ice as well, though it's difficult to explain exactly what's going on.

The following glitches are present in the video I sent to Infidelity in PM:

3. When you have over 50 keys, and you find a key in a chest, your key count drops back down to 50. You can see this happen at 2:21 in the video. Buying keys and finding them in dungeons allow you to get over 50. The maximum number you could get in the original game is 254 (FE in hex, with byte FF reserved for the master key) so I assume that's also the maximum in this hack. Note: This chest is one that I picked up in the game already, but Game Clear data made the contents of this chest reappear.

These next glitches are due to oddities with a game clear file in the light world.

4. At 3:05, I grab a heart piece in a chest. I have every heart piece in the game already, and I already got this chest before I beat the game, so it shouldn't be available.

5. At 4:50, you can see the entrance to the light world skull dungeon open.

6. At 8:22, I find another heart piece chest I got already, the open chest seems to have been pushed off by a new, closed chest. When you grab this closed chest and get the heart piece, it disappears and reveals a cave, where you can go down and pick up yet another heart piece.

This was a short video, but it shows some of the stuff that occurs in the light world with Game Clear data. None of this stuff happens in the dark world, it seems. There are more chests that "close themselves" that I didn't go find in the video.

One thing that's not an issue that I thought was an issue was with that heart piece you can obtain in the light world. Your heart piece count doesn't reset to 0 anymore when you get the ocarina - that was probably a fluke caused by code that you fixed.

infidelity
Posted on 09-10-14 08:53 PM Link | Quote | ID: 158267


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Posted by Vanya

I died a couple of times at the castle and decided to reset instead of saving so that I wouldn't loose the potion.
When I started again the map was still as it should be, but the potion and Pegasus Boots are gone.


I've explained in the beginning of this thread. If you choose to reset before saving your file, you will get undesired sram results. Theres no way to fix this. This rom uses complex sram swapping due to the size of the light/dark worlds, and I have to do lots of swapping of the 80 byte table form ram/sram, sram/ram, etc. If you don't save when you have uncovered something, it will definitely be gone. I know this is unpopular and a pain in the ass, but this was the only way I can do what I'm doing within the rom.

MiniCompute
Posted on 09-11-14 03:41 AM Link | Quote | ID: 158271


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Posted by infidelity
Posted by Vanya

I died a couple of times at the castle and decided to reset instead of saving so that I wouldn't loose the potion.
When I started again the map was still as it should be, but the potion and Pegasus Boots are gone.


I've explained in the beginning of this thread. If you choose to reset before saving your file, you will get undesired sram results. Theres no way to fix this. This rom uses complex sram swapping due to the size of the light/dark worlds, and I have to do lots of swapping of the 80 byte table form ram/sram, sram/ram, etc. If you don't save when you have uncovered something, it will definitely be gone. I know this is unpopular and a pain in the ass, but this was the only way I can do what I'm doing within the rom.


Hmm wouldn't it be a good idea for most gamers to backup their sram file in case they are worried about loosing data ?
Until you fix whatever issue and bugs you got with the sram feature in your hack I suggest all players backup their sram file.
If they are doing a day to day play till the end of the game.

Me I play your hack when its convient for me which is my 3ds and I am on the road during the day.


infidelity
Posted on 09-11-14 04:22 AM Link | Quote | ID: 158272


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UPDATE

v2.0 released

Direct Link
http://acmlm.kafuka.org/uploader/get.php?id=4697

Front Page For Revision List
http://acmlm.kafuka.org/board/thread.php?id=7308

LeviathanMist
Posted on 09-11-14 04:31 PM Link | Quote | ID: 158279


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So are you not doing anything with the Game Clear glitches?

infidelity
Posted on 09-11-14 04:58 PM Link | Quote | ID: 158280


Fuzz Ball
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I haven't experienced any with my playthrough from versions ago. Idk what else to do if they are present. I don't have time to do a personal playthrough with no crash's glitches happening. Idk, I'm getting pretty burnt out with the SRAM, I'm working right now, idk when I can check to make absolute certain that the SRAM is fine.
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Main - ROM Hacking - Zelda - The Legend of Link (v3-12-20) Released New thread | New reply

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