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Main - Display Case - We have reached an impasse, and now a wall! | New thread | Thread closed |
Celice |
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Buzz Blob Level: 39 Posts: 254/285 EXP: 379738 Next: 25033 Since: 04-06-07 From: Oroville, CA Last post: 3686 days Last view: 3647 days |
I've found this is a very big misconception. What it's actually supposed to be is dicks are going to be dicks. I've always helped others out as much as possible, through some really complex stuff, and down to really straight forward (how to I patch this game?) stuff. I don't think that ROMhacking inherently brings unforgiving members. I think unforgiving members clog up the place and make it unwelcoming. Many people have used their knowledge and capabilities as a sort of ego boost, inflating their sense or worth, and they start to get viciously elitist and prickish. And that too has nothing to with ROMhacking... it's just bad personality traits. It just sucks that dicks are very loud when they want to be. |
RetroRain |
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Fuzz Ball Level: 66 Posts: 569/994 EXP: 2438083 Next: 23768 Since: 09-30-07 Last post: 1934 days Last view: 957 days |
Posted by blackhole89Think of the landfill as dog shit that is in your backyard, and you are having people come over for a party, and most of the party will be in the backyard. You wouldn't have the shit where people are going to be walking, and you wouldn't want anyone to see it in the first place. Keep the landfill thread, but make it so only people who moderate the board need to see it, so they have a place to deposit bad threads without having to delete them, which would mess up the thread/post counts. I'm not even sure if there is anything much to gain either, but the point of suggesting that was to keep things positive. Why make it so people can see bad things? Maybe it would hurt the board's image? You only want to show them the good things. Only promote the positive. It was just a suggestion. Whether it is a good one or not, you guys decide. I'm not sure if it is good or not, just a thought I had. But yeah, page numbers on the top of the sub-forum pages would be awesome, that way I don't have to scroll all the way down just to click a page number. They already have it that way in threads themselves, so I don't see it being too hard to implement in the sub-forums. ____________________ My YouTube Channel |
Hamtaro126 |
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Cheep-cheep Level: 33 Posts: 154/194 EXP: 212829 Next: 16350 Since: 05-02-07 From: Shelton, WA Last post: 2472 days Last view: 2315 days |
I didn't say that the site is going away right now,
I was saying that this board was doing very well, I can't count Board2 to be a dead forum at all. Many apologies for the misinterpretation. ____________________ Mah boi, romhacking is what all true warriors strive for! I wonder what's for dinner? |
Xenesis |
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Level: 46 Posts: 400/416 EXP: 672087 Next: 39687 Since: 02-20-07 Last post: 4384 days Last view: 3092 days |
Posted by Celice Yes, exactly. You really need to clean out the dicks regularly and prevent them from becoming people of influence and authority. Edit: Yay, the https botlinks are gone! |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 3884/4196 EXP: 21532042 Next: 304559 Since: 02-19-07 From: Ithaca, NY, US Last post: 471 days Last view: 83 days |
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MiniCompute |
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Bubble Level: 66 Posts: 99/981 EXP: 2421359 Next: 40492 Since: 04-25-07 Last post: 489 days Last view: 697 days |
Personally, its not time for this version of acmlm to go yet.
Yes, I have not been much at all, but off and on I watch this place and the post. Just like you said black, if there a lack of content or new things being brought to the table, yeah I could see why your in a jam. Pretty much, its the user end part "If they want" acmlm 2 exist, if they have no need for it and go elsewhere, I would quitely let this board go offline. I'm for this place seing a new change, and trying to use whatever skills I have to make sure its stable and successfull. ~MikeFuryuken!~ |
Lunaria |
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Deddorokku Princess of the Night Level: 47 Posts: 239/442 EXP: 736007 Next: 30196 Since: 02-21-07 From: Equestria Last post: 3703 days Last view: 2066 days |
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Nick |
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Dry Bones Level: 55 Posts: 586/646 EXP: 1284123 Next: 30066 Since: 07-28-07 Last post: 4329 days Last view: 4313 days |
Posted by MikeFuryXP In that case, my recommendation is for you and your fellow rom-hackers to just keep on using the site like nothing has happened. It seems like there has been a flurry of activity lately related to rom-hacking and I don't know how the actual staff feel, but I think that's a positive thing to me. It seems like we're less bullshit, more cool stuff happening now. ____________________ Robocop and 이명박 voted for me. |
MathOnNapkins |
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Super Koopa Level: 62 Posts: 842/842 EXP: 1935428 Next: 49258 Since: 02-19-07 From: durff Last post: 4487 days Last view: 4011 days |
Finish the forum rpg engine? [/10% serious] ____________________ Zelda Hacking Forum hobbies: delectatio morosa |
anonymousbl00dlust |
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Newcomer Level: 7 Posts: 1/6 EXP: 984 Next: 464 Since: 01-12-12 Last post: 4458 days Last view: 1867 days |
Hi there everyone!
So, I was never really got majorly involved here. I don't really know how proper it is for me to offer suggestions, but having been aware of this place for a very long time, I can offer some reasons why I didn't post here often. I think the main deterrent IS the fact that there isn't much activity. I've always had the impression that people here know a LOT more about romhacking than your average talkhaus or smwcp user. It's really cool that this place has that: It makes me want to post my work here and get feedback; learn new things. The problem is that, while experience (reputation?) of the userbase got me to check the place out, I felt like I never really got an opportunity to have conversations with people. The volume of posts was just too low. So there's two ways to look at that. You can either see it as a downward spiral, or you can take the positive outlook. If you manage to get a few people here, growth will be exponential because you'll keep more people as activity grows. Essentially, you need some kind of kick-start to get things moving. One thing that I think could really help is if you offered workshops. I know smwcp is doing one soon so right now might not be the best time, but considering reputation is what brought me here, I'd say you should take advantage of your strengths. Thing is, you'd have to do that kind of thing on a regular basis. Don't just cause some slight interest and never do it again. There's lots of people who want to get better at romhacking, programming, etc., and board loyalty doesn't really influence that. You can definitely draw people in from other sites, but you have to establish that this place has resources that people will benefit from using. (Try not to take offense to this. I'm not trying to say that your community is a resource that can be 'used', but offering something valuable is a good incentive to attract users. Its pretty much the only reason smwc became what it is today) I also think starting a group project would be good advertising. Use the current size of your userbase as a strength for now. Its easier to coordinate with a smaller team. Build something really cool, show off some videos, then welcome newcomers to come contribute to it. Yes, tower of spatula ran out of steam. Its thread is also one of the longest ones in the romhacking subforum. I'd say it would be worth trying again. I hope this helps. You all can totally revive this place if you set your collective minds to it. Good luck! EDIT: I'd also like to point out that I had to reregister because I forgot my password and accounts aren't linked to email addresses. People don't like loosing their accounts... this is kind of a tertiary thing but it's worth fixing if possible. |
MiniCompute |
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Bubble Level: 66 Posts: 101/981 EXP: 2421359 Next: 40492 Since: 04-25-07 Last post: 489 days Last view: 697 days |
Posted by anonymousbl00dlust Let me pick your brain here for a sec... To actually really jump start this place to a new or becoming project what do you suggest ? We know smw hacking has been played in and out for so long that quite a few people are tired of it. It had its long day in the sun, do you suggest board 2 starts really focusing in on smas, sm or any other game that has made atleast enough discoveries to begin fully hacking it ? I look at the rom hacking section, the least active is zelda 1-3 currently sm at some levels during the years and mainly MM 1-4. There are others, but its just a lack of motivation like I see at another forum I visit. We can have all the ideas and agendas in our head to do a game or project, but ask yourself something closely... How far will you get with a based size hack group that runs out of steam or people have other real life issues to deal with ? All I can say, is they need to try and push for something until its fully recognizable. |
anonymousbl00dlust |
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Newcomer Level: 7 Posts: 2/6 EXP: 984 Next: 464 Since: 01-12-12 Last post: 4458 days Last view: 1867 days |
Posted by MikeFuryXP Well, the benefit of doing a smw project is that lots of people have some amount of experience with it. To attract new people you kind of have to have something that the can actually access. Bringing people into the community should be a priority over the product created from the project. So no, the optimal solution isn't necessarily a smw romhack, but it has to be something accessible. That most likely means a new or updated editor, and that's expecting a lot. FAKEEDIT: you could also try doing a project with the smbx engine, but that seems to be neglecting the benefits of this community's experience WITH romhacking. |
Lunaria |
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Deddorokku Princess of the Night Level: 47 Posts: 241/442 EXP: 736007 Next: 30196 Since: 02-21-07 From: Equestria Last post: 3703 days Last view: 2066 days |
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MiniCompute |
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Bubble Level: 66 Posts: 102/981 EXP: 2421359 Next: 40492 Since: 04-25-07 Last post: 489 days Last view: 697 days |
Nice one, I really started to look info asm coding and assembly and hacking..
I'm not a programmer, anyone who knows me, this old fool comes to a stand still about programming. However I do grasp the erroring and debugging issues when dealing with other tech related messes. Hopefully soon by spring, I'll be able to help along with a rom hack, even if it is just figuring why such object or equation won't load for god knows what! WE'll see what happens during this season and spring, nothing aint easy and everybiody realizes in many different forms on here. I'll be back later, reinstalling 32bit of windows 7, damn 64bit has pissed me off for the last time. |
anonymousbl00dlust |
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Newcomer Level: 7 Posts: 3/6 EXP: 984 Next: 464 Since: 01-12-12 Last post: 4458 days Last view: 1867 days |
Posted by Green-Kirby That's completely untrue. Take ASMT for example, that project caused the registration of at least 20% of talkhaus's userbase. Also, it doesn't matter how hard said project is to master at editing. The reality is that you want to get as many people attracted to your project as possible, including those with very limited editing/programming experience. You want the barriers to entry to be as minimal as possible, so yeah the editor used is kinda important. Tower of spatula has one of the largest post counts of any thread in the romhacking section. Regardless of it's success as a project, it generated a lot of forum activity. Also, the reason it lost steam was because it lacked organization and a clear structure. Just because something didn't work once doesn't mean all future attempts aren't worth looking into. Peeps also seem to be ignoring my first suggestion: programming/romhacking workshops. There's plenty of things that could be done, but everyone seems to just want to add bells and whistles to the forum layout. |
Lunaria |
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Deddorokku Princess of the Night Level: 47 Posts: 242/442 EXP: 736007 Next: 30196 Since: 02-21-07 From: Equestria Last post: 3703 days Last view: 2066 days |
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NightKev |
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Cape Luigi Level: 131 Posts: 4735/4792 EXP: 26228930 Next: 195690 Since: 03-15-07 Last post: 3734 days Last view: 3646 days |
You can't really compare ASMT, because the new registrations were probably caused by people who watch raocow's videos. He made a lot of "hey look we're doing a thing!" videos for ASMT/A2MT, and the talkhaus is, y'know, based on him and stuff. ____________________ |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 3889/4196 EXP: 21532042 Next: 304559 Since: 02-19-07 From: Ithaca, NY, US Last post: 471 days Last view: 83 days |
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anonymousbl00dlust |
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Newcomer Level: 7 Posts: 4/6 EXP: 984 Next: 464 Since: 01-12-12 Last post: 4458 days Last view: 1867 days |
I think people are failing to understand the entire point I was trying to make. The primary function of forming a group project would be to attract new users to the site via a desire to contribute to it. Quality control is almost a bad thing, because the entire purpose is to bring people in.
Yes, to generate interest, current users of the board would have to start out with something really impressive to make people want to join. However that isn't so much a matter of 'put restrictions on what people can submit' as it is 'do your personal best to submit something really cool'. In other words: 1.start up project, keeping in mind that contibuting to it should be easy. this means a good editor, etc. 2.people already using this board take advantage of their huge amount of experience to submit some really amazing content. 3.spread around said content through youtube videos, screenshot/video threads on other boards; possibly release a short demo 4.new people will see how cool the project is and want to contribute to it. The editor/contributing is easy so they feel comfortable signing up for a level/graphics/etc. spot. Also, since the project's organization is taking place here, people will register and start posting. 5.assimilate everyone 6.??? 7.profit Posted by NightKev compare talkhaus to protonjon's board at it's peak (while he was still regularly posting videos). huge difference. |
MiniCompute |
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Bubble Level: 66 Posts: 104/981 EXP: 2421359 Next: 40492 Since: 04-25-07 Last post: 489 days Last view: 697 days |
Well its been talked over for awhile, and I think the people have posted and will try to do things for this board to make it resurface and recognizble will try to do that.
Until then I say we just start doing what we can and just hope for the best. If Black decides its curtain time for acmlm 2 he'll let us know with a fake tear drop in his eye while leaving a short entry index.htm page. |
Main - Display Case - We have reached an impasse, and now a wall! | New thread | Thread closed |
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