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Main - ROM Hacking Related Releases - Super Mario Unlimited - Released! New thread | New reply


frantik
Posted on 12-26-11 06:42 PM (rev. 10 of 01-17-12 09:54 AM) Link | Quote | ID: 148902


Red Koopa
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Super Mario Unlimited Instruction Manual

Bowser has returned and kidnapped Yoshi! You must help Mario rescue his
friends from the clutches of evil!

Controller

D-PAD - Controls Mario's direction
A - Jump
B - Run/shoot fireball
Start - Pause

Hold A while landing on an enemy to to super jump


Power Ups

Mushroom - Turns Mario into Super Mario
Fire Flower - Turns Super Mario into Fire Mario
Starman - Makes Mario Invincible for a short time
Stopwatch - Freezes enemies and game clock

Coins - Collect 100 and Mario is given a Starman power up
Mario Coins - Collect these to make Mario's journey easier. Collect all 32!


Acknowledgements

HUGE THANKS TO DR. FLOPPY who did all of the music! Besides hacking in some
classic Mario tunes, he also endured my endless rounds of nitpicking and
revisions.

Thanks to Dr. Floppy, Coinheaven and Googie for play testing

See the progress thread for background info


Download IPS (v0.998) - Patch onto SMB1 rom

Please report any bugs in this thread.

pacnsacdave
Posted on 12-27-11 01:56 AM Link | Quote | ID: 148909


Keese
Banned until further notice.
Flooding.
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Since: 03-12-11
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I just played through the game and saved yoshi!!! Just wanted to let you know that this is a great rom hack and i hope you continue to use your romhacking skills in the future. Once again, great game!

Insectduel
Posted on 12-27-11 07:23 PM Link | Quote | ID: 148921


Hammer Brother
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Nice christmas present!
I better try this!
Seems like a nice SMB1 hack.

za909
Posted on 12-27-11 08:34 PM Link | Quote | ID: 148922


Cheep-cheep
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Is this still with the NROM mapper? Cause this hack is awesome in pretty much every aspect!

frantik
Posted on 12-27-11 08:57 PM (rev. 7 of 12-30-11 05:45 AM) Link | Quote | ID: 148923


Red Koopa
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Nope it's got bank switching to allow for longer levels, more music and animated tiles

thanks for the kind words everyone spent a LOT of time on this hack.. started it in 2007!!


Insectduel
Posted on 12-30-11 05:06 PM Link | Quote | ID: 148963


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Now I know why is called Super Mario Unlimited.

Mario has infinite lives from each dimension. Meaning that there are a billion Mario's from each dimension.

In today's world, some 8-Bit games are played on the Nintendo Wii.

Anyway, it was a nice game! I've beaten it with all Mario Coins Collected.

frantik
Posted on 12-31-11 10:19 AM (rev. 2 of 12-31-11 10:20 AM) Link | Quote | ID: 148973


Red Koopa
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haha nice you even got the font right what font is that btw.. i lost the file with that info lol

good job beating the game.. "Congratulations, You Are a Super player!"

frantik
Posted on 01-03-12 03:57 PM (rev. 2 of 01-10-12 10:31 PM) Link | Quote | ID: 149031


Red Koopa
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Everyone, please download the new version which fixes a major bug that affects the end of the game if you haven't collected all of the mario coins..

v0.997

Insectduel
Posted on 01-03-12 06:51 PM Link | Quote | ID: 149032


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The font I used for the SMU logo is Kristen ITC. I've downloaded 100's of font files that goes to my harddrive.

Now I understand why the game is still in it's beta stages until approved.

frantik
Posted on 01-04-12 12:27 AM Link | Quote | ID: 149038


Red Koopa
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cool thanks, that is definitely the font i used

and yeah, a lot more bugs that i thought.. but it's good to make it public because some of these bugs i might never have found without lots of people playing. we're getting close to version 1.0 though

Xeruss
Posted on 01-06-12 12:52 AM Link | Quote | ID: 149147


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I haven't gotten around to trying it yet, but I have added your hack to the main page. It looks wonderful though, and I'll probably give it a whirl later tonight.

____________________
Design © 2009 Stark
Once for the Super Dave TV show I was the stuntman that fell down the entire wtc stairwell. ~ jargon

frantik
Posted on 01-10-12 10:30 PM (rev. 2 of 01-17-12 09:55 AM) Link | Quote | ID: 149433


Red Koopa
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new version released: 0.998

changes:

v0.998
* Fix bug introduced in 0.997 that stopped end of level music playing

v0.997
* Fix bug with mario coins which only affect worlds 7 and 8
* Fix minor tile bug with "quest for yoshi continues"
* Fix minor issue in 2-5 (mario could be seen when entering pipe)
* Make 6-4 slightly easier
* Reduce time in 8-5 to 600 ticks (from 700 ticks in v0.996)

Main - ROM Hacking Related Releases - Super Mario Unlimited - Released! New thread | New reply

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