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Main - ROM Hacking Related Releases - Reuben - DD's SMB3 Editor Released! | New thread | Thread closed |
KP9000 |
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Boomboom Level: 90 Posts: 1741/1975 EXP: 6953036 Next: 235573 Since: 02-19-07 Last post: 3579 days Last view: 3203 days |
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Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 4966/5344 EXP: 30943464 Next: 719517 Since: 02-20-07 From: The Netherlands Last post: 4497 days Last view: 2633 days |
And for those who have no use for the source files, take this:
http://acmlm.kafuka.org/uploader/get.php?id=3979 ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
Fx3 |
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Micro-Goomba Level: 9 Posts: 5/11 EXP: 2667 Next: 495 Since: 09-06-09 Last post: 4657 days Last view: 4651 days |
I need a tutorial. The interface is too simple and lacks basic info. There's no clear info about how to start a new level. I've just found a lot of messed up tiles as a CHR buffer. |
GreyMaria |
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>implying even the Japanese understand the Japanese Level: 105 Posts: 2631/2851 EXP: 11920256 Next: 342004 Since: 07-13-07 Last post: 4497 days Last view: 4466 days |
I tried compiling this; it miserably failed, with no ability to view placeable tiles properly.
What the hell did I do wrong? E: Basically, it does this. E2:
____________________ we're currently experiencing some technical difficulties |
Fx3 |
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Micro-Goomba Level: 9 Posts: 6/11 EXP: 2667 Next: 495 Since: 09-06-09 Last post: 4657 days Last view: 4651 days |
Same here, you did nothing. |
KP9000 |
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Boomboom Level: 90 Posts: 1742/1975 EXP: 6953036 Next: 235573 Since: 02-19-07 Last post: 3579 days Last view: 3203 days |
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GreyMaria |
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>implying even the Japanese understand the Japanese Level: 105 Posts: 2636/2851 EXP: 11920256 Next: 342004 Since: 07-13-07 Last post: 4497 days Last view: 4466 days |
Thanks to an inspection by KP9000 sparked by my suggestion to check the Graphics Editor, we've discovered that default.chr has a 16-byte header, causing the graphics bug I demonstrated in my previous post.
Deleting the first 0x10 bytes of this file and recompiling will cause all new projects to display correctly. Copy Daiz.NES.Reuben.ProjectManagement.dll into your Reuben installation to fix the problem if you don't want to recompile. If you compile from source, or if you are DahrkDaiz, copy default.chr into Daiz.NES.Reuben.ProjectManagement\Resources\ and recompile to fix this bug. ____________________ we're currently experiencing some technical difficulties |
Fx3 |
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Micro-Goomba Level: 9 Posts: 7/11 EXP: 2667 Next: 495 Since: 09-06-09 Last post: 4657 days Last view: 4651 days |
A bug?
1. Create a new project. 2. A new level. 2. Double click on it (its name at right box). Should give an exception error. Sorry for some portuguese words!
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Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 4977/5344 EXP: 30943464 Next: 719517 Since: 02-20-07 From: The Netherlands Last post: 4497 days Last view: 2633 days |
Gonna rehash my request from SMRPG hacking: please stop when you reach the framework's inner workings. "Daiz.NES.Reuben.ProjectView.TrvProjectView_DoubleClick(Object sender, EventArgs e)" is the last relevant part.
In other related news, isn't it great how exception names aren't translated? I can tell from the exception name, the '75' and the topmost method in the call stack that it's trying to set a spinner to an off-band value, probably too high. I can't promise a fix, but I can promise an investigation. Update: LevelEditor.cs, line 261
ItemTransparency is 75. NumSpecials ranges from 0 to 1. I suppose this should've been scaled? But do I set it to ItemTransparency / 100 (so it becomes 0.75, which is in range) or do I set NumSpecials.Maximum to 100, so it becomes a percentage? I'm gonna try the former first. Update: I've just played my first testing level, and what I used seems to be working fine. ...but I don't think you should place a goal card in the top left corner: It seems gravity is not an issue when Mario grabs it. Update: http://acmlm.kafuka.org/uploader/get.php?id=3984 <-- most recent build as of just now. ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
Fx3 |
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Micro-Goomba Level: 9 Posts: 8/11 EXP: 2667 Next: 495 Since: 09-06-09 Last post: 4657 days Last view: 4651 days |
It seems fixed. Thank you and sorry the foreign language mixed there.
EDIT: Pardon my ignorance, but how do I save the project? I've found only an option to create the ROM, but it didn't save any of my work, lost project. |
Trelior |
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Level: 99 Posts: 2520/2602 EXP: 9755020 Next: 244980 Since: 07-12-09 Last post: 4497 days Last view: 4483 days |
The way it was explained to me, Kawa, was that since programming uses its own language and syntax, things written in a normally written/spoken language within code are ignored due to being named variables, and all that. /OffTopic |
Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 4978/5344 EXP: 30943464 Next: 719517 Since: 02-20-07 From: The Netherlands Last post: 4497 days Last view: 2633 days |
Posted by Fx3When you make a new project, notice how it asks for a file name to save as -- an .rbn file. When you're done with a level or world map, click the Save button, the blue floppy disk, just under "Debug". ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
Fx3 |
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Micro-Goomba Level: 9 Posts: 9/11 EXP: 2667 Next: 495 Since: 09-06-09 Last post: 4657 days Last view: 4651 days |
It's not saving the ROM. It doesn't write a new ROM (crash), neither creating a new one. |
Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 4982/5344 EXP: 30943464 Next: 719517 Since: 02-20-07 From: The Netherlands Last post: 4497 days Last view: 2633 days |
You've got your project, and you've got your ROM. Reuben does not edit the ROM, only the project. When you pick Project/Compile, you gotta enter a file to save as, yes?
That should be an existing file. Specifically, the Reuben base ROM, or an earlier compilation. ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
Fx3 |
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Micro-Goomba Level: 9 Posts: 10/11 EXP: 2667 Next: 495 Since: 09-06-09 Last post: 4657 days Last view: 4651 days |
Ah, ok. Something's wrong: I've create 1 world and 1 level, created the world map with the pointers ok... but the ROM doesn't work. I tested in two emulators and they're the same. The screen is scrambled and gets locked after a few seconds.
Yup, I used the ROM that came with Reuben. |
GreyMaria |
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>implying even the Japanese understand the Japanese Level: 105 Posts: 2638/2851 EXP: 11920256 Next: 342004 Since: 07-13-07 Last post: 4497 days Last view: 4466 days |
If I were you, I'd make sure I clicked "save" on First World before trying to compile the ROM.
This may or may not be the problem. I don't know. ____________________ we're currently experiencing some technical difficulties |
Fx3 |
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Micro-Goomba Level: 9 Posts: 11/11 EXP: 2667 Next: 495 Since: 09-06-09 Last post: 4657 days Last view: 4651 days |
It's unrelated. Are you getting a correct ROM after creating a level? |
Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 4984/5344 EXP: 30943464 Next: 719517 Since: 02-20-07 From: The Netherlands Last post: 4497 days Last view: 2633 days |
I did, judging from the screenshot. I remember GM talking like he did too. ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 5003/5344 EXP: 30943464 Next: 719517 Since: 02-20-07 From: The Netherlands Last post: 4497 days Last view: 2633 days |
http://acmlm.kafuka.org/uploader/get.php?id=3989
Fixes the bug where toggling the start position indicator doesn't refresh the level view if you have pointer display disabled at the time. I'm planning to go over all the forms and other control containers in the project to give it sensible tab ordering, and making sure forms that shouldn't be resizable aren't. ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
GreyMaria |
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>implying even the Japanese understand the Japanese Level: 105 Posts: 2646/2851 EXP: 11920256 Next: 342004 Since: 07-13-07 Last post: 4497 days Last view: 4466 days |
While you're at it, be a dear and fix all of the places where canvases don't redraw properly.
Like, literally anywhere you can get a tooltip. ~<3 ____________________ we're currently experiencing some technical difficulties |
Main - ROM Hacking Related Releases - Reuben - DD's SMB3 Editor Released! | New thread | Thread closed |
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