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Main - SMW Hacking - Super Mario Universe III - The West Key Islands | New thread | New reply |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 177/505 EXP: 899195 Next: 48122 Since: 02-23-07 Last post: 5526 days Last view: 5509 days |
I understood that but I'm asking, did he just draw tiles using the heat shades and then apply the translucent layer 2? That how it seems to be done... ____________________ |
Forte.EXE |
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Koopa Level: 25 Posts: 29/103 EXP: 82663 Next: 6957 Since: 03-19-07 Last post: 5444 days Last view: 5419 days |
I just took them off a pallete bar from MZM, using the Visualboy Advance emulator's Pallete Viewer. I also fooled a few people from another message board I visit on occasion saying that was an HDMA effect before one person knew what it really was...
And I'll let anyone who reads that to ponder what it means... |
Koitenshin -∞ |
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Happy Hour! Level: 81 Posts: 528/1556 EXP: 4851577 Next: 141272 Since: 03-25-07 Last post: 2682 days Last view: 2679 days |
^Why am I reminded of the jumping Goomba blocks from SMB3? You don't happen to have items that are actually enemies do you? ____________________ What FF7: Advent Children Character Are You? |
Forte.EXE |
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Koopa Level: 25 Posts: 67/103 EXP: 82663 Next: 6957 Since: 03-19-07 Last post: 5444 days Last view: 5419 days |
Hmm, if I can do what Fu did to his (still popular and enjoyed) hack DWTLC by replacing the Twimp wiht SMB3 Goomba blocks and using the right graphics and such... a little off topic, haven't gotten much done because Nene's OS system gotten a virus which completely destroyed the hard drive (and Becky had to buy a new latop) and my PC is getting fixed still.
A little on-topic; 1ups are frequent in the game BUT... but, are you willing to take a chance to collect them all...? That is what the message in the image below meant. |
Skreeny |
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Cobrat Level: 56 Posts: 121/653 EXP: 1322362 Next: 75814 Since: 02-21-07 Last post: 5346 days Last view: 4848 days |
Being nitpicky here, but... You're missing an article in the message box. "...can be a wolf..."
Otherwise, looks good. The brown trees on the overworld seem odd to me, but that's really just personal preference. |
Mattrizzle |
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Red Cheep-cheep Level: 33 Posts: 16/202 EXP: 226444 Next: 2735 Since: 04-21-07 From: United States Last post: 2426 days Last view: 2387 days |
Posted by Forte.EXE Wow! You did that without HDMA?! That is great! Do those blocks in the lowest portion of the screen actually hurt Mario? Posted by Forte.EXEHeh...It'd be pretty rotten if you made sprites that look like 1-ups, but instantly kill Mario when touched. Ooh look, there's a 1-UP! --POW! You're dead. ____________________ |
Forte.EXE |
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Koopa Level: 25 Posts: 70/103 EXP: 82663 Next: 6957 Since: 03-19-07 Last post: 5444 days Last view: 5419 days |
Posted by Mattrizzle87Posted by Forte.EXE ... that gives me an idea now. As for the HDMA'ish wanna-be effects; no they do not. It's purely for special effects. Of course those two screens are already outdated. |
HyperHacker |
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... Level: 73 Posts: 528/1220 EXP: 3368359 Next: 117509 Since: 03-25-07 From: no Last post: 6097 days Last view: 6081 days |
Posted by Mattrizzle87If by "be pretty rotten" you mean "absolutely suck and make people not want to play it". |
TheGreatGuy |
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Beezo Level: 49 Posts: 135/480 EXP: 831870 Next: 52013 Since: 03-15-07 Last post: 5773 days Last view: 5639 days |
I agree with HyperHacker. The evil 1-ups would do nothing but cause frustration level to rise. If you make the graphics look different, so you can tell them apart, it would be okay though. And I do agree that the fake HDMA looks great. ____________________ There are things I want to put here. Like a cool picture, my 8-bit theatre character test result, my MS and RO characters... But it's 12 AM, and I'm sleepy. |
Main - SMW Hacking - Super Mario Universe III - The West Key Islands | New thread | New reply |
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