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0 users currently in Super Mario RPG Hacking | 1 guest | 1 bot |
Main - Super Mario RPG Hacking - Need Some help With My Mod | New thread | New reply |
jackie |
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Newcomer Level: 4 Posts: 1/2 EXP: 195 Next: 84 Since: 03-31-11 Last post: 4771 days Last view: 4771 days |
Hello I created mod which replace Mario With Luigi And its replace toadstool with Mario.Everything works fine but there is one graphic problem here is video :
http://www.youtube.com/watch?v=BsHe8lSq-jI I have problem because Mario (Orginally Toadstool) After attack Somebody Back To Luigi Sprite (Orginally mario sprite) Somebody can help ? |
deshaun182 |
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Red Koopa Level: 27 Posts: 62/131 EXP: 106650 Next: 9509 Since: 06-21-10 Last post: 2301 days Last view: 2301 days |
I have NO IDEA how to even handle something like that. For some reason though, a lot of characters tend to revert back. The only thing I can think is the palletes are the reason to blame him reverting back to "normal" - Luigi would be considered normal. I think Maybe, you shouldve left Mario, Mario and replaced Peach with Luigi. Just a suggestion.
Edit: I was just doing some thinking, and i think you need to have Mario have completly different attacks and molds than Luigi. I think its cuz if they both do the same thing, the sprite "resets" itself to the user of the animation. Since its Luigi's attack, it resets to luigi. Just suggesting ____________________ --The Disappeared-- God Bless |
SMRPG HACKER |
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Koopa Level: 25 Posts: 68/107 EXP: 79322 Next: 10298 Since: 04-06-10 From: On mars Last post: 3232 days Last view: 3232 days |
well i've done this so look my hack
here http://acmlm.kafuka.org/board/thread.php?id=6566 it makes mallow -> luigi i would like to be mentioned but you dont have to |
Main - Super Mario RPG Hacking - Need Some help With My Mod | New thread | New reply |
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