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Main - Computing - Who here codes C#/.NET? New thread | New reply


Xeon
Posted on 03-22-07 08:04 PM Link | Quote | ID: 18066


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Just wondering because I'm writing a Class Library that will support various graphics formats for different games and systems, sorta like Lunar Compress only for .NET. I'm just looking for some input on what compression algorithms and graphics formats people would want.

Kawa
Posted on 03-24-07 06:23 PM Link | Quote | ID: 18742


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4BPP Linear Reversed and 8BPP Linear for GBA, 4BPP Linear for Genesis... with matching color formats.

Not that I'd be caught seriously using .NET, but still, you gotta have at least the GBA stuff.

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Main - Computing - Who here codes C#/.NET? New thread | New reply

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