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Main - ROM Hacking - Zelda II Sprite Request New thread | New reply


RetroRain
Posted on 02-25-11 09:06 PM Link | Quote | ID: 139846


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I need a sprite made for me, for my Zelda game, but obviously I'm no sprite artist, which is why I'm asking on here:

This is what I need:



I need a 3-frame sprite of Link throwing. I am going to be making it so Link can throw bombs, but I need a throwing animation for him. Obviously based off of his original graphics.

Please let me know if you can do this for me. I will credit you in the game credits. Thanks.

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Trax
Posted on 02-25-11 11:39 PM (rev. 2 of 02-25-11 11:42 PM) Link | Quote | ID: 139849


Yellow Stalfos
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Since: 07-06-07
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Dammit, I feel like everyone will reproduce all my ideas before I can do it myself, only because they have access to godly software. Although I never thought someone would actually make a bomb ASM hack. Will we be able to break walls?

I'm also somewhat sceptical about the relentless tendency to make Zelda II more like the others, as if the fact that it's the "black sheep" of all makes it obligatory to "raise" or "adjust" the game to the perceived standards. The other way around would be hardly imaginable. Like Zelda 1 or 3 stripped of all items, replaced with magic spells and an experience points system...

Anyway, I'm no sprite artist either. I can help with variables and programming though...

Colorman
Posted on 02-26-11 04:50 AM (rev. 2 of 02-26-11 05:02 AM) Link | Quote | ID: 139855

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you can try with this one...



...or this one?


RetroRain
Posted on 02-26-11 05:10 AM Link | Quote | ID: 139856


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Thank you for trying. I appreciate it. I like the first set better, but can you make his fist in the third frame open? If not I may be able to do it, should just be a few pixels. Thanks for your help.

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Colorman
Posted on 02-26-11 05:19 AM (rev. 2 of 02-26-11 05:19 AM) Link | Quote | ID: 139857

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And like that?


RetroRain
Posted on 02-26-11 06:10 AM Link | Quote | ID: 139858


Fuzz Ball
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Yes. Thank you!

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Main - ROM Hacking - Zelda II Sprite Request New thread | New reply

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