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Main - Gaming - My first indie game, Jump&Slide! | New thread | New reply |
JaSp |
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Shyguy Level: 24 Posts: 92/95 EXP: 73329 Next: 4796 Since: 03-02-07 From: Paris, France Last post: 4357 days Last view: 4152 days |
Hello there!
So I mentioned some months ago on the ROM hacking boards that I was working on my first indie game for iPhone; so here it is after several months of work! Jump&Slide is a really simple endless runner styled game for all iOS platforms (iPhone, iPod Touch, iPad) focused on a good progressive challenge with a very simple gameplay. Screenshots: Video: You can learn more about the game on www.JUMPNSLIDE.net or jump directly to the iTunes link! Not sure there are iPhone players here, so tell me if you want some promo code to get it for free! Any comment appreciated, good or bad! Don't hesitate if you have any question, too. Thanks! |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 3512/4196 EXP: 21544841 Next: 291760 Since: 02-19-07 From: Ithaca, NY, US Last post: 478 days Last view: 91 days |
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JaSp |
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Shyguy Level: 24 Posts: 93/95 EXP: 73329 Next: 4796 Since: 03-02-07 From: Paris, France Last post: 4357 days Last view: 4152 days |
I made all the graphics with Inkscape; I learned vector drawing with this software while making this game and I really like it!
Not sure what you mean for the sliding animation (it's not realistic of course but I think it looks ok!), but it's true that the landing animation is a little bit off; I actually didn't think about resuming the running animation to the most logic frame according to the falling stance; I'll try that, thanks for the tip |
PU206C |
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Red Goomba Level: 16 Posts: 39/41 EXP: 18928 Next: 1328 Since: 02-07-10 Last post: 4813 days Last view: 3419 days |
"my first indie game for iPhone;"
Stopped reading here. htc wildfire<3 |
KP9000 |
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Boomboom Level: 90 Posts: 1508/1975 EXP: 6957193 Next: 231416 Since: 02-19-07 Last post: 3587 days Last view: 3211 days |
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Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 4401/5344 EXP: 30961974 Next: 701007 Since: 02-20-07 From: The Netherlands Last post: 4505 days Last view: 2640 days |
Pfff, I have an HTC too, but it's still cool to see this game released, even if I'm unlikely to ever play it. ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
Googie |
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Giant Red Paratroopa Level: 77 Posts: 684/1407 EXP: 4183408 Next: 7721 Since: 02-19-07 From: Brooklyn, NY Last post: 16 days Last view: 16 days |
So it was you that made this! Cool! I seen this advertised on other sites, this is awesome JaSp, hell yeah! >8) ____________________ My Linktree |
PU206C |
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Red Goomba Level: 16 Posts: 40/41 EXP: 18928 Next: 1328 Since: 02-07-10 Last post: 4813 days Last view: 3419 days |
Posted by KP9000Posted by PU206CI ought to ban you. This is not a place for pretentious fanboyism. This thread is specifically for his work. lolwut banning for saying that I perfer android over ios/iphone? Sense, that makes none Also your comment sounds like iphonefanboyish more imho *get ready to get hit by banhammer* |
KP9000 |
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Boomboom Level: 90 Posts: 1516/1975 EXP: 6957193 Next: 231416 Since: 02-19-07 Last post: 3587 days Last view: 3211 days |
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JaSp |
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Shyguy Level: 24 Posts: 94/95 EXP: 73329 Next: 4796 Since: 03-02-07 From: Paris, France Last post: 4357 days Last view: 4152 days |
Thanks for the comments guys
Indeed, the choice of this platform for my first game was the investment cost which is very small compared to the potential audience reached, and also the fact that an average Joe like me as KP said can have his app published very easily as long as it follows Apple's guidelines (though that's also a disadvantage because the market is really saturated and it is veeery difficult to get noticed amongst all these other apps!) You can always PM me about your idea KP, though I only have experience with the Cocos2D framework so if it's about a 3D game for example, I can't give you much advice! |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 3543/4196 EXP: 21544841 Next: 291760 Since: 02-19-07 From: Ithaca, NY, US Last post: 478 days Last view: 91 days |
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boingboingsplat |
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Giant Koopa [PREFSTRING:wonderful bounciness] Level: 74 Posts: 1291/1292 EXP: 3635777 Next: 17767 Since: 07-23-07 From: Michicola Last post: 4849 days Last view: 4811 days |
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knuck |
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Spiny Level: 53 Posts: 567/586 EXP: 1110677 Next: 46442 Since: 07-22-07 From: BR Last post: 4643 days Last view: 4492 days |
Posted by boingboingsplatThat and you're appealing to a public of pretty much everyone, as opposed to gamers (even if hardcore) for console/pc. Everyone from jocks to geeks buys mobile games.Posted by blackhole89 Also piracy kills pc gaming. |
Xenesis |
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Level: 46 Posts: 365/416 EXP: 672487 Next: 39287 Since: 02-20-07 Last post: 4391 days Last view: 3100 days |
I am impressed by the very, very clean art style.
While I don't have the means to play it short of stealing from my sister, congratulations on making the foreground distinguishable from the pretty background elements. It does remind me of Bit.Trip.Runner a lot though |
Main - Gaming - My first indie game, Jump&Slide! | New thread | New reply |
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