| |||
Views: 88,505,509 |
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search | 05-01-24 03:09 AM |
|
Guest: Register | Login |
0 users currently in Super Mario RPG Hacking | 1 guest |
Main - Super Mario RPG Hacking - Coop? | New thread | New reply |
johnfreeman |
| ||
Newcomer Level: 5 Posts: 1/3 EXP: 368 Next: 161 Since: 07-24-10 Last post: 5017 days Last view: 5002 days |
Anyone make a hack where friends can control other party members (with a 2nd controller)? |
IOJTDH |
| ||
Newcomer Level: 8 Posts: 7/8 EXP: 1607 Next: 580 Since: 07-09-10 Last post: 5029 days Last view: 5029 days |
I highly doubt that this would be possible, especially for this type of game. Even if it was done, it would have minimal content to be done in Co-Op. There just doesn't seem like a really strong feature that could be implemented into this game. I think hackers should spend more time on finding other types of ASM that can be used to make it a better single player experience. ____________________ http://donutplains.net/ |
johnfreeman |
| ||
Newcomer Level: 5 Posts: 2/3 EXP: 368 Next: 161 Since: 07-24-10 Last post: 5017 days Last view: 5002 days |
I know my friend and I would love it. I remember FF6 had an option to do it, was actually pretty cool to enjoy the single player together.
I don't think it would be too hard to hack into there, seems like they could just set mario to first player and the other two characters in the party to 2nd player (just battles obviously). |
IOJTDH |
| ||
Newcomer Level: 8 Posts: 8/8 EXP: 1607 Next: 580 Since: 07-09-10 Last post: 5029 days Last view: 5029 days |
Oh wow! Final Fantasy 6 is by far my favorite Final Fantasy, and I never knew about that. I'll have to go check that out.
And if you are only referring to in-battle, yes, a multiplayer would probably work. Just not outside of battles on the overworld. ____________________ http://donutplains.net/ |
al2fenrir |
| ||
Panser Level: 41 Posts: 271/333 EXP: 443915 Next: 36230 Since: 09-20-09 Last post: 4962 days Last view: 4968 days |
Let's see what gian has to say with this.
This setup really requires a system overhaul. ____________________ SUPER MARIO RPG EXPANSION MY PERSONAL BLOG Got any SMRPG Hacking related question? astralgamma.nursing-resource.com |
johnfreeman |
| ||
Newcomer Level: 5 Posts: 3/3 EXP: 368 Next: 161 Since: 07-24-10 Last post: 5017 days Last view: 5002 days |
Posted by al2fenrir You think it would really take a system overall? Seems like all you could just change the input of commands in battle for 2 of the characters to controller 2. I am really not sure though. |
al2fenrir |
| ||
Panser Level: 41 Posts: 282/333 EXP: 443915 Next: 36230 Since: 09-20-09 Last post: 4962 days Last view: 4968 days |
Yes, I am certain that it needs an assembly hack to pull the trick. The ROM does not contain an instruction that permits controller 2 to access the registers. You have to create one to make this possible. ____________________ SUPER MARIO RPG EXPANSION MY PERSONAL BLOG Got any SMRPG Hacking related question? astralgamma.nursing-resource.com |
Main - Super Mario RPG Hacking - Coop? | New thread | New reply |
© 2005-2023 Acmlm, blackhole89, Xkeeper et al. |
MySQL - queries: 67, rows: 93/94, time: 0.013 seconds. |