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Main - ROM Hacking - Introducing Mega Man Nemesis | New thread | New reply |
RetroRain |
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Fuzz Ball Level: 66 Posts: 506/994 EXP: 2438335 Next: 23516 Since: 09-30-07 Last post: 1935 days Last view: 958 days |
With all of this talk of Megaman lately, I couldn't wait to show off my hack. Now it's my turn.
Introducing Mega Man Nemesis. I've been working on this hack since February. It's only 15% done, but I've been working hard on it whenever I get the chance. Plot Synopsis: Megaman is sent to investigate a disturbance located on a remote island where one of Dr. Wily's fortresses is located. But when Megaman draws closer to Wily, he is forced to set a game into motion, and Dr. Wily's grand scheme is finally understood. A few screens of Frog Man's stage. I reprogrammed the Spin Wheel for this hack, and not only does it work better than it did last time, it also uses all 3 frames from Megaman Xtreme! Zelda 2 House Basement and the Speed Burner. The Speed Burner needs a little bit more work, but I've recently decided that I might replace it with something else. The Wizard from Zelda 2 will give you the Spin Wheel you will need to break down the wall behind him. I still have yet to code the dialogue box, but that is coming soon! Hmmm. A heart. I wonder what it is for??? This is a beach level I just recently started working on. I got inspired to make a beach level when I was going for a walk on Monday to the beach. I love the summer time, and I love the beach, so I thought why not add something that I like to my hack? Special thanks to Matrixz for his help. He helped clear up a lot of things, and showed me how Megaman 4's data works a little bit. With that information, I am able to do what I want on this hack. I may have a video sometime in June. We'll see. ____________________ My YouTube Channel |
maovx |
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Newcomer Level: 8 Posts: 6/8 EXP: 1640 Next: 547 Since: 12-02-09 Last post: 5019 days Last view: 4334 days |
Nice!! I can do not wait to see, looking like |
Celice |
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Buzz Blob Level: 39 Posts: 235/285 EXP: 379777 Next: 24994 Since: 04-06-07 From: Oroville, CA Last post: 3687 days Last view: 3648 days |
I love the Zelda II stuff, especially the last shot. It just seems like Megaman literally dropped into the wrong game XD so good so nice |
Googie |
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Giant Red Paratroopa Level: 77 Posts: 619/1407 EXP: 4181340 Next: 9789 Since: 02-19-07 From: Brooklyn, NY Last post: 10 days Last view: 9 days |
Sweet, keep workin' on this my Dude... ____________________ My Linktree |
RetroRain |
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Fuzz Ball Level: 66 Posts: 507/994 EXP: 2438335 Next: 23516 Since: 09-30-07 Last post: 1935 days Last view: 958 days |
I'm glad you guys like it. I am off from work today, so I will be working hard on my hack.
I did some polishing up on the graphics. This is Frog Man by the way. He is an upgrade from Toad Man, and has different attacks. I added a black outline on the top of the rock-ground in the water and fixed the palette a little bit. Next I will be adding rain to the beginning of this stage. But it won't be palette-changing rain. It will be a mixture of background rain and sprite rain. You'll see. I decided to use the Zelda 2 cave graphics for Frog Man's cave. It adds a little bit more nostalgia to the level. Minor edits. I got rid of the black line, and the water is slightly different. I plan on adding beach umbrellas, and those scorpions that come out of the ground. The three bosses that I have planned already: Frog Man - my own creation Wire Sponge Horse Head from Zelda II ____________________ My YouTube Channel |
Insectduel |
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Hammer Brother Level: 68 Posts: 537/1069 EXP: 2687933 Next: 40867 Since: 02-16-08 From: Insectduel's office Last post: 1258 days Last view: 1257 days |
Cool! Wish you a best of luck on your project. You have good progress in your work.
I kinda wish my personal life haven't slow me down for my hobby. |
Main - ROM Hacking - Introducing Mega Man Nemesis | New thread | New reply |
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