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Main - ROM Hacking - Zelda 3 hack: The Puppeteer (Ruins of Rockvan 2) preview New thread | New reply


Torin
Posted on 04-15-10 01:04 PM (rev. 4 of 04-16-10 02:31 AM) Link | Quote | ID: 129930


Tektite
Level: 20

Posts: 42/64
EXP: 37220
Next: 5219

Since: 11-06-09
From: Seoul, S. Korea (The good one)

Last post: 4776 days
Last view: 4888 days
In my eyes, Ruins of Rockvan was a failure. It was too glitchy, I used Hyrule magic to import and export graphics, reducing my potential and drastically reducing usability. Dungeon rooms became inexplicably glitchy and crashed, the second overworld was, though unique, poorly planned, difficult to navigate, and boring after an hour of walking its maze-like confines. In other words, the project burned.

But are legends not like pheonixes, one rising from the ruins of another? I have moved past Rockvan, as I hear Sipria calling and find myself unable to resist its sweet music. Will it turn out to be a siren's call, luring me to my death upon the rocks? Only time can tell. If destiny's kind, a legend will be born, and this dieing mass will rise again as proud pheonix.

One of Rockvan's key failures was lack of reliance on others. That is why I will accept graphics, music, ideas, asm, etc. from the community. I will compile "the wish list," a list at the bottom of this first post on what I need. If anyone is willing to supply me with it, it just makes the game that much more awesome.


Gameplay is going to be pretty much the same as RoR, minus the glitchy nature. The game is aimed at experts, so expect a sharp learning curve, though nothing as cruel as the infamous Guardhouse in Parrallel Worlds. The world map will be more "open," with more large areas to roam in. Dungeons are also more refined. Think of the Sloop or Floodgates from RoR, and you've got the right idea. I've also introduced a lot of new stuff, like the crossbow. If I can get asm, I could increase what I can accomplish and give the game a different feel while retaining core aspects that make Zelda.

The story takes place six months after RoR. Considering that a glitch made the Ganon fight impossible, I'll fill you in. When the Captain finds Ganon, he's been reduced to an empty shell, manipulated by something stronger than he is, similar to the way Sahmora was used. When Link kills Ganon and accesses the Triforce Shrine, nothing is there but a residual energy of the Triforce. It claims that it has been taken by Amorsha, the fallen God of Ice. Having been imprisonned by the Goddesses, he wishes to use the Triforce to regain his powers slowly. He also wishes to bring around the apoclypse by freezing the world over, one bit at a time, as a way to destroy the Goddesses most beloved creation. Amorsha also reactivated the Gargann, leading to the Second Rockvan War. After Ganon's defeat, the Captain chases Amorsha into Sipria. The story begins the day after the Captain's arrival in Sipria.

Wishlist-
ASM to have rain in L. World moutains
ASM to have "beggining" music play in moutains in beggining of the game

____________________
Belief or disbelief lies with you, but that does not change the truth.
- Rockvan Proverb.

daddyk1
Posted on 09-08-10 08:10 PM Link | Quote | ID: 135414


Micro-Goomba
Walmartâ„¢ has brains for $19.95... go get one.
Level: 9

Posts: 7/10
EXP: 2240
Next: 922

Since: 07-30-10

Last post: 4978 days
Last view: 4724 days
i got 1 of the pendant just dunno where to go from there but game bit glitch though

Main - ROM Hacking - Zelda 3 hack: The Puppeteer (Ruins of Rockvan 2) preview New thread | New reply

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