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Main - ROM Hacking - Koopa Kingdom Collection New thread | New reply


willj168
Posted on 01-30-10 12:27 AM Link | Quote | ID: 126330


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I am renaming my Koopa Castle project "The Koopa Kingdom Collection". The Bowser hack that was previously shown on this board will be part of this 8-hack collection.

This is the title screen for the Larry hack


This is what Larry Koopa looks like in the hack:


His overall size is accurate in proportion to Bowser. This will be the first ever series of SMB1 hacks with the Koopalings in it


NightKev
Posted on 01-30-10 12:33 AM Link | Quote | ID: 126334


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Is each hack going to be a full hack or is this a series of connected mini-hacks?

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willj168
Posted on 01-30-10 02:00 AM Link | Quote | ID: 126344


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It's gonna be 8 separate hacks because it's too complicated to put all 7 Koopalings into one hack--Hint: Japanese hackers would have no problem with doing stuff like that like they do so with their so-called advanced ASM and graphical hacks. Each hack will feature one of each Koopaling and the last one being Bowser in which I was working on last week.

The palettes will differ for each hack, plus few graphics because the hacks will be based off of their SMB3 worlds with minor changes



Bond697
Posted on 01-30-10 06:58 AM Link | Quote | ID: 126352


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not sure if you're aware but we have a pretty well documented smb disassembly(http://www.romhacking.net/docs/344/) if you wanted to make some "so-called advanced ASM and graphical hacks" of your own.

willj168
Posted on 01-30-10 07:46 AM Link | Quote | ID: 126353


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That will occur at a later time when I start getting used to ASM.

NightKev
Posted on 01-30-10 08:29 AM Link | Quote | ID: 126355


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I already knew they were going to be multiple hacks, what I asked was if each one was going to be a "mini-hack" (2-3 worlds long maybe) or a full hack.

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ClockworkJB
Posted on 01-30-10 12:46 PM Link | Quote | ID: 126361


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Are you planning on implementing any ASM hacks for Bowser's behaviour to make him act like Larry?

willj168
Posted on 01-30-10 06:16 PM (rev. 3 of 01-31-10 03:09 AM) Link | Quote | ID: 126368


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Unfortunately, there is no ASM hack that regulates Bowser's behavior. However, in this hack, you start big rather than small, like in SMB2. If you get hit at first, then you return to being small. Unfortunately, if you wear a Flower suit and get hit, you still go back to small. If you go down a pipe wearing a fire suit, you lose it. That's a challenging feature of this hack: limited powers.

Night Kev, yes, there will be 4 worlds for each and Larry will appear in the 4th world. This will apply to all 8 hacks.


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(Doing this not to double post)


Mario's fireball is more powerful than ever--it kills enemies in succession!


Game crashes when a Koopa Troopa is stomped on. I wonder what happened here


Main - ROM Hacking - Koopa Kingdom Collection New thread | New reply

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