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Main - Gaming - Mega Man Zero Collection for Nintendo DS | New thread | New reply |
RetroRain |
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Fuzz Ball Level: 66 Posts: 495/994 EXP: 2438740 Next: 23111 Since: 09-30-07 Last post: 1937 days Last view: 960 days |
It seems that Capcom is taking all four Mega Man Zero games and putting them into one DS chip. It's scheduled to be released in Japan this April, but I'm sure it will get released eventually in the other countries as well. There is a video on the page.
http://gamekyo.com/videoen16105_megaman-zero-collection-a-new-video.html I only have MMZ3, so I might pick this up if gets released here in the US. Just posting this incase you were interested and didn't know about it. Apparently the news about this was released a few days ago, but this video link was put up today. ____________________ My YouTube Channel |
ninjablooper |
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Bullet Bill Level: 49 Posts: 73/509 EXP: 835796 Next: 48087 Since: 10-27-09 From: Earth Last post: 3001 days Last view: 2976 days |
Do you happen to know if there will be any bonus features? ____________________ -Ninjablooper |
ClockworkJB |
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Micro-Goomba Level: 9 Posts: 8/12 EXP: 3004 Next: 158 Since: 01-10-10 From: Melbourne Last post: 5200 days Last view: 5058 days |
The World Hobby Fair trailer showed some kind of art gallery mode, that's all I've seen as of yet. |
RetroRain |
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Fuzz Ball Level: 66 Posts: 497/994 EXP: 2438740 Next: 23111 Since: 09-30-07 Last post: 1937 days Last view: 960 days |
The game is set to be released in the US and Europe this summer.
http://gamekyo.com/newsen34529_megaman-zero-collection-new-release-date-usa-europe.html ____________________ My YouTube Channel |
Alkerion |
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Red Paragoomba Level: 19 Posts: 47/61 EXP: 34658 Next: 1119 Since: 11-02-09 From: England Last post: 4985 days Last view: 4143 days |
Looks like I'll finally get to play Mega Man Zero and Mega Man Zero 2 after all. |
DruidVorse |
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Paragoomba Level: 21 Posts: 10/70 EXP: 42724 Next: 7219 Since: 10-03-09 From: Buenos Aires, Argentina Last post: 3393 days Last view: 1946 days |
Would have to come Megaman Zero 5, because the end of the mmz 4 is sad ____________________ Looking for some info about beta/cancelled/unreleased games? Then go to www.unseen64.net or tcrf.net Look for Secret of Evermore - Super Mario RPG - Castlevania Simphony of the night beta [E3 VERSION] - Castlevania: The Bloodletting and many more. My Youtube Channel |
Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 3486/5344 EXP: 30951622 Next: 711359 Since: 02-20-07 From: The Netherlands Last post: 4501 days Last view: 2636 days |
Actually DruidVorse, that's only an implication. In MMZ5, you play a helmetless Zero, and you have a very noticable limp in the first level or two. ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
Alkerion |
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Red Paragoomba Level: 19 Posts: 51/61 EXP: 34658 Next: 1119 Since: 11-02-09 From: England Last post: 4985 days Last view: 4143 days |
Posted by Kawa Heh...well, that would be interesting. |
Haz |
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Fuzz Ball Level: 64 Posts: 102/956 EXP: 2125597 Next: 88500 Since: 03-02-10 From: Michigan, USA Last post: 4011 days Last view: 1941 days |
Sounds good, I've only ever played a little bit of MMZ2 so I'm excited to "legally buy" the game. |
Mineyl |
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Ninji Level: 35 Posts: 165/243 EXP: 276939 Next: 2997 Since: 09-10-09 From: World 5 Last post: 4281 days Last view: 466 days |
I apologize for the shameless bump, but...
I just picked this up yesterday, and after having played for about 30 minutes, I can honestly say I want to choke whoever was in charge of this project. My one and only complaint with the originals is that the dash function is assigned to the shoulder buttons...and they had the audacity to keep the control scheme gimped like the GBA titles and disallow full customization so that I'm unable to correct it myself! ARGH. Woulda' been PERFECT if they hadn't done that. I NEED my Megaman X control setup! Honest to God...it was the ONE thing I was looking forward to in this collection aside from the obvious benefit of owning three games I never picked up on my GBA. In other, more positive news, it seems to be a perfect 1:1 port of the original games. No quality issues that past ports typically have (Square's porting attempts come to mind...). ____________________ Back from the beyond. |
roxahris |
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Level: 52 Posts: 527/568 EXP: 1072663 Next: 11177 Since: 02-19-07 From: Here? Last post: 3926 days Last view: 3889 days |
You're complaining about dash being assigned to the shoulder buttons, where it's a hell of a lot more comfortable to use considering the shape and size of the DS as compared to an average controller, not to mention the lack of other things to assign there? For shame.
I didn't see this topic before, but I've been playing this collection - and it's really damn great. While the fact that the screen isn't fully expanded to fill the top screen is a bit of a downer (they forgot how to edit their own maps?), it's forgivable. The games run really well on the DS, and are accurate ports. There aren't really any additions to the games to speak of, barring the Mod Cards for MMZ3, which I haven't had a chance to try yet. ____________________ Love your lawn. |
Mineyl |
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Ninji Level: 35 Posts: 166/243 EXP: 276939 Next: 2997 Since: 09-10-09 From: World 5 Last post: 4281 days Last view: 466 days |
Comfortable? Hah, that's a good one. You're the one who should be ashamed for defending a lazy design choice by the developers. There's nothing wrong with customization, let alone giving players of another, very similar series the control scheme they grew up with. ____________________ Back from the beyond. |
roxahris |
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Level: 52 Posts: 530/568 EXP: 1072663 Next: 11177 Since: 02-19-07 From: Here? Last post: 3926 days Last view: 3889 days |
So, tell me - what would you use the L and R buttons for? ____________________ Love your lawn. |
Mineyl |
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Ninji Level: 35 Posts: 168/243 EXP: 276939 Next: 2997 Since: 09-10-09 From: World 5 Last post: 4281 days Last view: 466 days |
Nothing, though it'd be great if you could switch weapons/elements on the fly like in any other non-8-bit Megaman title. Obviously keep one as the switch for the sub-weapon, but I'd like to be able to map dash to A, jump to B, and attack to Y a la the Megaman X series. I find sliding my thumb across A and B to be a very fluid motion and makes for much easier dash jumps. Maybe I'm just holding my DS wrong, but when I try to do this by pressing R and then B/A (especially when trying to hold a weapon's charge), it aches my hand and I feel as if I'm going to drop my handheld.
I've been able to clear MMZ and I'm halfway through MMZ2 with this setup, but I'm only saying it'd have been nice of Capcom to include full control customization. Maybe I shouldn't be complaining. It coulda' been worse...just look at the Megaman Anniversary Collection on Gamecube... *rolls eyes* ____________________ Back from the beyond. |
Tyty |
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Vire Jizz Danmaku Level: 77 Posts: 1349/1381 EXP: 4046909 Next: 144220 Since: 04-20-07 From: Canada Last post: 4450 days Last view: 3722 days |
Posted by Mineyl I have to ask, but did you play on an original GBA? Shoulder buttons seem absolutely perfect with a Gamecube controller, and pretty okay with a keyboard even. Hell, they were fine on a GBA SP. ____________________ |
Mineyl |
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Ninji Level: 35 Posts: 169/243 EXP: 276939 Next: 2997 Since: 09-10-09 From: World 5 Last post: 4281 days Last view: 466 days |
Posted by Teyla Yes, I did. Also, when the Gameboy Player was released for the Gamecube, I was very happy to be able to map the shoulder buttons to X and Y, making the control scheme much more similar to Megaman X. :3 I never liked the Gamecube's shoulder buttons, though...they're too clunky to me. ____________________ Back from the beyond. |
Main - Gaming - Mega Man Zero Collection for Nintendo DS | New thread | New reply |
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