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Main - Super Mario RPG Hacking - Enemy/Mario Stat Preview/base New thread | New reply


Pseudo-dino
Posted on 01-11-10 06:36 AM (rev. 4 of 01-12-10 01:42 AM) Link | Quote | ID: 125438

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Hi, I'm new here. I've created a preview of my new hack to show you my skills at SMRPG hacking. I'm also submitting this as a base, you people who like it can use it. But please give credit if you do.

Anyway, it features:

-Increased Mario starting stats
-A couple item edits.
-Edited enemies and formations:

-Koopa Goon (A powerful Terrapin)
-Sky Fighter (A Sky Troopa with similar stats to an Orb User)
-Piranha P. (A revamped Piranha Plant)
-Sushi Villain (A Goby with low Hp and very high attack)
-Thorny Demon (A strong Spikey)
-Diabolicite (A revamped Lakitu)
-Squid (A revamped Blooper)
-Boss Goomba (A very strong Goomba. It has 610 HP!)
-There are others, but they aren't reached as easily

You can fight all of the listed enemies by fighting Terrapins in Bowser's Castle, ending with the Boss Goomba and its minions. Speaking of that fight, how to I fix the Diabolicite's graphical glitches?

Please post a comment after you check it out.

DOWNLOAD:
http://www.mediafire.com/?oufvzd1djeo

EDIT: Realized I submitted the .smc. Now it's an ips. Sorry!

AnAxemRanger
Posted on 01-11-10 07:16 AM Link | Quote | ID: 125440


Snifit
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First off, welcome to Board 2!

As far as this hack goes, most of the enemies couldn't do more than 1 damage, except the fish which could do about 10. This might be more fun if you increase all the enemies attack power. But then again, you did say this was just a preview for a hack you were working on, right? If these enemies are featured in the game at times when you have lower stats, then these are definitely great enemies.

Regarding the Lakitu discoloration, graphical errors occur if you have too many enemies in a single battle. That's why the error occurred in the last battle and not the other battles.

If you are working on a hack of this game, I'm sure I speak for a lot of people on this board when I say I'd appreciate any new info and updates you have.

Pseudo-dino
Posted on 01-11-10 04:12 PM Link | Quote | ID: 125452

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Thanks for your reply. And yeah, Mario will have lower base stats in the final. All of the enemies will appear at different times too.

About the Lakitu, you say I have too many enemies, but there are five enemies in a couple areas in Nimbus Castle and the Sunken Ship. Like five Birdies, I remember...?

AnAxemRanger
Posted on 01-11-10 05:36 PM Link | Quote | ID: 125456


Snifit
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I think it also has something to do with the type of enemies you have together and the physical size of the enemies. It would take some experimentation to determine which enemies work together without any problems.

Pseudo-dino
Posted on 01-12-10 02:15 AM Link | Quote | ID: 125471

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Oh, thanks. Also, I've changed the download to an ips. Sorry for any trouble.

Main - Super Mario RPG Hacking - Enemy/Mario Stat Preview/base New thread | New reply

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