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Main - ROM Hacking Related Releases - New Year Kickoff: MM Eternity Alpha V1 | New thread | New reply |
Rocketech Productions |
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Red Tektite Level: 22 Posts: 24/79 EXP: 54345 Next: 4005 Since: 12-01-07 From: Lost in My own Mind Last post: 3951 days Last view: 3942 days |
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fabiansummers |
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Goomba Level: 12 Posts: 5/20 EXP: 6601 Next: 1320 Since: 05-28-09 Last post: 1497 days Last view: 1437 days |
I have to say, I like what you've done so far. I'd like to see you diverge a bit more from the original in your level design.
I like your Pharaoh and Dive Man levels the best. However, I did notice some minor problems. In the Dive Man stage, past the midpoint, there is a screen transition (from regular underwater to where you see the dropping skulls) that you can't survive without using Rush Coil to jump before you cross screens--the ledge is too short for Megaman to walk or slide on. In Pharaoh Man's stage, the area by the first gate that you have too sink through seems a little ill-defined--if you're too close to the gate, you'll transition into the middle of a wall in the next screen and die; while if you're a little bit too far, you'll simply fall down the bottomless pit. The ladder in the Bat Room in Drill Man's stage cannot be climbed all the way, nor can the first ladder in Ringman's stage. Overall, this is a pretty nice start to your hack. I'll be looking forward to playing it when you're done. Keep up the nice work! |
Rocketech Productions |
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Red Tektite Level: 22 Posts: 29/79 EXP: 54345 Next: 4005 Since: 12-01-07 From: Lost in My own Mind Last post: 3951 days Last view: 3942 days |
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Main - ROM Hacking Related Releases - New Year Kickoff: MM Eternity Alpha V1 | New thread | New reply |
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