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Main - ROM Hacking - The Megaman Eternity Project New thread | New reply


Rocketech Productions
Posted on 12-27-09 09:22 PM Link | Quote | ID: 124309


Red Tektite
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From: Lost in My own Mind

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Hey guys. Keiro Starr of Rocketech Productions here. Thanks to Matrixz updating MFLE to v0.6, I was able to return to work on this project. Progress is going well on the project, but don't expect it to be ready anytime soon. Right now, I'm just working on the level and gfx modding. Once I get a better understanding of asm hacking, I'll start adding new music and TSA effects.



I will be starting a blog soon, mentioning the overview and progress of the project.

____________________



Insectduel
Posted on 12-28-09 07:33 PM Link | Quote | ID: 124376


Hammer Brother
Level: 68

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From: Insectduel's office

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That's a pretty good designing so far. I can't wait to see more.

Rocketech Productions
Posted on 12-30-09 03:49 AM (rev. 2 of 12-31-09 12:10 AM) Link | Quote | ID: 124526


Red Tektite
Level: 22

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Since: 12-01-07
From: Lost in My own Mind

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Hey guys. Update!

Just finished tweaking Dive Man's level and I modified Skull Man's level. Took me a good part of 2 days.



If anyone is interested, I'm looking for spriters. If you look at the video, I'm sure you can guess why

____________________



Insectduel
Posted on 12-31-09 08:38 PM Link | Quote | ID: 124656


Hammer Brother
Level: 68

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Since: 02-16-08
From: Insectduel's office

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First, of all. I am not a fan of your level designing. And every level designer must encounter and fix bugs. Especailly the doors data either by hand with the level RAM data or the TSA editor. Pretty nice boss rooms designs but no game ever does that.

Sprite designers can be hard to look for. Ask Thantos-Zero or Mega Man Omega. They're professional spriters.

Comet Woman? That was MegaPhil X's sprite from Mega Man Unlimited.

mickevincent
Posted on 12-31-09 10:11 PM (rev. 2 of 12-31-09 10:16 PM) Link | Quote | ID: 124679


Leever
Level: 32

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Posted by Insectduel
First, of all. I am not a fan of your level designing. And every level designer must encounter and fix bugs. Especailly the doors data either by hand with the level RAM data or the TSA editor. Pretty nice boss rooms designs but no game ever does that.

Sprite designers can be hard to look for. Ask Thantos-Zero or Mega Man Omega. They're professional spriters.

Comet Woman? That was MegaPhil X's sprite from Mega Man Unlimited.


hey insect, you said in your first post that you liked his design. thats wierd?

and 'bout what you said that "every level designer must encounter and fix bugs" - maybe he doesnt know how to fix it? its not realy a "must do" thing if this is his first hack. it may not be as easy to do it with zero asm skills as it sounds like. nothing negative to you, iam just pointing out things you pointed out


to rocket tech -

i cant say much about your level design that matters since its realy a matter of taste. i dont like to put mega man in sonics or marios world since i think hes levels should be dark and/or hi tech fabriks/caves etc etc.. but thats a matter of taste. you decide! but i think you should work more on those ladders. are they suppose to look like ropes? i cant tell iam sorry to say =( . altough good work otherwise!

Rocketech Productions
Posted on 01-01-10 02:47 AM Link | Quote | ID: 124708


Red Tektite
Level: 22

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Since: 12-01-07
From: Lost in My own Mind

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Posted by mickevincent
Posted by Insectduel
First, of all. I am not a fan of your level designing. And every level designer must encounter and fix bugs. Especailly the doors data either by hand with the level RAM data or the TSA editor. Pretty nice boss rooms designs but no game ever does that.

Sprite designers can be hard to look for. Ask Thantos-Zero or Mega Man Omega. They're professional spriters.

Comet Woman? That was MegaPhil X's sprite from Mega Man Unlimited.


hey insect, you said in your first post that you liked his design. thats wierd?

and 'bout what you said that "every level designer must encounter and fix bugs" - maybe he doesnt know how to fix it? its not realy a "must do" thing if this is his first hack. it may not be as easy to do it with zero asm skills as it sounds like. nothing negative to you, iam just pointing out things you pointed out


to rocket tech -

i cant say much about your level design that matters since its realy a matter of taste. i dont like to put mega man in sonics or marios world since i think hes levels should be dark and/or hi tech fabriks/caves etc etc.. but thats a matter of taste. you decide! but i think you should work more on those ladders. are they suppose to look like ropes? i cant tell iam sorry to say =( . altough good work otherwise!


Insect: I realize the entering of the boss rooms is nonconventional, but the reason for that is because I'm not a guy who is a slave to routine. I'm more of an "Outside-the-box" thinker. I have contacted Matrixz, Kuja Killer, and Infidelity for advice on asm hacking and strangely enough, they didn't have any to offer. I'll talk to Thanatos and Omega, see if they want to help. And I am Full aware that Cometwoman is MegaphilX's creation. But his Megaman game is a Windows game made with Multimedia Fusion. I want to put Cometwoman inside a NES rom. Completely different.

Micke: Those Ladders were supposed to be the palm trees from Green Hill Zone. but as I mentioned my spriting isn't good. And don't worry about the game being "dark" and "hi-tech". It'll get like that near the final levels.

____________________



infidelity
(post deleted) ID: 124806

Rocketech Productions
Posted on 01-21-10 11:35 PM Link | Quote | ID: 125834


Red Tektite
Level: 22

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Since: 12-01-07
From: Lost in My own Mind

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Hack Update:

All right guys, the hack's 20% complete. I need to finish restructuring a couple of levels and do level tile editing. But once that's done, I will be changing the in-game mapper to MMC5 for more gfx and asm space. The reason for such is because some levels call for it. i/e Mecha Sonic Z's level will be more of a mashup of Sonic levels. Probably start with Green Hill then Spring Yard then Scrap Brain. Or better yet, I'll put up a poll so you can decide.

Also some changes will occur. Since Solar Man was announced for MM10, I will be changing him to an MM Rep, possibly from MM7 or 8. Comet Woman will stay on, because even though she is MegaPhilX's creation, she's still in an MM game. And since Splash Woman will act more as an ally for Megaman in this hack, that's as close to a female MM Game rep as I can get. Torpedo Woman, Suplex Man and Toxic Woman will remain. I will also put up a poll to decide who will be the MM past Male Boss master rep for the game.

Also I promised some cameos similar to what infidelity did in his game that will require custom asm as well as the new weapons. Support Items will include Rush Cycle, Giga Attack (similar to RM4MI's Wish Star Adaptor) MM7 Rush Suit, Tango Armor, and Eddie On-Demand. These will replace R. Marine, R. Jet, R. Coil, Wire and Balloon. And different to the OG MM4, These will be obtained via upgrade capsules. There will be upgrades applicable to every weapon, including Every Weapon Charge-up, Enhanced Dash and Battle Armor Upgrade.

Plus I need to put limitations on the game for the first Beta release like Matrixz and infidelity did with their games. So I can't promise a full release let alone a beta release in 2010, but perhaps an alpha will pop up from time to time. So stay tuned.


____________________



koala_knight
Posted on 01-22-10 05:33 AM Link | Quote | ID: 125845


Buzzy Beetle
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What the f**k is up with the picture in your sig?

Mineyl
Posted on 01-22-10 05:39 AM Link | Quote | ID: 125846


Ninji
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Hacked? Practical joke? Self-ban attempt? The world may never know...

____________________
Back from the beyond.

Rocketech Productions
Posted on 01-25-10 09:59 PM (rev. 2 of 01-25-10 10:08 PM) Link | Quote | ID: 126093


Red Tektite
Level: 22

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From: Lost in My own Mind

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Posted by koala_knight
What the f**k is up with the picture in your sig?


Practical joke by the site owner where I got the original sig. Fixed it though.

Anyway, the monotony of the glass tubes in Torpedo Woman's stage has been eating at me lately. I think what I'll do is get some Maridia Super Metroid Sprites ported to 8-bit, but keep the glass tubes for use as Sonic-style Zoom Tubes. Some will even hold missiles that launch and seek out MM.

The grass in Mecha Sonic's level needs to be fixed as well as the "palm-tree" ladders. The checkered tiles won't change however, because I looked at the sprites from Sonic 8-bit on GG and SMS and they looked the same.

And the weird thing is that modifying level tiles has strange effects on the other level. In Dustman's level, which I have not modified yet, the ceiling crushers throughout the level have their tiles all scrambled. Modifying some levels also caused ripple effects like the corrupted screen in Ring Man's level in the 1st Alpha.

I'm working hard to fix all this. My only problem I have is when I change the game mapper to MMC5, it will be rendered useless in MegaFLE X. I'm not sure how I'll work around that.

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Rocketech Productions
Posted on 05-09-10 11:47 PM Link | Quote | ID: 131060


Red Tektite
Level: 22

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Since: 12-01-07
From: Lost in My own Mind

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Update!!

Here's some screenshots of Light Labs' Arena, Suplex Man's Level.


Sprites from TMNT2 The Arcade Game


In Suplex Man's takeover of the multipurpose arena, he accidentally set off some pyros and set the place ablaze.


That Gapacchon seems to be guarding a door. What could be in there?



These specific grasshoppers have asbestos lined feet, to help cross the flames.

I should have this level done and recorded in a video with the following days.

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Rocketech Productions
Posted on 05-14-10 08:48 PM Link | Quote | ID: 131167


Red Tektite
Level: 22

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Since: 12-01-07
From: Lost in My own Mind

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Video! W00T!!!

FYI the music has not been added in-game, it was added in post.



____________________



Insectduel
Posted on 05-14-10 10:54 PM Link | Quote | ID: 131172


Hammer Brother
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So AWESOME!
Nice level design too!

Rocketech Productions
Posted on 05-15-10 10:36 PM Link | Quote | ID: 131209


Red Tektite
Level: 22

Posts: 58/79
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Since: 12-01-07
From: Lost in My own Mind

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Thanks Insectduel.

Also to know what is going on with the hack, please follow me on Twitter for tweet updates on what I'm working on in MME.

@RCWFTweets

____________________



Insectduel
Posted on 05-16-10 05:35 PM Link | Quote | ID: 131241


Hammer Brother
Level: 68

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From: Insectduel's office

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Posted by Rocketech Productions
Thanks Insectduel.

Also to know what is going on with the hack, please follow me on Twitter for tweet updates on what I'm working on in MME.

@RCWFTweets


Cool! I have 2 Twitter accounts. RondellMole429 and insectduelgames.

I have not use insectduelgames in a long time since I use my own personal account a lot. I should start tweeting again!

Rocketech Productions
Posted on 11-27-10 05:40 AM Link | Quote | ID: 138167


Red Tektite
Level: 22

Posts: 66/79
EXP: 54346
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Since: 12-01-07
From: Lost in My own Mind

Last post: 3951 days
Last view: 3942 days


Hey guys, I'm back after a somewhat brief hiatus. Progress on the hack has been super slow lately, what with no reasonable continuity ideas. Add that to Real life, Second Life, Megaman 8-Bit Deathmatch, and Team Fortress 2, well... the hack's at a standstill. Any help that could kickstart production again would be well appreciated.

If you'd like to contact me, my twitter is @KeiroStarrRKDA (same twitter, just renamed) or on Steam. (Username: keirostarr)

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bradzx
Posted on 12-19-10 04:42 PM Link | Quote | ID: 138754


Octoballoon
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Since: 11-04-09
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Look great hack. Great job.

____________________
My DeviantArt--->

Rocketech Productions
Posted on 02-08-11 06:06 AM Link | Quote | ID: 139517


Red Tektite
Level: 22

Posts: 67/79
EXP: 54346
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Since: 12-01-07
From: Lost in My own Mind

Last post: 3951 days
Last view: 3942 days


Okay guys a quick update.

This hack is NOT dead. I will be working on it again very soon. I have had several ideas for levels including one from the NES Darkwing Duck game. I hope to get back on the scene very soon. But as always, help is well appreciated. If you want to contact me, I have multiple ways to be contacted.

The full list is at https://inkbunny.net/keryowolfe

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Main - ROM Hacking - The Megaman Eternity Project New thread | New reply

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