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Main - The Landfill - Ninji in SMW Redrawn | New thread | Thread closed |
StarsimsUniverse |
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Newcomer Level: 4 Posts: 2/2 EXP: 205 Next: 74 Since: 12-01-09 From: London, England Last post: 5262 days Last view: 5064 days |
Greetings SMW Hackers,
Been wanting to show my idea for a while now. I may have been working on various fangame projects over the last few years (Like Judgespear's "Mushroom Kingdom Fusion" and now MegaPhilX's "Mega Man 10"), but I'm a complete beginner to hacks. I thought the best place to start was with SMW, as there had been many awesome hacks for that and Lunar Magic seemed liked such an easy way to hack it As a beginner I wanted to start off with something simple. I'm a Ninji fan and loved the SMW hack "The Ninji Saga". I always thought Ninji needed more exposure in the world of hacks and so I expanded on his sprite sheet so that he could have "Super Mario", "Fire Mario" and "Cape Mario" sprites. Thanks to tutorials and learning YYCHR99, I begun the long arduous task of drawing up new sprites, using the Ninji Saga ones as a basis, I finally expanded Ninji's spriteset, he can now fire and fly. It took ages to piece together his cape flying sprites, but its finally done. I suppose in the long run I'd like to release this Ninji Sprite Sheet at SMW Central as an ExGFX [PLAYER] Ninji. But to test it out, first I've been putting together a hack to test him in. A simple approach to hack for my first project: A slight alteration to the original SMW Redrawn. I'm calling it "Ninji Stars in SMW Redrawn". I'm learning to add in certain things like altered palletes, custom sprites and custom HUD, the basics. Also using YYCHR99 to alter some enemy appearances. And also thanks to certain tutorials, like TeamHackerz1's "Custom Sprites/Sprite Tool" Tutorial, I was able to learn how to add the custom "[Sprite] Walking Ninji ala SMB2" from SMW Central. It's all going okay so far except for one issue. We all know that the original Ninji in SMW is tileset specific, so if you wanted to put him in other levels, you'd need to "Change GFX in Header" and Change Sprite GFX to E: SP1=00, SP2=01, SP3=13, SP4=0E (Ninji). But we also know that NOTE: Changing the FG/BG GFX index may alter the tileset specific objects available. If the level makes heavy use of these objects, it may become mangled beyond recognition. That is indeed the case, I can't put Ninji anywhere else in the game without screwing up other enemies. But.. I have an idea, seeing as the Custom Ninji worked fine when I added him in, I wondered if thats the solution to making the original Ninji work. I'd like some help with creating a custom sprite Ninji that just hops up and down like the original SMW Ninji, that way we can bypass his tileset specific-ness. Also I'd like to learn how custom sprites are made and how you choose what sprite in the spriteset is allocated. I'd prefer not to to overwrite any previous enemy sprites and try and allocate the original Ninji sprite in SMW's sprite sheet to this custom enemy. ____________________ Mushroom Kingdom Fusion (Fangame) - v0.31 Beta: http://www.sendspace.com/file/8cr8ms Mega Man Open Source Engine - Homepage: http://gcnmario.free.fr/ - Engine Demo: http://gcnmario.free.fr/megaman/megaman.html |
Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 2926/5344 EXP: 30966083 Next: 696898 Since: 02-20-07 From: The Netherlands Last post: 4507 days Last view: 2642 days |
Ah yes. Trasher's Ninji hack. It pleases me to see this concept revisited, and the edits look good. But only when seperate. Ninji as he is drawn here does not mesh well with the whole Redrawn set.
I think I still have Rick's title screen somewhere. ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 2773/4196 EXP: 21547700 Next: 288901 Since: 02-19-07 From: Ithaca, NY, US Last post: 480 days Last view: 92 days |
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Xeruss |
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Sledge Brother Compromised account. Level: 86 Posts: 1069/1815 EXP: 6129975 Next: 12132 Since: 02-19-07 From: Oregon Last post: 1821 days Last view: 1821 days |
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ninjablooper |
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Bullet Bill Level: 49 Posts: 70/509 EXP: 836258 Next: 47625 Since: 10-27-09 From: Earth Last post: 3007 days Last view: 2981 days |
Why is he purple. I'm just curious. ____________________ -Ninjablooper |
Trelior |
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Level: 99 Posts: 1508/2602 EXP: 9763301 Next: 236699 Since: 07-12-09 Last post: 4506 days Last view: 4493 days |
A month bump for that? Really?
He's purple to avoid confusion with other Ninjis, is my best guess. To avoid another bump in this thread, I'm closing it. Sorry, guy. |
Main - The Landfill - Ninji in SMW Redrawn | New thread | Thread closed |
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