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Main - ROM Hacking Related Releases - Zelda3 Hack: Ruins of Rockvan New thread | Thread closed

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Torin
Posted on 10-01-10 01:12 AM Link | Quote | ID: 136313


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Stone Tablets was a Japanese only "Master Quest" version of ALLtP released using a satalite uplink and consisted of four seperate days players would complete tasks in.

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Haz
Posted on 10-01-10 07:15 AM Link | Quote | ID: 136322


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Ah, I remember mention of that once a while ago. Sounded pretty cool. Hmm, wasn't someone around here doing something with the BS-X?

At any rate, do whichever would make for a better story.

Torin
Posted on 10-01-10 09:21 AM Link | Quote | ID: 136324


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Yeah, some guys from the hacking community translated it and got it up and running for the rest of us. Anyways, both characters give us the same story. The only real differences would be the starting monologue, Saharashala's stand-in wouldn't take you seriously, and Amorsha's script would be completely rewritten. However, it does open up 2 interesting boss possibilities...

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Jandazekon
Posted on 10-01-10 06:56 PM Link | Quote | ID: 136333


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Posted by Haz
What's Stone Tablets?



Taken from:
http://en.wikipedia.org/wiki/BS_Zelda


BS Zelda no Densetsu: Inishie no Sekiban (BSゼルダの伝説 古代の石盤?, lit. BS The Legend of Zelda: Ancient Stone Tablets) is an action-adventure video game first broadcast to Satellaview owners, in March–April 1997 and rebroadcast as reruns at least 3 times. It is the third game in the BS Zelda series and as with the two previously-broadcast BS Zelda spin-off games, BS Zelda no Densetsu and BS Zelda no Densetsu: MAP2, it also does not feature Link as the protagonist but instead utilizes the player's avatar from the inter-related Satellaview game, BS-X. For this reason it is also generally considered to be a spin-off title from the main Zelda series. Stylistically similar to The Legend of Zelda: A Link to the Past for the SNES, BS Zelda no Densetsu: Inishie no Sekiban is also occasionally regarded as an enhanced remake of this title. This misconception most likely arises from the fact that the game is no longer playable in its original form and thus the differing plot of the game is more or less unknown to the general gaming public.

The game's title derives the "BS" portion of its name from the Broadcast Satellite system through which game was transmitted by the distributor, St.GIGA, to Satellaview owners between the date of first broadcast in March 1997 and the last broadcast in May 1999. As a Satellaview SoundLink Game, broadcasts for BS Zelda no Densetsu were composed of both a discretely quantifiable portion of game code and, as with the earlier BS Zelda games, a continually streaming vocal track employing the voices of seiyu voice actors. This would be the last SoundLink game to be broadcast via Satellaview marking the end of a 4-year period of SoundLink broadcasts, and it would one of the very last Satellaview games to be broadcasts under Nintendo's direct control.

bradzx
Posted on 10-02-10 12:57 AM Link | Quote | ID: 136356


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Hey Torin. I am still waiting for you on email. I went that place but I have no idea what I can do with it. Can you tell me?

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Torin
Posted on 10-02-10 06:26 AM (rev. 2 of 10-04-10 09:50 AM) Link | Quote | ID: 136370


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Sorry about that. Have you ever played the Illusion of Gaia, because that's where the inspiration came from. Effecticely, there's a treasure chest hidden up there with the master key where gazes meet.

Edit: I'm in a good mood, so here's a little something from The Puppeteer.
[

The area still needs some new graphics, but its just a little taste of what I have in store. And the dungeon inside Castle Midnight. I won't drop any pictures yet, but I will say its amazing.

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bradzx
Posted on 10-06-10 05:19 PM Link | Quote | ID: 136505


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Posted by Torin
Sorry about that. Have you ever played the Illusion of Gaia, because that's where the inspiration came from. Effecticely, there's a treasure chest hidden up there with the master key where gazes meet.



No I didn't play that game before. But I watch speed run. Only I see dash to hit wall to break it and dash run over. I didn't see rest of it.

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kgp4death
Posted on 10-07-10 01:22 AM Link | Quote | ID: 136514


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have you been logging into your skype account havn't seen you on there......

Torin
Posted on 10-07-10 02:40 AM Link | Quote | ID: 136515


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No, I haven't been on Skype. My internet and cable got knocked out a week ago by the weather and they haven't been fixed yet and I keep Skype off at school.

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bradzx
Posted on 10-07-10 04:19 AM (rev. 2 of 10-07-10 05:34 AM) Link | Quote | ID: 136518


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It on top floor or below floor?

Edit: Found it master key. But how I get out of there?

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SePH
Posted on 10-11-10 09:00 AM Link | Quote | ID: 136653


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Posted by Torin
Sorry about that. Have you ever played the Illusion of Gaia, because that's where the inspiration came from. Effecticely, there's a treasure chest hidden up there with the master key where gazes meet.

Edit: I'm in a good mood, so here's a little something from The Puppeteer.
[

The area still needs some new graphics, but its just a little taste of what I have in store. And the dungeon inside Castle Midnight. I won't drop any pictures yet, but I will say its amazing.

I really like the scale of that castle.. it reminds me of Assassin's Creed for some reason. Keep it up, hard work with Hyrule Magic always pays up when you don't give up. A few gfx fixes there and there and you're all set.

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Torin
Posted on 10-11-10 09:16 AM Link | Quote | ID: 136654


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Again, the inside is amazing. It uses alot of the graphics from the outside, along with a ton of others, so at one point you'll be inside the keep, then you'll walk through a door and suddenly you find yourself on the outside of a tower. Large portions are also going to be in the overworld, and set aside quite a bit of space. Think about these towers with the Death Mountain tree background and you're on the right track.

And, as a challenge to myself and to you, I'm curious to see if players will be able to find 19 Dark Tower refrences. Whoops, there's one.

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bradzx
Posted on 10-11-10 01:09 PM Link | Quote | ID: 136657


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Hey I found master key that you told me. But one problem. How I can get out of there? I don't have magic mirror.

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Torin
Posted on 10-11-10 02:02 PM Link | Quote | ID: 136658


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Head back down the stairs and go through the room until you hit the upward pointing arrow at the bottom of the room. Its a short distance from a pot. Head up and follow the trail to a portal.

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bradzx
Posted on 10-11-10 04:48 PM Link | Quote | ID: 136660


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Ok I already went there but it lead to bug. It there other way you can do?

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Torin
Posted on 10-12-10 01:03 AM Link | Quote | ID: 136673


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Save and quit.

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bradzx
Posted on 10-12-10 02:30 AM Link | Quote | ID: 136674


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-record scratch- Geez I should know that.

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bradzx
Posted on 10-13-10 04:04 AM (rev. 2 of 10-13-10 04:31 AM) Link | Quote | ID: 136766


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Ok I got Magic Hammer. Now what? I go everyroom I go it same room I was. Where I can find boss and crystal?

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bradzx
Posted on 11-04-10 03:30 PM Link | Quote | ID: 137653


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OH well I guess I do it myself figure out.

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bradzx
Posted on 12-19-10 04:29 PM Link | Quote | ID: 138753


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Wow no one answer this hack game.

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Main - ROM Hacking Related Releases - Zelda3 Hack: Ruins of Rockvan New thread | Thread closed

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