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Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Fraxy - Tournament Maybe New thread | New reply


Cate
Posted on 10-23-09 01:46 AM (rev. 2 of 10-23-09 01:49 AM) Link | Quote | ID: 117825


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I have an idea for a tournament. I made a boss a short time ago that uses three events on each piece to make the entire boss so that only things that are within 100 distance of the player are played, and only things that are within 150 distance of the player can be seen.

It has the effect that the player is surrounded by a time bubble. I put a few puzzles into this Fraxy boss.

...Buuut. You can do things with that. Make pieces immune to the effect, and so on.

I want to see what other people's ideas are on the matter, or if someone's beaten me to it. >.>



http://acmlm.kafuka.org/uploader/get.php?id=2361

Like this one here.

Bukkarooo
Posted on 10-23-09 02:07 AM Link | Quote | ID: 117826


Fuzzy
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I'll have to give it a try. Nice idea, though Eboshidori made a maze boss using similar events (I assume) a while ago

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Cate
Posted on 10-23-09 02:29 AM Link | Quote | ID: 117827


Red Paragoomba
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Thanks!

I had a weird thing with this boss. I played through the whole thing only to realize that I could shoot the targets without navigating at all through the boss.



In fact, you could probably do the same thing, but opposite. A ghostly boss that disappears as you grow closer, and stops moving abruptly.


Bukkarooo
Posted on 10-23-09 03:12 AM Link | Quote | ID: 117828


Fuzzy
Son of a bitch, I'm sick of these dolphins...
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Since: 10-15-08
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Posted by Cate
Thanks!

I had a weird thing with this boss. I played through the whole thing only to realize that I could shoot the targets without navigating at all through the boss.



In fact, you could probably do the same thing, but opposite. A ghostly boss that disappears as you grow closer, and stops moving abruptly.




good idea, that'd definitely be interesting. and for the problem with the targets, I'd suggest making them disappear unless you get close, like everything else, just make everything have 999999 durability so it doesn't kill itself.

alternatively, there's barriers, which you can have turn on or off depending on your distance

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