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Main - ROM Hacking - Second Generation Mario Bros. 3 | New thread | New reply |
MapleMario |
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Red Koopa Level: 27 Posts: 12/126 EXP: 111441 Next: 4718 Since: 04-28-07 From: USA Last post: 5070 days Last view: 3889 days |
Since Bowser's repeated defeats at the hands of Mario and Luigi, Bowser has grown old and abdicated from the throne. As such, Roy Koopa has succeeded Bowser to the throne and now has seized control of the Mushroom Kingdom once more. The airships have been handed down to the Koopalings' children. Looks like a new quest for the heroes of the Mushroom Kingdom!
I hope to make this hack complete with ASM edits, graphics edits, palette edits, level edits, map edits, text edits, and all that good stuff. I realize, though, that I probably won't be able to do all that in my first hack, but we'll see. Currently I have the world 1 map, 1-1, 1-2, and the World 1 Hammer Bros finished. 1-3 is just started and the current design is something I coughed up randomly in 35 seconds. So it probably won't stay. In addition, I have palettes for most of the world maps done, but, one question: is there a way to change which palette world 3 uses? I had no idea that it copied off world 1's palette when I was making my world plans. Screenshots are located here IPS Patches are located here Also, note, the level tiles for the w1 map were just experiments and don't look good. However, this is an extremely interim release and not in final stages at all; just a snapshot of my current progress. Worlds: World 1 = Desert Isles World 2 = Spies World 3 = The Underworld (if I can manage to change the palette for W3. If not, W2 and W3 switch, probably.) World 4 = Fire Pits World 5 = Heaven in Hell World 6 = The Void (note, I came up with this idea before I saw Starry Slopes on MA.) World 7 = Frozen Wastes World 8 = The Showdown World 9 = well, most likely Warp Zone. ____________________ SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done... - Layout: MM v0.31 |
Trelior |
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Level: 99 Posts: 368/2602 EXP: 9756154 Next: 243846 Since: 07-12-09 Last post: 4498 days Last view: 4485 days |
Looks good, you're really onto something here. I'll check out the IPS and test your level out sometime later today to see your level in its entirety. |
zbyte |
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Boomerang Brother Z is Superior! Level: 66 Posts: 226/1016 EXP: 2387300 Next: 74551 Since: 06-10-09 Last post: 4432 days Last view: 2911 days |
You said you'll be working on this a month ago... ____________________ No quotes found; we apologize for the inconvenience. Commas, question marks, and semicolons are available, though. |
boingboingsplat |
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Giant Koopa [PREFSTRING:wonderful bounciness] Level: 74 Posts: 977/1292 EXP: 3633922 Next: 19622 Since: 07-23-07 From: Michicola Last post: 4842 days Last view: 4805 days |
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Sukasa |
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Red Birdo Level: 92 Posts: 1937/2112 EXP: 7689786 Next: 67151 Since: 02-19-07 Last post: 4448 days Last view: 3220 days |
Posted by boingboingsplat Use the left/right arrow keys. |
boingboingsplat |
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Giant Koopa [PREFSTRING:wonderful bounciness] Level: 74 Posts: 979/1292 EXP: 3633922 Next: 19622 Since: 07-23-07 From: Michicola Last post: 4842 days Last view: 4805 days |
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Sukasa |
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Red Birdo Level: 92 Posts: 1938/2112 EXP: 7689786 Next: 67151 Since: 02-19-07 Last post: 4448 days Last view: 3220 days |
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MapleMario |
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Red Koopa Level: 27 Posts: 13/126 EXP: 111441 Next: 4718 Since: 04-28-07 From: USA Last post: 5070 days Last view: 3889 days |
Oh, whoops, forgot to add that documentation. And yes, zbyte, I'm really busy right now but I thought that I'd turn out a hack or two for old times' sake. Remember, I had no internet access during that entire month, and I have a lot of stuff to catch up on right now.
Thoughts on the level design? ____________________ SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done... - Layout: MM v0.31 |
Main - ROM Hacking - Second Generation Mario Bros. 3 | New thread | New reply |
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