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Main - ROM Hacking - Zelda 3 Hack questions New thread | New reply


atarian
Posted on 08-11-09 10:12 PM Link | Quote | ID: 113180

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I hope im in the right section this time. I got a copy of zelda link to the past with Black Magic 0.09a, HMagic . Ive so far learned on my own how to change lay outs and how to move beds around and place chests and insert 1 or 2 items in a room.

Heres where my question begins.

How do i know where my rooms link up ( like if i put a stairway in links house going to a 2F how do i know what room that will be)

How do I modify the over world ( like if I want to clear and build from scratch )
Is there a program that allows that.?

I see how you put holes in the outside world and trying to understand how I know where you pop out when you fall down them Is there a better guide on how to use these editors than the read me files given in the zip file?

Also if I wamt tp create a 3rd 4th 6th worlds ( since black magic lets me expand the rom to 32mb ) how would i go about that ( is it even possible to do)?

If there is a good reference guide i can read up on these 2 editor programs would be a big help since yahoo search yeilded nothing useful.


thanks in advanced.

jay

MathOnNapkins
Posted on 08-11-09 11:53 PM Link | Quote | ID: 113197


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atarian: have you checked out SePH's perfect guide to Hyrule Magic? It's available in the documents sections at www.romhacking.net. That will be a lot of help in learning how to use Hyrule Magic.

Next, as the author of Black Magic, I must say I will caution you against using Black Magic to develop a hack at this time. It still has a lot of bugs in it and isn't even full featured yet. The next release will probably be more or less complete for Overworld editing purposes, but not for dungeon editing. Moreover, roms hacked with Black Magic are no longer compatible with Hyrule Magic due to significant changes that Black Magic does to the rom's code and data formats. If you have questions about Black Magic and suggestions for new features I recommend you PM me about them or e-mail me.

On to actual questions:

Posted by atarian

I see how you put holes in the outside world and trying to understand how I know where you pop out when you fall down them Is there a better guide on how to use these editors than the read me files given in the zip file?



Holes have two requirements. You need the proper tile type there (blackness) that you can fall into, plus a hole marker. The number on the hole marker indicates the dungeon "entrance" that Link will go into. Without a hole marker, you'll end up in the Chris Houlihan room, as it's the default entrance.

Posted by atarian

How do I modify the overworld (like if I want to clear and build from scratch)



In HM I'm not sure how you clear out the maps. In Black Magic I'll have a feature for that eventually, as I've been thinking about it.

Posted by atarian

Also I want to create a 3rd 4th 6th worlds ...



Possible but would require quite a bit more technical knowledge to pull off than just using an editor. I've been thinking about how to make Black Magic do that but I've not come up with anything yet. Let's just say that the game is kind of hardwired to have two worlds for right now. There are ways of getting around that but I'm not sure what I want to do yet.

Posted by atarian

How do i know where my rooms link up ( like if i put a stairway in links house going to a 2F how do i know what room that will be )



That's not exactly easy to know if you use Hyrule Magic. Generally speaking it has to do with the ordering of your objects and the room numbers in the dungeon room's header (The "More" dialog button accesses the header). SePH's guide probably has information how to do that in HM. I plan to make it easier in BM.

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