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09-07-10 02:16 PM |
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| Main - ROM Hacking - The General Project Screenshot/Videos Thread... | New thread | New reply |
| DahrkDaiz |
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Buzzy Beetle Sandwich Artist Level: 35 Posts: 324/375 EXP: 261164 Next: 18772 Since: 02-22-07 Last post: 45 days Last view: 40 days |
At the very least, foshizzle, let levels of this difficulty remain in later levels. O |
| ShoFIZZLE |
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Goomba Level: 8 Posts: 18/23 EXP: 1887 Next: 300 Since: 11-18-09 From: Atlanta, GA Last post: 230 days Last view: 115 days |
I see what you are saying Dark. Too hard too early, but I do need to lay off the enemy sprites. |
| Ice Penguin |
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![]() Zora Level: 40 Posts: 476/513 EXP: 418104 Next: 23205 Since: 02-20-07 From: Kasuto Last post: 26 days Last view: 26 days |
Posted by SePHWow, this looks fantastic! Even if I never get to play it, just seeing the screenshot was good enough for me. I like it.
I would be a little sad about having less exploration, though. |
| KP9000 |
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Last post: 1 day Last view: 10 hours |
Just gonna throw this in here too. Posted by KP9000 ____________________ |
| GreyMario |
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Climbing the rungs of postrank (#8) GreyMario passes Sukasa for #7 in ~110 posts. Level: 71 Posts: 1711/2004 EXP: 3045414 Next: 121700 Since: 07-13-07 From: Little Billy's house Last post: 6 days Last view: 6 hours |
| KP9000 |
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Last post: 1 day Last view: 10 hours |
____________________ |
| Mineyl |
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Red Cheep-cheep Level: 22 Posts: 115/208 EXP: 57109 Next: 1241 Since: 09-10-09 From: World 5 Last post: 11 hours Last view: 5 hours |
"What's another word for thesaurus, anyways?"
Neat stuff to come here...eventually! |
| Mineyl |
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Red Cheep-cheep Level: 22 Posts: 124/208 EXP: 57109 Next: 1241 Since: 09-10-09 From: World 5 Last post: 11 hours Last view: 5 hours |
Well, this is it: the last two stages I'll be designing for this hack before Reuben is released. Enjoy. :3 Copypasta from my Youtube description:
____________________ "What's another word for thesaurus, anyways?"
Neat stuff to come here...eventually! |
| Quick Curly |
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Fuzz Ball Level: 50 Posts: 765/989 EXP: 887339 Next: 59978 Since: 06-15-08 From: Earth Last post: 21 days Last view: 21 days |
Of course I completely like it Mineyl.
So... R.I.P. The Original Version of Mineyl's Unnamed SMB3 Hack.
I'll look forward to see what you do with Reuben. ![]() |
| Mineyl |
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Red Cheep-cheep Level: 22 Posts: 126/208 EXP: 57109 Next: 1241 Since: 09-10-09 From: World 5 Last post: 11 hours Last view: 5 hours |
Posted by Quick Curly Maybe I'll tidy this up a bit and release it. The perfectionist in me would rather not, but...you know. xD Thank you for your support. :3 ____________________ "What's another word for thesaurus, anyways?"
Neat stuff to come here...eventually! |
| Quick Curly |
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Fuzz Ball Level: 50 Posts: 767/989 EXP: 887339 Next: 59978 Since: 06-15-08 From: Earth Last post: 21 days Last view: 21 days |
That's okay. You don't have to if you don't want to in order to help keep the surprise of what you do with the power of Reuben to advance it. It's just me, but I like playing the final versions and not forcing authors to release demos if they'd rather not release unfinished work and not have real control over who grabs it. I know some authors like releasing (public) demos in order to get feedback and whatnot; however, I'm personally not a fan of this method. Plus playing a demo would sort of ruin the feel and excitement of the finished product since depending o In the end, it's up to you what you want to do, of course.
I know o You're welcome. I know you'd do the same for me. ![]() |
| messiaen |
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Cheep-cheep Level: 24 Posts: 160/182 EXP: 70932 Next: 7193 Since: 05-26-08 From: Porto Alegre, Brazil Last post: 16 days Last view: 26 days |
SORT OF two player mode in Mario 64 (controlling NPCs):
Many practical problems, however the concept could work in a smaller scale. Edit: Embed doesn't seem to be working Non-embed. |
| cobraman |
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| KP9000 |
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Last post: 1 day Last view: 10 hours |
____________________ |
| ShoFIZZLE |
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Goomba Level: 8 Posts: 21/23 EXP: 1887 Next: 300 Since: 11-18-09 From: Atlanta, GA Last post: 230 days Last view: 115 days |
That is AWESOMELY AWESOME! |
| DahrkDaiz |
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Buzzy Beetle Sandwich Artist Level: 35 Posts: 336/375 EXP: 261164 Next: 18772 Since: 02-22-07 Last post: 45 days Last view: 40 days |
Thanks for posting this KP. it's inspired me to double down o![]() |
| elbobelo |
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Shyguy Level: 18 Posts: 69/84 EXP: 25746 Next: 4151 Since: 08-16-07 Last post: 27 days Last view: 9 hours |
I hope this will get people excited about a new Vampire Killer game 2 years in the making. You may notice a few things such as multiple power ups, 3X subweapons, working candles, keys, and chests, day-month-hour clock, 250 max hearts, experience and level-ups, plus tons tons more. These backgrounds are all temporary as well as the level design. I have o ____________________ |
| Scatt-Man |
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Goomba Level: 12 Posts: 29/34 EXP: 6884 Next: 1037 Since: 05-20-07 From: Sydney, Australia Last post: 60 days Last view: 276 days |
You sir have created the first Castlevania hack I'm interested in playing. Very nice work!! |
| koala_knight |
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Mole Level: 34 Posts: 331/365 EXP: 240923 Next: 12728 Since: 06-01-07 From: Miami Last post: 30 days Last view: 8 hours |
That's the 8Eyes hack you were working o It looks great! I've been doing some research into CV2 in an attempt to achieve a similar end within that engine as you have within this o Great work so far! ![]() ____________________ Mega Man Powered Down @MMFN Forums Super Mario Bros.4: Vacation in Dinosaurland @SMWCentral The FFHacktics 'New Chinese Valentine' Sprite Contest!! |
| elbobelo |
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Shyguy Level: 18 Posts: 70/84 EXP: 25746 Next: 4151 Since: 08-16-07 Last post: 27 days Last view: 9 hours |
Posted by koala_knight Yes that was 8-eyes, I looked into hacking cv games myself but the code seems way to complicated and compressed. 8-eyes had a lot of free space and code that was easier to understand. I was able to actually re-write a lot of the original 8-eyes code to make it tighter and more compact in order to free up space. The end result has been great (more weapons, more familiars, more whips). Also, you will find that the controls and intuitiveness are superior to any other CV game for the NES. (ex. facing different directions while in air, douple-tap running with trail effects, double-jump wings, smooth animations) Posted by Scatt-Man Thank you sir, there is a lot that you don't see in this picture as well. Plus this is not just a painted picture, everything you see here functions as it should (except the level up counter, which i just decided to do). ____________________ |
| Main - ROM Hacking - The General Project Screenshot/Videos Thread... | New thread | New reply |
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