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Main - Fraxy - Comments on this boss? | New thread | New reply |
Zharmad |
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Newcomer Level: 6 Posts: 1/5 EXP: 827 Next: 80 Since: 04-27-09 From: Sydney, Australia Last post: 5479 days Last view: 5479 days |
I've been working on an idea of a boss that responds based on the amount of aggravation you cause. That is, destroying part x or being threatening incrreases its values, which is decreased by triggering attacks.
I've attempted to sort of fuel this progression by spawning infinite numbers of fighters. The player can decrease this rate as well. The boss has been listed already on my user page. Have a crack and see what you think? Link |
Burg Hammer Achtzehn |
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Level: 18 Posts: 40/52 EXP: 28162 Next: 1735 Since: 11-22-08 Last post: 5308 days Last view: 5302 days |
That boss is made of win and awesome.
Well done. |
Aquamancia |
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Crow Level: 43 Posts: 83/378 EXP: 553468 Next: 11578 Since: 10-22-08 Last post: 3094 days Last view: 1445 days |
I would love to fight it, but the link is broken for me. It only shows the parts you used.
But then again, there's the uploader... And here's something nobody's going to care about: 1000th post in the Fraxy section. ____________________ Fraxy Creations Youtube Channel |
Firefox11 |
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Level: 18 Posts: 13/49 EXP: 25479 Next: 4418 Since: 03-24-09 Last post: 4670 days Last view: 4398 days |
You can fight it if you Right Click the link > Save link as
T'was fun to fight, although it was annoying to crash into the fighters lol =D |
Aquamancia |
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Crow Level: 43 Posts: 84/378 EXP: 553468 Next: 11578 Since: 10-22-08 Last post: 3094 days Last view: 1445 days |
Posted by Firefox11 I tried it, and unfortunately for me, it didn't work... ____________________ Fraxy Creations Youtube Channel |
Xterminion |
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Goomba Level: 14 Posts: 22/29 EXP: 11607 Next: 1464 Since: 03-18-09 Last post: 4260 days Last view: 4260 days |
You just need to copy ALL of the things inside the link, then paste it in Notepad then save it (don't forget to set it's extension to .fed). Then open the editor, load the file and tada!
Worked on me more than once. |
Zharmad |
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Newcomer Level: 6 Posts: 2/5 EXP: 827 Next: 80 Since: 04-27-09 From: Sydney, Australia Last post: 5479 days Last view: 5479 days |
I've uploaded a revised version removing collision with the minor drones. I had that very same idea - while testing, I flew into the drones more than I care to admit... ('').
Had already placed the hit check flags, but apparently I needed to keep applying them: the draw command "normal" probably turns hit check on by default... This is on the uploader now as well. |
TheBlueEcho |
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Level: 19 Posts: 12/60 EXP: 34943 Next: 834 Since: 11-09-08 Last post: 4657 days Last view: 4926 days |
Posted by ZharmadThats a good thing. These things killed me more by being in my way than actually shooting at me. (though that does quite abit of damage as well.) Posted by ZharmadYep. It does. Hence why it's necessary to change the flag every time you 'normal' a part. |
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