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Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - SMW Hacking - Unused level sprite data! New thread | New reply

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Bio
Posted on 04-24-07 08:57 PM (rev. 2 of 04-24-07 08:58 PM) Link | Quote | ID: 29556


Red Paragoomba
Level: 19

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Posted by HyperHacker
And Snes9x traces are going to be very redundant (hello 1500000 copies of vblank interrupt) and contain a lot of unnecessary information.

not if you enable this:

so the tracer won't give you copy of the same code. Not sure if it is the best for a disassembly but it worked fine for when I converted the ROM to FastROM

Ribo Zurai
Posted on 05-16-07 06:54 PM Link | Quote | ID: 35814


Micro-Goomba
Level: 10

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Since: 03-25-07
From: São Paulo, Brazil

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How can I play in the lost levels?

Smallhacker
Posted on 05-16-07 07:13 PM Link | Quote | ID: 35818


Panser
Swedish weirdo times eleven

Level: 42

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Since: 02-19-07
From: Stockholm, Sweden

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Step 1: Get a Hex editor.
Step 2: Get the Layer 1, Layer 2 and sprite pointers to the "lost levels".
Step 3: Open the ROM in a hex editor.
Step 4: Insert the Layer 1 pointers into the Layer 1 pointer table.
Step 5: Insert the Layer 2 pointers into the Layer 2 pointer table.
Step 6: Insert the sprite pointers into the sprite pointer table.
Step 7: Modify the overworld to only contain the lost levels.
Step 8: Play.

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Remnic The Hedgehog
Posted on 05-24-07 06:17 PM Link | Quote | ID: 38024


Chasupa
Level: 56

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Since: 05-23-07
From: Kickapoo, Missouri

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Believe it or not but I think that the Mushroom Scales level was used in Techokami's SMIHA hack's title screen demo. He made a replica of the beta stage, fixed the Pirahna Plants tiles and added Shy Guys (Goombas) near the upside down pipe. He also removed some mushroom scales because they might have been spreaded around because of the leftover scales which were not linked to a mushroom stem.

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Smallhacker
Posted on 05-24-07 07:35 PM Link | Quote | ID: 38048


Panser
Swedish weirdo times eleven

Level: 42

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Since: 02-19-07
From: Stockholm, Sweden

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Posted by Remnic The Hedgehog
Believe it or not but I think that the Mushroom Scales level was used in Techokami's SMIHA hack's title screen demo. He made a replica of the beta stage, fixed the Pirahna Plants tiles and added Shy Guys (Goombas) near the upside down pipe. He also removed some mushroom scales because they might have been spreaded around because of the leftover scales which were not linked to a mushroom stem.


Aaaaaaaaaaaaaand how in the world is that relevant? He used an unused level in his hack? SO WHAT!?

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DarkPhoenix
Posted on 05-25-07 04:52 AM Link | Quote | ID: 38246


Micro-Goomba
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I'm in, for disassembling, commenting code, writing tools, whatever you need.

Perhaps we should start a new thread, to organize?

BMF54123
Posted on 05-25-07 10:03 AM Link | Quote | ID: 38296


Buzzy Beetle
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Since: 02-19-07
From: [citation needed]

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Posted by Smallhacker
Aaaaaaaaaaaaaand how in the world is that relevant? He used an unused level in his hack? SO WHAT!?

What Smallhacker meant to say is, "don't bump threads unless you have something relevant and useful to add."

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[citation needed]
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