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Main - SMW Hacking - 8x8 Tile Editor in Overworld? | New thread | New reply |
Varion Icaria |
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Micro-Goomba Level: 9 Posts: 3/12 EXP: 3088 Next: 74 Since: 03-26-09 Last post: 4722 days Last view: 4589 days |
It's been awhile since I used LM and last time I used it I had no problem editing the overworld graphics, Since it's been a long time I forgot how to do what I did. I checked LM's manual and looked through the older topics but nothing found to edit overworld graphics. So any guidance would be appreciated, also I want to add more animation and custom animation to overworld graphics, how would I go about doing that? Thanks'. |
cory21391 |
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Flurry Level: 37 Posts: 205/260 EXP: 332084 Next: 6169 Since: 03-01-07 From: NC, US Last post: 5136 days Last view: 5136 days |
As far as Graphical Tiles go, standard SMW OW graphics are in Graphics files 1C, 1D, 1E, and 08. I've never tried to do any animations or anything, although now that I think about it I would like to find out how to do so. Oh and if you want to edit the 16x16 level and path tiles, you have to go into the 8x8 tile editor in 8x8 tile editing mode and write over the table at the bottom, event tiles are to the right of the submaps. I have yet to find the corresponding path creation tiles when you beat a level so the graphics that load up will probably be fucked up. Just my two cents worth. ____________________ |
Varion Icaria |
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Micro-Goomba Level: 9 Posts: 4/12 EXP: 3088 Next: 74 Since: 03-26-09 Last post: 4722 days Last view: 4589 days |
Yes but I can't find the 8x8 tile editor to actually edit the 8x8 tile art. I may have overlooked it but it's been awhile. |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 2390/4196 EXP: 21547031 Next: 289570 Since: 02-19-07 From: Ithaca, NY, US Last post: 479 days Last view: 92 days |
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Varion Icaria |
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Micro-Goomba Level: 9 Posts: 5/12 EXP: 3088 Next: 74 Since: 03-26-09 Last post: 4722 days Last view: 4589 days |
Ahh that's probably how I originally did it, Thanks. All that's left is how to do the animations for overworld. |
boingboingsplat |
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Giant Koopa [PREFSTRING:wonderful bounciness] Level: 74 Posts: 855/1292 EXP: 3636156 Next: 17388 Since: 07-23-07 From: Michicola Last post: 4850 days Last view: 4812 days |
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Varion Icaria |
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Micro-Goomba Level: 9 Posts: 6/12 EXP: 3088 Next: 74 Since: 03-26-09 Last post: 4722 days Last view: 4589 days |
Thanks, is there anyway to add extra animations or can I only use what they have? |
boingboingsplat |
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Giant Koopa [PREFSTRING:wonderful bounciness] Level: 74 Posts: 861/1292 EXP: 3636156 Next: 17388 Since: 07-23-07 From: Michicola Last post: 4850 days Last view: 4812 days |
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Varion Icaria |
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Micro-Goomba Level: 9 Posts: 7/12 EXP: 3088 Next: 74 Since: 03-26-09 Last post: 4722 days Last view: 4589 days |
That helps but only one problem, How do I define how many tiles are animating and which tile they animate? Sorry for being a pain' |
Main - SMW Hacking - 8x8 Tile Editor in Overworld? | New thread | New reply |
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