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Main - Gaming - The future of computer games? | New thread | New reply |
Xeruss |
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Sledge Brother Compromised account. Level: 86 Posts: 843/1815 EXP: 6127560 Next: 14547 Since: 02-19-07 From: Oregon Last post: 1817 days Last view: 1816 days |
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blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 2365/4196 EXP: 21539209 Next: 297392 Since: 02-19-07 From: Ithaca, NY, US Last post: 475 days Last view: 87 days |
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Xeruss |
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Sledge Brother Compromised account. Level: 86 Posts: 844/1815 EXP: 6127560 Next: 14547 Since: 02-19-07 From: Oregon Last post: 1817 days Last view: 1816 days |
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Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 1707/5344 EXP: 30953878 Next: 709103 Since: 02-20-07 From: The Netherlands Last post: 4502 days Last view: 2637 days |
See, that's why I like the Wii. Its graphics are barely better than the Gamecube that came before it, but the innovative controls make for actually fun games.
Just try to imagine what, say, Wario Ware Smooth Moves would be like on the 360. Beautiful, if not very brown... and all the gimmicky mini games would be just below WW Twisted's level. ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 2366/4196 EXP: 21539210 Next: 297391 Since: 02-19-07 From: Ithaca, NY, US Last post: 475 days Last view: 87 days |
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Xeruss |
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Sledge Brother Compromised account. Level: 86 Posts: 845/1815 EXP: 6127560 Next: 14547 Since: 02-19-07 From: Oregon Last post: 1817 days Last view: 1816 days |
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Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 1708/5344 EXP: 30953878 Next: 709103 Since: 02-20-07 From: The Netherlands Last post: 4502 days Last view: 2637 days |
Posted by XerussIt and the DS still print money ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 2367/4196 EXP: 21539210 Next: 297391 Since: 02-19-07 From: Ithaca, NY, US Last post: 475 days Last view: 87 days |
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Xeruss |
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Sledge Brother Compromised account. Level: 86 Posts: 846/1815 EXP: 6127560 Next: 14547 Since: 02-19-07 From: Oregon Last post: 1817 days Last view: 1816 days |
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Trax |
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Yellow Stalfos Level: 71 Posts: 763/1145 EXP: 3036699 Next: 130415 Since: 07-06-07 From: Québec Last post: 3630 days Last view: 2882 days |
I didn't read everything thoroughly, nor did I watch the movies, but I still feel it's physically impossible to make a game that runs smooth with all the settings boosted to the max on any computer. If I understand correctly (and it's possible I don't), they are trying to convince us that their ultra-fast connection (price, anyone?) can be faster than the micrometric connection between my processor and graphics card on my computer's motherboard at home? Although it's not super far from impossible, that's still stretching...
I think the core concept (again, correct me if needed) is that their ultra-powerful servers (clusters, probably) do all the calculations and graphics processing, and you only have to worry about displaying the resulting image and processing input every frame... |
Xeruss |
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Sledge Brother Compromised account. Level: 86 Posts: 847/1815 EXP: 6127560 Next: 14547 Since: 02-19-07 From: Oregon Last post: 1817 days Last view: 1816 days |
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Omi |
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Super Koopa Hey Nick ♥ Hey Nick ♥ Hey Nick ♥ Hey Nick ♥ Hey Nick ♥ Hey Nick ♥ Hey Nick ♥ Level: 62 Posts: 507/836 EXP: 1894880 Next: 89806 Since: 07-03-07 Last post: 4498 days Last view: 4495 days |
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Trax |
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Yellow Stalfos Level: 71 Posts: 765/1145 EXP: 3036699 Next: 130415 Since: 07-06-07 From: Québec Last post: 3630 days Last view: 2882 days |
It's a clever concept, although not THAT new, it's just that those guys at the website are simply pushing the envelope as far as they can, in terms of marketing. Anyway, that put aside, basic math makes me sceptic quite a little. I took a screenshot of my desktop, without worrying about real-world representativity in a gaming environment, it's just for the test. With a resolution of 1024 x 768, I get a PNG of 908 KB.
908 KB x 30 FPS = 27240 KB/s = 26,6016 MB/s = 212,8125 Mbit/s 908 KB X 60 FPS = 54480 KB/s = 53,2031 MB/s = 425,625 Mbit/s I consider my connection quite fast for normal house cable Internet, and I get a theoretical maximum of 7.5 Mbit/s in download. Looks quite far from what is remotely possible. So what's the catch? |
RT-55J |
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Armor Guardian Level: 81 Posts: 1077/1562 EXP: 4890624 Next: 102225 Since: 02-23-07 From: Wild Side Arcade Last post: 317 days Last view: 58 days |
I see three main problems with this: latency, bandwidth, server maintenance. The first will, strictly speaking, can only be minimalized, not eliminated (unless someone is able to break the light barrier). The latter two problems can theoretically be solved, but would require a constant source of money to do so.
So yeah. Don't expect this to replace traditional game distribution methods. Posted by Godot Posted by Trax Ugly video compression, so don't expect Crysis to look as good as it would running on a normal PC. Oh, and I think you screwed up in your conversion from kilobytes to megabytes. |
Trax |
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Yellow Stalfos Level: 71 Posts: 766/1145 EXP: 3036699 Next: 130415 Since: 07-06-07 From: Québec Last post: 3630 days Last view: 2882 days |
I still use the terms kilobyte and megabyte for powers of 2, although the "official" terminology is now kibibytes and mebibytes...
I'm already an old geezer in that domain... |
RT-55J |
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Armor Guardian Level: 81 Posts: 1078/1562 EXP: 4890624 Next: 102225 Since: 02-23-07 From: Wild Side Arcade Last post: 317 days Last view: 58 days |
That's not what I meant. What I meant was that you multiplied when you should have divided. |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 2369/4196 EXP: 21539210 Next: 297391 Since: 02-19-07 From: Ithaca, NY, US Last post: 475 days Last view: 87 days |
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RT-55J |
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Armor Guardian Level: 81 Posts: 1079/1562 EXP: 4890624 Next: 102225 Since: 02-23-07 From: Wild Side Arcade Last post: 317 days Last view: 58 days |
*Checks*
...oh wait. It's the stupid international comma/period numbering inconsistency thing again. *Grumbles* |
NightKev |
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Cape Luigi Level: 131 Posts: 3475/4792 EXP: 26237694 Next: 186926 Since: 03-15-07 Last post: 3738 days Last view: 3650 days |
Sukasa |
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Red Birdo Level: 92 Posts: 1732/2112 EXP: 7691603 Next: 65334 Since: 02-19-07 Last post: 4451 days Last view: 3223 days |
Posted by Trax The problem here is that you're using a lossless scheme, possibly not the most efficient one, and probably at 24 or 32 bit colour. Compare to, say, a high-quality JPEG at a lower bit depth. These are games, not static images. A little noise is not going to ruin the experience. |
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