Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
Views: 88,531,479
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 05-04-24 11:46 AM
Guest: Register | Login

0 users currently in SMW Hacking | 3 guests

Main - SMW Hacking - Question regarding status bar... New thread | New reply


cory21391
Posted on 03-21-09 09:05 PM Link | Quote | ID: 103660


Flurry
Level: 37

Posts: 196/260
EXP: 332080
Next: 6173

Since: 03-01-07
From: NC, US

Last post: 5136 days
Last view: 5136 days
After finally sifting through SMW's Graphics folder and finding all the text graphics and stuff, I decided to change it and make my own font, and then proceeded to fix up the status bar and make it's colors the last 3 of palette 0 (actually palette 4 since the tiles are 8bpp, but anyways...) But the timer tiles aren't the right palette... and there's a number sitting beside the item box that isn't there in SMWSBE....



Any help on fixing these issues?

____________________




blackhole89
Posted on 03-22-09 05:40 PM Link | Quote | ID: 103726


The Guardian
Moloch whose eyes are a thousand blind windows!
Level: 124

Posts: 2358/4196
EXP: 21546723
Next: 289878

Since: 02-19-07
From: Ithaca, NY, US

Last post: 479 days
Last view: 92 days



Did you just change the blank tile data that's stored somewhere in the ROM? The game probably updates both the tile IDs and the control bits of the tiles in question as it uploads updated tiles for the counters.

As for that rogue "0", I frankly have no idea. Bug in the tool you used?

____________________



cory21391
Posted on 03-22-09 05:46 PM Link | Quote | ID: 103727


Flurry
Level: 37

Posts: 197/260
EXP: 332080
Next: 6173

Since: 03-01-07
From: NC, US

Last post: 5136 days
Last view: 5136 days
Yea, I just changed the static 0 tiles, and I think that extra 0 is a bonus star counter. Does anybody know where the counter dma's from so I can change the palette bits in the counter tiles? I was thinking maybe it does a inc loop for the counter, just changing the tile location, not the control bits (as in H/V flip, palettes, and priority), in which case just putting all zeroes in all the spaces for the counter (with the right palette) might fix it.

____________________




boingboingsplat
Posted on 03-22-09 08:43 PM Link | Quote | ID: 103739


Giant Koopa
[PREFSTRING:wonderful bounciness]
Level: 74

Posts: 842/1292
EXP: 3636102
Next: 17442

Since: 07-23-07
From: Michicola

Last post: 4850 days
Last view: 4812 days
Use Small's status bar editor to change the palette of those tiles.

____________________
 

cory21391
Posted on 03-26-09 11:01 PM Link | Quote | ID: 104014


Flurry
Level: 37

Posts: 203/260
EXP: 332080
Next: 6173

Since: 03-01-07
From: NC, US

Last post: 5136 days
Last view: 5136 days
Problem solved.... almost...

Is there a way to remove the small bonus star counter and the tiles for it? I currently can't place tiles in the 16x16 square directly to the left of the item box, (the 'S' in 'Coins' doesn't show up, even though I placed it there in the Status Bar Editor) and that 8x8 0 is still there.



____________________




Hieda no Akyu
Posted on 03-31-09 06:26 AM Link | Quote | ID: 104306


Level: 19

Posts: 14/55
EXP: 31808
Next: 3969

Since: 09-10-07

Last post: 5404 days
Last view: 5341 days
That 0 appears to be in where the secondary small star counter is. None of the tools remove it, and I think you'd need to write a ASM hack to make it begone.

Sukasa
Posted on 03-31-09 06:40 AM Link | Quote | ID: 104308


Red Birdo
Level: 92

Posts: 1737/2112
EXP: 7694286
Next: 62651

Since: 02-19-07

Last post: 4456 days
Last view: 3227 days
Hieda is right. That's one of the 'unalterable' counters with SMWSBE, though normally it's obscured by the larger-sized counter.

cory21391
Posted on 04-05-09 05:18 PM Link | Quote | ID: 104603


Flurry
Level: 37

Posts: 209/260
EXP: 332080
Next: 6173

Since: 03-01-07
From: NC, US

Last post: 5136 days
Last view: 5136 days
I guess I could just re-enable the bonus star counter and re-arrange the other counters and shit.. Ugh. lol

____________________




carsr4carpeople1
Posted on 04-08-09 04:06 AM (rev. 2 of 04-08-09 04:30 AM) Link | Quote | ID: 104741


Red Goomba
Level: 16

Posts: 29/40
EXP: 19608
Next: 648

Since: 11-22-07
From: Illinois, USA

Last post: 5352 days
Last view: 4832 days
There's a ROM address that disables it, it's on the ROM address on SMWC. I went to look for it, and the sites under maintenance or something. Some luck, i was just on it 5 minutes ago.

EDIT: Try this:
01253 $00:9053 Unknown Layer 3 Change to EAEAEA to get rid of the small bonus stars. Use in conjunction with address x01268
01268 $00:9068 Unknown Layer 3 Change to EAEAEA to get rid of the small bonus stars. Use in conjunction with address x01253

____________________

Come join #NekoCentral on IRC!

Main - SMW Hacking - Question regarding status bar... New thread | New reply

Acmlmboard 2.1+4δ (2023-01-15)
© 2005-2023 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 0.022 seconds. (339KB of memory used)
MySQL - queries: 67, rows: 95/96, time: 0.016 seconds.