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Main - Fraxy - I tried something. (Yes, that's a pun.) New thread | New reply


blackhole89
Posted on 03-17-09 06:31 AM (rev. 2 of 03-17-09 06:39 AM) Link | Quote | ID: 103349


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Since there are so few of them around (and it's been quite a while since I last messed with Fraxy at all), I figured I could give making one of those fancy "Try" things a shot. Two editor bugs, some song conversions and messing with audacity and only a small amount of creativity later, here's something I'd like to call a "demo" (since I hope I get around to do significantly more than that).

click me (5MB+ download, goes into try folder)

Obligatory screenshot, complete with deeply philosophical question and GAMEPLAY SPOILERS OMG:


Consider this like 70% testing and only 30% serious attempt.

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nutman217
Posted on 03-17-09 06:48 AM (rev. 2 of 03-17-09 06:52 AM) Link | Quote | ID: 103350


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Holy shit, that's a huge file.

Anyways, I tried the first 30 seconds of the try file. It seems pretty promising.

I'll play deeper into it pretty soon.


That was rather..short. I'll be looking forward to it when it's done.

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blackhole89
Posted on 03-17-09 05:29 PM Link | Quote | ID: 103378


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Heh. Although it was short, I suppose I also underestimated the degree to which people who actually spend a lot of time on it are better at Fraxy than I am.

I'll continue working on it, but first, I want to see if mon would implement a certain something I asked for~

(Other opinions so far?)

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nutman217
Posted on 03-17-09 08:20 PM Link | Quote | ID: 103389


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I was also thinking of adding more event coding to your creations. Although, they may not work if you spawn them separately. You'll need to spawn them in a group attached to a deploy core.

Another suggestion would probably be to use a smaller font so people can play in a smaller resolution. I find 640 pixels simply too much for my eyes. It's really a necessity, but meh.

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Venerax
Posted on 03-18-09 04:19 AM Link | Quote | ID: 103412


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Perhaps the most amusing typo, ever in there.

"VICTOLY!"

..But, yeah, I liked the atmosphere the whole thing gave off. The quality of the enemies is a different thing entirely, but I think it was rather well made.

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blackhole89
Posted on 03-18-09 05:15 AM Link | Quote | ID: 103414


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Posted by Venerax
Perhaps the most amusing typo, ever in there.

"VICTOLY!"

..But, yeah, I liked the atmosphere the whole thing gave off. The quality of the enemies is a different thing entirely, but I think it was rather well made.

Not a typo. The keys are half a keyboard apart. Rather, a well-known meme based on an obscure reference.

As for the deploy core, I ran into it earlier, but didn't immediately realize this was the kind of things it would be used for. I'll look into it. Nevertheless, I think my design kind of lends itself to having not only bosses with some work put into them but also a certain contingent of mindless drones. Of course, that's not an excuse for not more than like 3 hours of work being in the only capital boss I have so far.

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Venerax
Posted on 03-18-09 07:09 AM Link | Quote | ID: 103419


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D'oh well, never heard of it.
Still terribly amusing :3 (need to look where keys are next time..)

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Burg Hammer Achtzehn
Posted on 03-20-09 04:34 AM Link | Quote | ID: 103566


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I like the fast moving background, it's slightly disorienting.

Decent work so far. It's certainly a good start.

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