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Main - Gaming - Super Smash Bros. Brawl Thread | New thread | New reply |
Spontaneous Madness |
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Bloober Level: 47 Posts: 354/441 EXP: 734097 Next: 32106 Since: 02-20-07 From: In hiding.... Last post: 5358 days Last view: 5215 days |
And you weren't before because...
Using the remote sideways is probably the last resort playing mode, it can't be easy to use motion sensing as specials... probably a flick of the remote results in a jump. I can see the pause screen now Reset: (wiimote button presses) (wiimote + nunchuck button presses) (classic controller presses) (GCN controller presses) Either that, or they'll get rid of quitting during a match entirely. ____________________ D: Can't think of anything original.... |
Scatt-Man |
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Red Goomba Level: 16 Posts: 7/40 EXP: 19911 Next: 345 Since: 05-20-07 From: Sydney, Australia Last post: 4331 days Last view: 4860 days |
Hmm... I guess it's still possible that they scrap the whole "Wii-mote on it's side" scheme. Maybe he isn't revealing how it works because they just can't come up with something that works well. |
Tyty |
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Vire Jizz Danmaku Level: 77 Posts: 128/1381 EXP: 4048847 Next: 142282 Since: 04-20-07 From: Canada Last post: 4456 days Last view: 3728 days |
lets see...
Obvious moves 1=attack 2=special attack control pad =guess what? My Guesses flick the wiimote =smash in that direction b=sheild a=start super smash= ???? ____________________ |
Joshua |
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Red Paragoomba Level: 20 Posts: 37/64 EXP: 40327 Next: 2112 Since: 05-11-07 From: USA Last post: 5976 days Last view: 5910 days |
Posted by Spontaneous Madness Being able to quit a match is kind of a very useful feature. If they're going to have big combos for each controller, it'll probably just show the combo for whatever controller just paused it. |
Klehz-Omega |
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Goomba Level: 13 Posts: 18/22 EXP: 8150 Next: 2117 Since: 04-06-07 From: Primordial Chaos Last post: 6169 days Last view: 6166 days |
I hope that iun order to quit the match all participating players must press a certain button on their controller. That way, there won't be anyone who quits right before they are about to lose. I hate people like that... |
Trapster |
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Morton Koopa Feel the pain of those inferior beings...as you burn in hell! Level: 98 Posts: 621/2410 EXP: 9379080 Next: 275273 Since: 02-19-07 From: Sweden Last post: 4523 days Last view: 4504 days |
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Tanks |
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Dry Bones Level: 55 Posts: 526/627 EXP: 1244625 Next: 69564 Since: 02-19-07 Last post: 5528 days Last view: 5274 days |
Fox gets the spotlight today ____________________ |
Gywall |
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Level: 52 Posts: 124/561 EXP: 1053350 Next: 30490 Since: 02-19-07 From: UK Last post: 4556 days Last view: 2931 days |
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Skreeny |
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Cobrat Level: 56 Posts: 188/653 EXP: 1322663 Next: 75513 Since: 02-21-07 Last post: 5349 days Last view: 4851 days |
Yoshi's Island level today.
Looks rather nice: Good to see they're acknowledging the game in this one, rather than having the one from Mario World and two from Yoshi's Story. |
Sonicandfails |
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Lantern Ghost Level: 60 Posts: 491/766 EXP: 1680707 Next: 92071 Since: 02-19-07 Last post: 5973 days Last view: 5779 days |
It better have more then just the Ghost, and those two platforms or else it is a really plain ass level. ____________________ I miss post headers more. |
Joshua |
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Red Paragoomba Level: 20 Posts: 40/64 EXP: 40327 Next: 2112 Since: 05-11-07 From: USA Last post: 5976 days Last view: 5910 days |
Well Final Destination was a pretty plain level.
Although it definitely seems on the small side, similar in size and theme to the regular Yoshi's Story stage in SSBM, although the season change is a nice touch, even if it seems to be completely cosmetic. Wonder if the Shy Guys do anything... I smiled when I saw the little pound-ledges poking out of the moon from the Raphael fight. The little details... So now that SMB, SMB2, Super Mario World, Yoshi's Island, Yoshi's Story, Super Mario 64 and Super Mario Sunshine have had stages in the Smash Bros. series, all that's left is a Super Mario Bros. 3 stage. I recommend a doomship. That'd be awesome. |
Tanks |
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Dry Bones Level: 55 Posts: 529/627 EXP: 1244625 Next: 69564 Since: 02-19-07 Last post: 5528 days Last view: 5274 days |
Posted by Sonicandfails I'm pretty sure that's about it... every Yoshi's Level (excluding Yoshi's Island SSBM) has been a small, little, pain in the ass... ____________________ |
Gywall |
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Level: 52 Posts: 126/561 EXP: 1053350 Next: 30490 Since: 02-19-07 From: UK Last post: 4556 days Last view: 2931 days |
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Someguy |
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Red Paragoomba Level: 19 Posts: 33/53 EXP: 30581 Next: 5196 Since: 02-22-07 Last post: 6080 days Last view: 4652 days |
The original song is mainly associated with the Ridley battles, though I believe it's also been used for escape sequences too. What kind of Metroid stage would fit this rather then the usual song used? |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 287/505 EXP: 899400 Next: 47917 Since: 02-23-07 Last post: 5528 days Last view: 5511 days |
That would be awesome if the level was a sidescrolling escape, like Rainbow Cruise is in SSBM.
*me hopes that Ridley is a playable character now ____________________ |
Sonicandfails |
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Lantern Ghost Level: 60 Posts: 494/766 EXP: 1680707 Next: 92071 Since: 02-19-07 Last post: 5973 days Last view: 5779 days |
I think it's official, from the music they have shown, the music in this game is going to simply be the best music in a video game ever.
That song was fucking amazing! Like, not only did it totally pump me up but it has all the key features to have a song be badass. Random shit thrown in at tense parts. (Around 0:30, single sound effect between the music loops) Guitar in the background. Sticking to original format and not making it sound too different. Real instruments. (Ok, some of it.) Also, Minako Hamano (Metroid Fusion) did this song along with Yusuke Takahama (Digital Pinball series). I just didn't think Minako had it in him to do something like this (I can't think of anything in Fusion that sounded remotely as badass as this). ____________________ I miss post headers more. |
Rich |
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Snifit Level: 39 Posts: 192/296 EXP: 403719 Next: 1052 Since: 02-19-07 From: UK Last post: 6085 days Last view: 6084 days |
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Adamant |
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Ninji Level: 36 Posts: 207/234 EXP: 283775 Next: 24335 Since: 02-19-07 From: Norway Last post: 2501 days Last view: 1441 days |
This music doesn't really prove anything other than "there will be a somewhat dangerous Metroid stage in the game". This theme would fit the Kraid level from Melee fairly well. |
cpubasic13 |
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Lakitu Level: 52 Posts: 313/555 EXP: 1036549 Next: 47291 Since: 02-19-07 From: Citra, Florida Last post: 6023 days Last view: 4454 days |
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Sonicandfails |
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Lantern Ghost Level: 60 Posts: 497/766 EXP: 1680707 Next: 92071 Since: 02-19-07 Last post: 5973 days Last view: 5779 days |
Onoes let's get mad at Sonic for not knowing a Japanese name for belonging to a woman! Jesus... Whatever, he she, you take away or put in one letter then you have what you are looking for.
I made something...Blame the poor audio quality on what smashbros.com uploaded themselves. ____________________ I miss post headers more. |
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