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Main - Fraxy - Help with a boss. | New thread | New reply |
Rodolph |
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Micro-Goomba Level: 9 Posts: 7/12 EXP: 3099 Next: 63 Since: 02-11-09 Last post: 5551 days Last view: 5430 days |
Hello guys.
I´m trying to create a fortress like boss and i´m having a few problems. Do you know how to do a par invulnerable, without hiding it? Do you know if there is any variable wich can make something activate with player proximity? Thanks. |
justjake274 |
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Nipper Plant Level: 44 Posts: 19/400 EXP: 596804 Next: 14481 Since: 02-07-09 From: The core Last post: 5326 days Last view: 5301 days |
I typed a whole answer but i forgot to log in...So i'm making this one simpler and shorter...
For invincibility set durability to -1 Here's the event(Use events for this) for player proximity(That's distance, right?): Condition: Distance(Player) < (Insert how close you want the player) Action: (Whatever you want to happen) Variables aren't predetermined actions...You set them by putting an action that happens when the variable is at a number... And also, you don't have to use <, > is for a part activating when player is at a distance, = is for when the player is on a certain point, I don't know what the other 3 do ... I'm an amateur Fraxian...I don't know if this is entirely correct...But most likely it is.... ____________________ I'm not gonna be here much anymore. So yeah, go and celebrate. |
Bukkarooo |
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Fuzzy Son of a bitch, I'm sick of these dolphins... Level: 59 Posts: 163/778 EXP: 1635500 Next: 37628 Since: 10-15-08 From: Florida Last post: 5191 days Last view: 4959 days |
nutman217 |
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Buster Beetle Goddamn citrus! Level: 47 Posts: 230/459 EXP: 740816 Next: 25387 Since: 10-20-08 From: The Bowels of Hell Last post: 5516 days Last view: 5413 days |
= is too precise. the usage of < is much, much better for proximity-related events.
If you want that specific event to halt a functionality, just replace the < with a >, and replace enabling actions with disabling actions. ! means the event will trigger when it's not at that specific number. & is for notify status usage !& is similar to !, but instead, it's for notify status usage. ____________________ RAEG |
Rodolph |
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Micro-Goomba Level: 9 Posts: 8/12 EXP: 3099 Next: 63 Since: 02-11-09 Last post: 5551 days Last view: 5430 days |
Thank you guys!
I´m working in the Judas Fortress. I´ll finish it soon. |
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