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Main - ROM Hacking - Super Mario Bros. (FDS) - World 36 Question New thread | New reply


GameGenie81
Posted on 02-10-09 09:26 AM Link | Quote | ID: 100582


Koopa
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Hi,

Is it true that the structure for World 36 in the FDS version of Super Mario Bros. would somewhere in its memory bank have these three bytes, "09 27 44" or "89 A7 C4," (or a combination of these six level bytes) which of course would decipher the following?

$09/$89 is the underwater version of World 1-3/5-3.
$27/$A7 is World 2-3/7-3.
$44/$C4 is the underground version of World 4-4.

Likewise, the NES/FamiCom version has World 36 depicted like this, "01 1F 3C," to mean:
$01/$81 is World 2-2/7-2.
$1F/$9F is the water version of World 3-4.
$3C/$BC is the ground version of World 3-4.
(last two stages accessible only when using Game Genie code KILLLU on an emulator)

Thank you,



Ben

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Dan
Posted on 02-10-09 12:20 PM Link | Quote | ID: 100596


Goomba
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Why don't you open a hex editor, and check the ROM yourself? You have the bytes to search for, what's stopping you?

Arbe
Posted on 02-10-09 12:25 PM Link | Quote | ID: 100597

go away
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Posted by GameGenie81
somewhere in its memory bank

Main - ROM Hacking - Super Mario Bros. (FDS) - World 36 Question New thread | New reply

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