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Main - ROM Hacking - NES Tile Attributes | New thread | Thread closed |
boingboingsplat |
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Giant Koopa [PREFSTRING:wonderful bounciness] Level: 74 Posts: 722/1292 EXP: 3633650 Next: 19894 Since: 07-23-07 From: Michicola Last post: 4842 days Last view: 4804 days |
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RT-55J |
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Armor Guardian Level: 81 Posts: 881/1562 EXP: 4889110 Next: 103739 Since: 02-23-07 From: Wild Side Arcade Last post: 313 days Last view: 55 days |
IIRC, the NES doesn't actually support flipping background tiles. |
boingboingsplat |
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Giant Koopa [PREFSTRING:wonderful bounciness] Level: 74 Posts: 724/1292 EXP: 3633650 Next: 19894 Since: 07-23-07 From: Michicola Last post: 4842 days Last view: 4804 days |
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Kiokuffiib11 |
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Porcupo Level: 40 Posts: 18/313 EXP: 407048 Next: 34261 Since: 07-10-09 From: Marquette, Michigan Last post: 3312 days Last view: 1934 days |
I've read up on palette editing, if that's what you're aiming for.
This site is awesome for rom hacking info: http://www.nesplayer.com/database/info/emulation/doc/romdoc.html Basically you take an emulator like NESTICLE, and look at the pallette for what you're wanting, Use a hex editor like windhex, and search for the value, use the chart afterward to change the value to something you want colour wise. I understand the concept myself, but, I'm going to be putting it to the test pretty soon. NESTICLE can also show you what different types of palettes there are on the tile editor built in. If you're going for a quick graphics fix, I recommend Tile layer pro. Some people recommend YY-char. Whilst it DOES show things in tile order, I prefer TLP because you can arrange the tiles on the side, and put them down in other order. If you're talking about the order the tiles are on the screen (If you want to rearrange the order), you need to use FCEUX and the debug/name table viewer (mode) to find the values of each tile. Then you search up the value on windhex or any other good hex editor, and rearrange the order to how you want it. Or alternatively you can use the Nintendulator program and debug/turn on tile numbering. That's a lot quicker way to find the hex values, and alot more exact. Take a screen shot of that (Prt screen), then put it in paint/photoshop, then hex edit it like I said before in the other example (I speak from experience on this one). I hope this helps. If you'd like to get a hold of me, E-mail me at Kiokuffiib11@Hotmail.com ____________________ セシル |
Main - ROM Hacking - NES Tile Attributes | New thread | Thread closed |
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