Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
Views: 88,498,046
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 04-28-24 10:55 PM
Guest: Register | Login

0 users currently in Fraxy | 1 guest

Main - Fraxy - [BOSS] Mithos New thread | New reply


Kironide
Posted on 12-11-08 01:24 AM Link | Quote | ID: 96475


Red Cheep-cheep
Level: 33

Posts: 4/207
EXP: 223439
Next: 5740

Since: 11-30-08
From: Tokyo

Last post: 3582 days
Last view: 2481 days
Woefully incomplete and pathetically hacked together, Mithos is beautiful (and laggy). I'm still working on it; in fact, I just resumed work after a long hiatus. The first form should be completed soon, and I expect to have the framework of the second form done in a week or two.

It's based off Mithos from Tales of Symphonia, obviously.

http://acmlm.kafuka.org/uploader/get.php?id=573

Thoughts, suggestions, comments?

Scarlet Wyvern
Posted on 12-11-08 02:03 AM Link | Quote | ID: 96479

Newcomer
Level: 8

Posts: 3/8
EXP: 1696
Next: 491

Since: 12-08-08

Last post: 5615 days
Last view: 5615 days
Personally, I think you should tone down the HP slightly, mainly on parts like the "torso." It seemed like that part too way to long to destroy.

I also think you should add homing lasers to all of the wing tips, not just the foremost two.

Lastly, if you're using health bars, I suggest using sub health bars on secondary things like the "head" (?) that detaches.

Other than that, the thunder effector on the blade was nice, and I liked the way the vulcans trailed. It looks pretty awesome too. Some hands with claws could look pretty cool on it.

Main - Fraxy - [BOSS] Mithos New thread | New reply

Acmlmboard 2.1+4δ (2023-01-15)
© 2005-2023 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 0.018 seconds. (336KB of memory used)
MySQL - queries: 42, rows: 61/62, time: 0.015 seconds.