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Main - The Landfill - Hyrule Magic trouble. | New thread | Thread closed |
Hiyoko |
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Mini Octorok Level: 9 Posts: 9/12 EXP: 3145 Next: 17 Since: 08-23-08 From: The Netherlands. Last post: 5602 days Last view: 5596 days |
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MathOnNapkins |
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Super Koopa Level: 62 Posts: 570/842 EXP: 1935461 Next: 49225 Since: 02-19-07 From: durff Last post: 4488 days Last view: 4011 days |
That certainly does look like a problem. why don't you take a picture of the hyrule magic version of that room? (It looks like a single room) as well as any of the other relevant settings the "more" dialog boxes. Not sure off the top of my head what would cause that, but that's the case with most Hyrule Magic problems. ____________________ Zelda Hacking Forum hobbies: delectatio morosa |
voidoid |
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Newcomer Level: 5 Posts: 1/3 EXP: 360 Next: 169 Since: 02-24-11 Last post: 4805 days Last view: 4796 days |
hey im new, and this seemed like the best place to post my questions, sorry for any inconveniences, but, I'm starting up hacking Z3 again, and was wondering what could cause certain dungeon rooms palettes to be [way]off, and the overworld gfx to be glitchy?
____________________ "are you happy? well, you shouldn't be..." |
Main - The Landfill - Hyrule Magic trouble. | New thread | Thread closed |
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