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Main - Fraxy - Help with effectors New thread | New reply


Zeether
Posted on 11-22-08 06:42 AM Link | Quote | ID: 94762

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Okay, this is a kinda noobish question, but I need to know, how can I make effectors go off when a part is destroyed? I want to have the part flash or shine before exploding like in Ikaruga, or spark like in Einhander, but I am clueless as to how I do this. I know I have to use events, but I have no clue which ones to use...

Komaru
Posted on 11-22-08 04:15 PM Link | Quote | ID: 94769


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From: A Wormhole, John Chrichton!

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Ok, basically on the effector, on the main screen, set it's "movement" to "stop". Then, on the part that gets destroyed, click on the events tab, add new, and for the condition, find "destroyed". For the action, find "Play Movement" Find your effector on the pull down list, and select it.

That's all there is to it!

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NightKev
Posted on 11-24-08 09:42 AM Link | Quote | ID: 94820


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I find that sometimes the "destroyed" condition doesn't always work, but "destroying" does, though I haven't tested that in the latest release.

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Sukasa
Posted on 11-24-08 07:04 PM Link | Quote | ID: 94837


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When I needed a destroying animation, I think I started the effector with destroying, stopped the destruction by setting the durability to 50,000, and then set the effector to destroy the part after a specific frame- which worked nicely for a larger explosion effect.

Main - Fraxy - Help with effectors New thread | New reply

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