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Main - SMW Hacking - Super Mario Cosmos | New thread | New reply |
Xeruss |
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Sledge Brother Compromised account. Level: 86 Posts: 474/1815 EXP: 6127242 Next: 14865 Since: 02-19-07 From: Oregon Last post: 1816 days Last view: 1815 days |
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smkdan |
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Ninji Level: 36 Posts: 150/238 EXP: 288719 Next: 19391 Since: 05-26-07 Last post: 4065 days Last view: 4014 days |
I'd like to try it but the link leads to a 'Hack not found' error. |
Xeruss |
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Sledge Brother Compromised account. Level: 86 Posts: 477/1815 EXP: 6127242 Next: 14865 Since: 02-19-07 From: Oregon Last post: 1816 days Last view: 1815 days |
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GreyMaria |
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>implying even the Japanese understand the Japanese Level: 105 Posts: 1265/2851 EXP: 11923728 Next: 338532 Since: 07-13-07 Last post: 4500 days Last view: 4470 days |
Forgot to install the secret exit, did you?
Screens look interesting and not boring, though the title screen still has that same problem with it... Also, you mentioned a keyhole, which got me thinking about the Key... can't you stand on the key? I'll have to check out some tricks with the key to see if I'm thinking right. ____________________ we're currently experiencing some technical difficulties |
Xeruss |
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Sledge Brother Compromised account. Level: 86 Posts: 480/1815 EXP: 6127242 Next: 14865 Since: 02-19-07 From: Oregon Last post: 1816 days Last view: 1815 days |
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Trax |
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Yellow Stalfos Level: 71 Posts: 464/1145 EXP: 3036538 Next: 130576 Since: 07-06-07 From: Québec Last post: 3630 days Last view: 2882 days |
I like the concept...
Large levels with some sort of puzzle spice... Talking to people... Nice! I don't like the time limit, though. Either increase the timer substantially, or better (IMO), remove it completely. With levels looking more like labyrinths, I'd prefer not have the pressure to find the exit... I like the new Koopas, boomerang, hammer, bomb, shells... Very good... There's a design bug in Grasslands 1. If I remember correctly, it's when you enter a sub-section via a little green two-way pipe. When you return to the main section, you end up in the wall and die... Grasslands 2 also contains a lot of cramped spaces, where you need to be small Mario. Although it may be intended, it feels somewhat awkward at times... Keep up the good work on that project. I think it has very good potential... |
Xeruss |
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Sledge Brother Compromised account. Level: 86 Posts: 482/1815 EXP: 6127242 Next: 14865 Since: 02-19-07 From: Oregon Last post: 1816 days Last view: 1815 days |
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3.14+ |
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Goomba Level: 13 Posts: 11/22 EXP: 8071 Next: 2196 Since: 07-29-07 From: China Last post: 5657 days Last view: 5657 days |
In the 4th ss, the sky colour gradient doesn't look right. Please correct it. ____________________ Busy with chem and osu! |
Main - SMW Hacking - Super Mario Cosmos | New thread | New reply |
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