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Main - ROM Hacking - How to Change Sound from MMCxy to VRC6? | New thread | New reply |
GameGenie81 |
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Koopa Level: 24 Posts: 75/100 EXP: 78097 Next: 28 Since: 08-15-07 From: Milwaukie, OR Last post: 5434 days Last view: 5387 days |
How do I reprogram the sound shades on such Konami games like Where in Time is Carmen Sandiego? and Castlevania III: Dracula's Curse which use the Nintendo-made MMCxy sound chip (where "x" is any generation number from 2 to 6; and "y" being any revision within the chip's design generation) to the Konami-exclusive VRC chip used on the Japanese equivalent of CIII: DC (called Akumajou Densetsu)?
On a related note, the NA/EU version of Castlevania II: Simon's Quest uses the MMC1 sound chip, but the Japanese equivalent Dracula II: Noroi no Fuin, which was a Famicom Disk System title (and thus not cartridge-based), used the FDS-exclusive sound expansions. In other words, how do I reprogram Where in Time to make it have the sound capabilities of the VRC6? ~Ben ____________________ We are a nation with no geographic boundaries, bound together through our beliefs. We are like-minded individuals, sharing a common vision, pushing toward a world rid of color lines. |
Dan |
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Goomba Level: 14 Posts: 20/28 EXP: 11736 Next: 1335 Since: 02-20-07 Last post: 5554 days Last view: 4498 days |
You'd need to change the mapper, rewrite all the mapper specific code, and rewrite all the sound related code. It's totally possible. (If you have an intimate knowledge of the stuff I listed)
But good luck, as you'll need it. |
Main - ROM Hacking - How to Change Sound from MMCxy to VRC6? | New thread | New reply |
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