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Main - Gaming - Disappointed by Nintendo's E3? | New thread | New reply |
RetroRain |
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Fuzz Ball Level: 66 Posts: 189/994 EXP: 2439380 Next: 22471 Since: 09-30-07 Last post: 1941 days Last view: 963 days |
EDIT - Edited post to make knuck happy.
I disagree with you knuck. ____________________ My YouTube Channel |
knuck |
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Spiny Level: 53 Posts: 407/586 EXP: 1110584 Next: 46535 Since: 07-22-07 From: BR Last post: 4642 days Last view: 4491 days |
Yeah the fact gamers do not care about graphics explains:
- Why we have consoles with dozens of CPUs, each one with loads of SPEs or whatever - Why we have consoles with lots of ram - Why games are made in HD - Why nowadays video cards support shitloads of 3D effects and things on the screen at the same time Yep, you're right, gamers do not care about graphics. It's just a coincidence that not every game out there looks like crash bandicoot or super mario 64. |
RetroRain |
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Fuzz Ball Level: 66 Posts: 190/994 EXP: 2439380 Next: 22471 Since: 09-30-07 Last post: 1941 days Last view: 963 days |
Have a nice day knuck. ____________________ My YouTube Channel |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 1785/4196 EXP: 21543089 Next: 293512 Since: 02-19-07 From: Ithaca, NY, US Last post: 477 days Last view: 90 days |
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AlwaysBored |
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Micro-Goomba Level: 11 Posts: 13/17 EXP: 5329 Next: 656 Since: 07-03-08 Last post: 5741 days Last view: 5594 days |
If they're going to use old graphics I think the Yoshi's Island ones where awesome and could use some reusing
They should make a long game with sidescrolling levels and a story like Paper Mario (very deep), and perhaps add a level builder for gamers to experiment with, and then use the online features to do something like Brawl's custom level sharing. |
IIIMarckus |
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Rat Level: 23 Posts: 60/89 EXP: 65708 Next: 2015 Since: 07-26-07 From: Liz Island Last post: 4857 days Last view: 4849 days |
If we have to talk about graphics and MM, I've heard only positive things about Mega Man Powered Up aside from the system it was released on—and really, it's enough to make me seriously consider getting a PSP. MMPU was pretty much marketed as having great graphics plus a couple other features, and MM9 is now being marketed based on its retro style. I don't see that it should make much difference either way. ____________________ hax.iimarck.us |
Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2986/3965 EXP: 19788433 Next: 268263 Since: 02-19-07 From: Sweden, Skåne Last post: 3307 days Last view: 2058 days |
It can be said that amongst gamers, while good graphics is a plus we kinda reached a point in evolution where... each step isn't really as large as it used to be.
What I mean is, you can't get away with "Awesome graphics". Also devolopment do not just allow "better graphics". Dwarf Fortress would be a good example of a immersive games that still requires alot of resources. Yet it's graphics looks like a typical roguelike. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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knuck |
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Spiny Level: 53 Posts: 408/586 EXP: 1110584 Next: 46535 Since: 07-22-07 From: BR Last post: 4642 days Last view: 4491 days |
Posted by Ailure Uh... what? I honestly don't know what you're talking about. Posted by Ailure Crysis. Posted by AilureUh... can you elaborate? I honestly can't see that zzt clone using 4 cpu cores. |
Xeruss |
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Sledge Brother Compromised account. Level: 86 Posts: 334/1815 EXP: 6128663 Next: 13444 Since: 02-19-07 From: Oregon Last post: 1819 days Last view: 1818 days |
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brother bread |
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Goomba Level: 13 Posts: 22/22 EXP: 7945 Next: 2322 Since: 02-07-08 From: Sverige Last post: 5750 days Last view: 5651 days |
There was an E3 this year? :O |
GreyMaria |
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>implying even the Japanese understand the Japanese Level: 105 Posts: 1205/2851 EXP: 11926558 Next: 335702 Since: 07-13-07 Last post: 4503 days Last view: 4473 days |
Posted by knuckPosted by AilureUh... can you elaborate? I honestly can't see that zzt clone using 4 cpu cores. Let's put it this way... the code is crappy, bloated, and pretty much slow. And there's a lot of it. A lot of pathfinding. A lot of pathfinding. you go download the game and play until your fort has 200 dwarves, 80 cats/dogs, 20 horses, and 200 thousand units of *narrow cave spider silk sock*s. ____________________ we're currently experiencing some technical difficulties |
Ailure |
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Hats Steam Board2 group Level: 121 Posts: 3001/3965 EXP: 19788433 Next: 268263 Since: 02-19-07 From: Sweden, Skåne Last post: 3307 days Last view: 2058 days |
Not only pathfinding, but the fact that the game is very complex. The game have alot to go through each tick, and by default it runs at 100 ticks per second. In reality this just means anything between 10-30 ticks, depending on the fortress and the computer. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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KP9000 |
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Boomboom Level: 90 Posts: 365/1975 EXP: 6956628 Next: 231981 Since: 02-19-07 Last post: 3586 days Last view: 3210 days |
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Main - Gaming - Disappointed by Nintendo's E3? | New thread | New reply |
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