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Main - Gaming - Disappointed by Nintendo's E3? New thread | New reply

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AlwaysBored
Posted on 07-17-08 05:02 PM Link | Quote | ID: 87577


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Anyone else is disappointed by how light was Nintendo's E3 this year? I mean sure, Animal Crossing sounds good (and I might buy it), but they didn't announced anything big like another Mario platformer for the Wii or a new Zelda game, or Metroid. Nothing, just Wii Sports Resort, Wii Music, the skateboard game and that's it. Wario Land sounds good too though, and I think a Pikmin 3 is coming.

I was seriously expecting a lot of big projects, considering how much they should be earning from the Wii's sales.

Are you excited or disappointed by Nintendo's E3 this year?

knuck
Posted on 07-17-08 05:04 PM Link | Quote | ID: 87578


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Compared to the other 2, Nintendo's was the less disappointing. And I'm not a nintendo fanboy.

Scatt-Man
Posted on 07-17-08 11:03 PM Link | Quote | ID: 87592


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It was, knuck? I found Nintendo's quite offensive. All they had to do was appeal to their fans, as they're the ones watching these press conferences. I'm interested in Wii Sports 2 with the Wii Motion Plus, as hands on impressionists say that the Wii Remote finally feels like it's doing what it promised. This thing needs to get standardized, quickly AND cheaply!
Nintendo will probably roll in even more piles of cash because of those extra gyro-mathingoes though.

RetroRain
Posted on 07-17-08 11:33 PM Link | Quote | ID: 87593


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Nintendo should just do what Capcom is doing, make an all new 8-bit Mario game. What would you rather see it in, the original SMB style, or the SMB3 style?

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boingboingsplat
Posted on 07-18-08 12:30 AM Link | Quote | ID: 87598


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Posted by Logical Operand
Nintendo should just do what Capcom is doing, make an all new 8-bit Mario game. What would you rather see it in, the original SMB style, or the SMB3 style?

I would personally rather see a new 16 bit game.

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knuck
Posted on 07-18-08 12:40 AM Link | Quote | ID: 87600


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Posted by Scatt-Man
It was, knuck? I found Nintendo's quite offensive. All they had to do was appeal to their fans, as they're the ones watching these press conferences.

http://www.penny-arcade.com/comic/2008/7/16/
This pretty much sums it up.

All 3 conferences had something in common: they seemed to appeal to third parties (because of the statistics and the omg we sold a lot bullshit) rather than to fans. Sony's wasn't really impressive. I saw some cool games like Resistance 2, but that kind of game I'd rather play on my computer. Nintendo had nice ideas; the music thing, which everyone seems to hate, I found quite cool. The Wiimote accessory was also interesting. GTA:China Wars is interesting.

AlwaysBored
Posted on 07-18-08 03:47 AM Link | Quote | ID: 87608


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Posted by boingboingsplat
Posted by Logical Operand
Nintendo should just do what Capcom is doing, make an all new 8-bit Mario game. What would you rather see it in, the original SMB style, or the SMB3 style?

I would personally rather see a new 16 bit game.


Hmmm, an old-school sidescroller? If we're talking about the DS then yeah it'd probably be good. For the Wii I'd rather see another Super Paper Mario-like game or perhaps the Wario Land game that's coming.

Xenesis
Posted on 07-18-08 04:21 AM Link | Quote | ID: 87611


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Eh, I dunno about anyone else but the result of Nintendo's E3 was about what I expected. They've done Mario, Zelda, Metroid and Pokemon for the DS and Wii already so no surprises that they didn't have a showing. Just some interesting stuff that I don't care too deeply about.

NightKev
Posted on 07-18-08 04:25 AM Link | Quote | ID: 87612


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Posted by boingboingsplat
Posted by Logical Operand
Nintendo should just do what Capcom is doing, make an all new 8-bit Mario game. What would you rather see it in, the original SMB style, or the SMB3 style?

I would personally rather see a new 16 bit game.
Me too. They should make a new SMB3-esque game for WiiWare, but it should have SNES-type 16-bit graphics... NES is just a bit too ugly/bland.

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Ailure
Posted on 07-18-08 04:56 AM Link | Quote | ID: 87613

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E3 in itself is disapointing.

The last good E3 was the one with the hilarious Sony conference (GIANT ENEMY CRAB), and then they did the mistake of wanting to downscale the whole thing drastically. :/

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Xeruss
Posted on 07-18-08 07:05 AM Link | Quote | ID: 87615


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Posted by NightKev
They should make a new SMB3-esque game for WiiWare, but it should have SNES-type 16-bit graphics... NES is just a bit too ugly/bland.

Why not use the Wii's full capabilities but keep things to scale (not like Paper Mario) like the original Mario games?
They could accomplish some seriously great things if they made full use of the Wii's hardware while still designing a Mario classic-esque game.

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NightKev
Posted on 07-18-08 08:15 AM Link | Quote | ID: 87624


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Posted by Xeruss
Posted by NightKev
They should make a new SMB3-esque game for WiiWare, but it should have SNES-type 16-bit graphics... NES is just a bit too ugly/bland.

Why not use the Wii's full capabilities but keep things to scale (not like Paper Mario) like the original Mario games?
They could accomplish some seriously great things if they made full use of the Wii's hardware while still designing a Mario classic-esque game.
Well, yeah, but for some reason people are all "OMG RETRO" these days. If it looks like a crappy old NES game then IT MUST BE GOOD. Granted, the NES had good games, but the graphics are, well, not good.

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Xeruss
Posted on 07-18-08 08:44 AM Link | Quote | ID: 87625


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Agreed. You shouldn't like something cause it's old. It's old cause it grew outdated. It grew outdated when they stopped making it. They stopped making it cause they can do better.

I personally think the reason 2D games are so well liked is cause it's hard to improve on. 3D games differ quite a bit in terms of graphics and physics, while there is really just about no learning curve to a 2D game.
From there on, provided the game is aesthetically pleasing and fun to play, it's an easy winner. They would have nothing to lose.

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boingboingsplat
Posted on 07-18-08 09:12 AM (rev. 2 of 07-18-08 09:16 AM) Link | Quote | ID: 87627


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Posted by Xeruss
Posted by NightKev
They should make a new SMB3-esque game for WiiWare, but it should have SNES-type 16-bit graphics... NES is just a bit too ugly/bland.

Why not use the Wii's full capabilities but keep things to scale (not like Paper Mario) like the original Mario games?
They could accomplish some seriously great things if they made full use of the Wii's hardware while still designing a Mario classic-esque game.

Can you say Wario Land Shake?

Seriously, that's basically what you described except with Wario and a few motion gimmicks.

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RetroRain
Posted on 07-18-08 09:52 PM (rev. 3 of 07-18-08 10:14 PM) Link | Quote | ID: 87645


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Posted by NightKev
Well, yeah, but for some reason people are all "OMG RETRO" these days. If it looks like a crappy old NES game then IT MUST BE GOOD. Granted, the NES had good games, but the graphics are, well, not good.
Graphics don't make a game. Gameplay makes a game. And since a lot of retro games were good because of their gameplay, in which people looked past the graphics, hence the retro games are good, and the graphics give us nostalgia. The combination works. And since when does advanced graphics mean that the graphics are better? There's nothing wrong with 8-bit graphics at all. But whether a specific 8-bit game has bad graphics or not, is the opinion of the person playing the game. 8-bit graphics are simple, they have been proven to work, they are fun, and give us nostalgia. Take a look at Mega Man 9. Need I say more?
Posted by Xeruss
Agreed. You shouldn't like something cause it's old. It's old cause it grew outdated. It grew outdated when they stopped making it. They stopped making it cause they can do better.
Define better. They stopped making it cause they can do better? No, they stopped making it because of marketing reasons. Money is the reason we have gotten to this point. For example, the proper marketing choice for Mega Man 9, would be to make it in full 3D, with today's graphics technology, to compete with today's gaming standards. Do you think people would really care about MM9 if it went that route? The proof is in the pudding.

http://www.gamesradar.com/f/mega-man-9-exclusive-interview-with-the-mind-behind-the-machines/a-2008070217152878013/p-1

Inafune: This project was born out of a desire to create a new Mega Man series in an 8-bit style. A decade has passed since the last Mega Man, and on this occasion, we specifically chose to go back to our roots. The idea behind it is that we wanted to reintroduce “simple and fun” characteristics of Mega Man to the users.

XBLA and PSN enable HD output, but that alone does not make all the HD games interesting. HD technology does not make a game interesting. The quality of gameplay makes games interesting. Users don’t pick up a game to evaluate graphics. They pick up games to enjoy gameplay. If a game can offer fun, the users can enjoy the gameplay without any reference to the graphics. Meanwhile, I’m hoping that the 8-bit system will provide a different type of fun by bringing fresh air with retro graphics.

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Xeruss
Posted on 07-18-08 10:18 PM Link | Quote | ID: 87646


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Posted by Logical Operand
8-bit graphics are simple, they have been proven to work, they are fun, and give us nostalgia. Take a look at Mega Man 9. Need I say more?


There are also quite a few NES ROM hacks. I personally would find them to be lazy if all they did was create essentially a hack for a preexisting NES game. You can't just outright abandon a working formula, but if they don't innovate some, Nintendo will be nothing more than a commercial ROM hacking group.

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RetroRain
Posted on 07-18-08 10:32 PM Link | Quote | ID: 87650


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I also wanted to add, without editing my post, because it is too long as it is, that this even came from Keiji Inafune himself:



http://www.gamesarefun.com/news.php?newsid=8781

Franchise creator Keiji Inafune states in the article that a modern Mega Man title "doesn't fit into the grandiose and expansive world that the consumer gaming industry has become, and so you have to make games that match the current expectations."

Inafune goes on to explain that a modern looking and sounding Mega Man game would be attacked for being too simple or basic in today's game climate. WiiWare provided the right environment for the fun and basic experience Mega Man has always offered.

8-bit fashion has found a niche market lately, which Inafune thinks should lend some retro popularity to the new release.

"I am sure when people see the opening scenes- new content with 8-bit graphics- they're going to be very excited," Inafune said.




That's enough for now. I think I made my point. If anybody wants to argue with me on it, they can. But I probably won't respond, because I made my point. And this is coming from a game company person who said the same thing I just did. I rest my case.

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knuck
Posted on 07-18-08 10:34 PM (rev. 2 of 07-18-08 10:36 PM) Link | Quote | ID: 87651


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Posted by Logical Operand
Graphics don't make a game. Gameplay makes a game. And since a lot of retro games were good because of their gameplay, in which people looked past the graphics, hence the retro games are good, and the graphics give us nostalgia.

Sure, I agree, gameplay is the most important part of games. However, that does not make graphics the less important part. If people didn't care about graphics, this generation would be made of the Playstation 3 with its zilog z80 at 93mhz, X360 with a 68000 at 120mhz and Wii with a superoverclocked 65841641c6 at whopping 70mhz. Sorry, but nowadays graphics do make a game better.

Posted by Logical Operand
And since when does advanced graphics mean that the graphics are better? There's nothing wrong with 8-bit graphics at all.

There isn't, but for some reason people want realistic graphics.

Posted by Logical Operand
8-bit graphics are simple, they have been proven to work

In 1985.

Posted by Logical Operand
No, they stopped making it because of marketing reasons. Money is the reason we have gotten to this point.
Can you elaborate? I mean, god forbid in a capitalist society money gets things to change.

Posted by Logical Operand
Users don’t pick up a game to evaluate graphics.

See, thats where you're wrong. Unfortunately nowadays there are lots of people who only care about graphics in games.

tl;dr: graphics are important, they just aren't the most important part of a game.

EDIT: If simply because some random person from the videogame industry agrees with you makes you not reply to anyone else's posts, please refrain from arguing at all. It's disrespectful with everyone else.

RetroRain
Posted on 07-18-08 10:38 PM (rev. 4 of 07-18-08 11:03 PM) Link | Quote | ID: 87653


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Posted by knuck
Posted by Logical Operand
Users don’t pick up a game to evaluate graphics.
See, thats where you're wrong. Unfortunately nowadays there are lots of people who only care about graphics in games.
EDIT - Edited post to make knuck happy.

I disagree with you knuck.

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knuck
Posted on 07-18-08 10:39 PM Link | Quote | ID: 87654


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Posted by Logical Operand
Posted by knuck
Posted by Logical Operand
Users don’t pick up a game to evaluate graphics.
See, thats where you're wrong. Unfortunately nowadays there are lots of people who only care about graphics in games.
Keiji Inafune said that. Hence why it was in bold. Don't argue with me. Argue with the man I agree with.
If simply because some random person from the videogame industry agrees with you makes you not reply to anyone else's posts, please refrain from arguing at all. It's disrespectful with everyone else.

By agreeing with someone you're defend his point, and since you're defending that person's point, you're supposed to be able to reply to any arguments against it.
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